Jun 08, 2006, 11:02 PM // 23:02
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#1
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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Deadly Arts and Restoration Magic
These two lines in paraticular seem to have little depth as far as skills you would actually want to run in PvP. They are as ignored as the smiting line was before air of enchanting came along. I have seen very little of these lines in any form of PvP and am wondering which of the skills would need to be buffed and in what way to make them at least playable?
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Jun 09, 2006, 01:38 AM // 01:38
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#2
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Seattle, Wa
Guild: Nuclear Babies
Profession: E/Mo
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Restoration has a decent amount of depth IMO, its just that the skills tend to be too slow. It was rather nice in the FPEs since Weapon of Warding was insane at 1sec cast, but at 2sec cast its pretty much unplayable. Maybe playable on a really, really, amazingly good mesmer/rit. Unremovable block or evade is a good effect - thats why ward against meelee is run so often.
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Jun 09, 2006, 04:58 AM // 04:58
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#3
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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I personally think Anet was concerned for the survivability of other characters:
A buffed deadly arts line would mean rangers are much less powerful, and
A buffed restoration line would mean monks are less powerful
Though, I'll think we'll some some balancing as the playability of the skills are observed, and the numbers crunched.
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Jun 09, 2006, 07:24 AM // 07:24
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#4
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Krytan Explorer
Join Date: Sep 2005
Guild: Clan W A S D [WASD]
Profession: W/E
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I think that Restoration is pretty well balanced next to healng prayers. The problem? Rt's don't get Divine Favor.
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Jun 09, 2006, 07:38 PM // 19:38
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#5
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Seattle, Wa
Guild: Nuclear Babies
Profession: E/Mo
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Restoration magic is underpowered compared to monks because ritualists only get to sink 1 attribute line into powering their heals, while monks get to sink 2 into it. Its a design issue that can't be fixed without large changes, or having restoration overbuffed. Restoration is heals on a support or spike rit basically.
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Jun 12, 2006, 03:54 PM // 15:54
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#6
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Barbie's Motorhome
Guild: The Biggyverse [PLEB]
Profession: Me/
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Having tested a Restoration Rit through PvE it can be a powerful build but as Iraqalyspe rightly says, the casting times on everything are too slow to be seen as useful in a PvP setup. Weapon of Warding could still be used pre-emptively and Resilient Weapon is very useful and PvP worthy but otherwise it needs some sort of buff to warrant a Restoration Rit in PvP. The heals are really poor compared to a monk with decent Divine favour too btw.
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