May 18, 2006, 11:04 PM // 23:04
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#1
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Ascalonian Squire
Join Date: Aug 2005
Guild: Exiled Caravan
Profession: W/N
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How do you warriors manage to do like 100 dmg with Eviscerate?
I have a lvl 20 w/n and have a max axe, but i always hear that standard spike axe warrior builds kick ass, i tried it, but i never do that much dmg, is it b/c i need more strength?
Axxe mastery=15
tactics=11
strenght=8
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May 18, 2006, 11:14 PM // 23:14
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#2
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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I'd run 16 axe mastery, although it depends on your build.
The real key is the AL of the target you are facing, and if you crit or not.
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May 18, 2006, 11:15 PM // 23:15
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#3
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Lightning Strikes Twice [LST]
Profession: Me/
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With a max axe + customization + 15 % mod + vampiric a critical hit results in 63 damage, add the 42 of the eviscerate with it an you end up at 105 damage vs. 60 AL, strength 10 included is 115 damage on a crit. The average blow would hit for 86 damage vs an AL 60 target. In your case the numbers vvarie a bit, try upping axe mastery to 16 and perhaps add some strength (basic distribution I use most often: 9+1 str, 9+1 tactics, 12+4 weapon amstery).
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May 18, 2006, 11:29 PM // 23:29
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#4
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Forge Runner
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Also, keep in mind that you can usually count on about 90 damage from deep wound.
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May 19, 2006, 05:27 AM // 05:27
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#5
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Frost Gate Guardian
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Deep wound factored in that around 200 dmg in a single strike.
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May 19, 2006, 03:51 PM // 15:51
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#6
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Lion's Arch Merchant
Join Date: Dec 2005
Profession: Mo/W
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8+1 strength is all you need.
Take 10+1 tactics and grab korean signet, shields up or To The Limit. Or even Watch yourself, I like that skill.
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May 19, 2006, 04:33 PM // 16:33
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#7
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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Quote:
Originally Posted by Chester
I have a lvl 20 w/n and have a max axe, but i always hear that standard spike axe warrior builds kick ass, i tried it, but i never do that much dmg, is it b/c i need more strength?
Axxe mastery=15
tactics=11
strenght=8
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try penetrating blow\eviscerate\executioners. or executioners\eviscerate\pene.
lol see what works better i forget. but the key is the next attack after eviscerate. it will trigger the deepwound.
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May 19, 2006, 05:46 PM // 17:46
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#8
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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Typically you'll land strikes for 70-80ish damage with eviscerate. This is purely the strike damage. The way deep wound works it also cuts 20% off their HP off the bottom.
Example:
Target is at 450/500 HP
You land an eviscerate for 80 damage
Target drops to 370/500
Deep wound gets applied
Targets hp now drops to 270/400 (bar usually doesn't resize until the next hit.)
However a critical hit with eviscerate can easily exceed 100 damage from the strike.
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May 19, 2006, 06:11 PM // 18:11
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#9
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Lady Callingwell
With a max axe + customization + 15 % mod + vampiric a critical hit results in 63 damage
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63 damage is without Vampiric. With Vampiric you'd get an additional 3 lifesteal damage listed separately.
__________________
People are stupid.
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May 19, 2006, 08:24 PM // 20:24
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#10
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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lol Korean Signet.
16 axe, critical hit on 60 AL is where the 112s and stuff you see come from.
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May 20, 2006, 05:45 AM // 05:45
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#11
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Academy Page
Join Date: Sep 2005
Guild: I Final Fear I[FeaR]
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yeah if your axe has some kind of 15% dmg upgrade, you have 16 axe mastery and ~ 10 strength and you spend a few minutes in that place that PvP characters start and just whack on the AL60 dummies you will eventually get eviscerate and executioner's strike swings of 100+. of course factoring in the fact that eviscerate does deep wound it technically does 100+dmg every time.
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May 22, 2006, 08:59 AM // 08:59
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#12
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Academy Page
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Well reapplying deep wound does not keep stacking -20% max HP onto the target, so try not mislead too much.
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May 22, 2006, 11:47 AM // 11:47
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#13
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
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and also remember... Evisc + Exec + Rake (or something) is scary for a monk who's not expecting it =)
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May 22, 2006, 01:52 PM // 13:52
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#14
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Frost Gate Guardian
Join Date: Dec 2005
Location: UK
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Quote:
Originally Posted by remmeh
and also remember... Evisc + Exec + Rake (or something) is scary for a monk who's not expecting it =)
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show me that monk
But what u should really look after is someone with this combo: Devastating Hammer + Crushing Blow + Heavy Blow (+Irresistible Blow if the monk is still alive). That is much more difficult to heal.
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May 22, 2006, 02:01 PM // 14:01
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#15
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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16 axe 10 strentgh,15^50 axe, enemy being a squishy not proted up character.
You can also use Isle of the Nameless for damage fixing.
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May 23, 2006, 12:53 PM // 12:53
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#16
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Academy Page
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You can get 108 on AL 60 using executioners alone, and a max axe mastery/tactics build.
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