May 25, 2006, 11:47 PM // 23:47
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#21
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Lion's Arch Merchant
Join Date: Jul 2005
Location: CA
Guild: [Ryuk]
Profession: W/A
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well I have heard a rumor that there are only 5 games running at a time per reigon (5 american, 5 international, 5 europe etc.) and that DEFINATLY needs to be fixed if thats the case. the reason im posting here right now is because I have been waiting 35 minutes with No Opposing Party between two groups, one who lost patience and another that im still with right now. Team Chat should definatly be heard by the whole faction's side... purhapse a party window like observer mode for seeing the whole team would also be nice with the little button showing a cape and you click on it to see that team... yet there is a reduction in leavers because IT TAKES SO [email protected] LONG TO GET IN. that too is another reason why the only leavers in HA are iway groups... because it takes 3 minutes to find a group and off you go... woo this is my 3rd party now while I was typing this message, further proving that this server limit is bullshlt. I think alliance battles have enough to offer already because well... im making 200k just selling amber made from it... its quite easy to do at early morning hours or late at night. but in the day, its hectic.
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May 28, 2006, 05:27 PM // 17:27
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#22
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Mina Sucks [Blz]
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ive said it before and ill say it again, if they are going to force us to be stuck with 4 people then make it clear on the mini-map where the 4 our, i should be able to glance up and see that theres 2 within range not just a mass of red dots.
Being forced to form a party of 4 is not a problem its that the interaction between the groups is non-existent, the amount of times ive died and been stranded away from my team and can see an unprotected point (besides the NPC's) and no way to tell those close by to come, yes people didnt listen in the FPE but there was a chance now there is none. It feels like playing with henchies sometimes, i walk side-to-side in the hope that the person running in my direction will figure i need help and follow.
Problems with AB:
* No communication between the groups imo this is stupid because we're supposed to be working together
* No easy way to see where your group of 4 is.
* Leavers hurt the small teams more then the larger team in the FPE
* Strategy's are worse now because you cant be dynamic you are forced into a group and have to stick with it but theres no way to ensure that your group members have the same goal las you and wont run off at the first chance, ive been in groups where members have left the other 3 and gone out another gate at the beginning - now its 3 v 12
The FPE version had problems because loads of people joined and left because they were new for the weekend or they felt they were helping their faction by sabotaging the other team thats been fixed because a) the free access people have left and paying players now fill their space b) you can only join on the side of your faction making sabatuers(sp?) pointless. Yes there are still leavers but it hurts even more if your on a team now and 2 leave, suddenly instead of their being 10 v 12 its not, its 2 v 12 i cant even begin to imagine what it would be like to be on a team where u were the only person left isolated or what?
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