Jun 08, 2006, 06:29 PM // 18:29
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#1
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Desert Nomad
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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(The ORIGINAL) Discord Pressure build
After getting paranoid someone else will steal my credit for thinking of this, (theres already been a thread on gwonline with something rather similar) I've decided to step forward and share this with the world, as it's unlikely i will ever get to play this build and feel a sense of pride, so I'll let you lot try it out instead. The build is copied and pasted from my guild forum, but I've added some more details here as to what exactly it does.
DISCORD SPAMMERS
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The MM
N/Mo - 16 Death (12 + Hat + Sup), 9 Soul Reaping (8 + Minor), 10 Healing (spare in Blood)
Res Sig
Discord [E] <--- Try to spam as much as possible (don't waste too much time animating)
Animate Fiend
Animate Vamp Horror
Blood of the Master <--- Use these two (in order of BotM followed
Heal Area <--- by HA) to keep the fiends alive.
Taste of Pain <--- Self Heal
Strip Enchant
The Infuser
N/Mo - 16 Death (12 + Hat + Sup), 10 Soul Reaping (9 + Minor), 9 Healing (spare in Blood)
Res Sig
Discord [E] <--- Try to spam as much as possible (don't waste too much time doing your second job)
Well of Profane <--- Use carefully, every well is one less fiend
Infuse Health <--- When the Boons fail
Taste of Pain <--- Self Heal
Heal Area <--- To help out the MM, or self heal after infusing
Strip Enchant
Vengeance! <--- Emergencies only!
The HPinator
N/Mo - 16 Death (12 + Hat + Sup), 9 Soul Reaping (8 + Minor), 10 Healing (spare in Blood)
Res Sig
Discord [E] <--- Try to spam as much as possible (don't waste too much time healing shaite)
Heal Party
Heal Area <--- To help out the MM
Blood of the Master <-----^
Strip Enchantment
Taste of Pain <--- Self heal
Vegeance! <--- Emergencies only!
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PRESSURE APPLIERS
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The 9 degen spammer
R/x - 14 Marksmanship (11 + Hat + Major), 10 Exp (9 + Minor), 11 Wildy (9 + Major), 7 Beast (6 + Minor)
Res Sig
Troll ungent <--- Lolf teh self healz
Apply Poison <--- Have on. Always.
Lacerate [E] <--- Ditto.
Hunters Shot <--- Spam this on the entire enemy party (with apply poison on). Use, press TAB, repeat.
Determined Shot <--- Damage, for the lord and shaite.
Pin Down <--- Do you like being crippled? No.
Distracting Shot <----Lolf teh bow interupptz.
The Rather Fetching Necromancer
N/Mo - 13 Curses (10 + hat + Major), 13 Blood (10 + Superior), 8 Soul Reaping (7 + Minor), 9 Protection
Res Sig
Parasitic Bond <--- This is the main hex, used to trigger the damage on Discord.
Malaise <--- Monk Shutdown (Malaise first, then Siphon). Siphon negates
Life Siphon <--- the degen caused to you by Malaise.
Offering of Blood [E] <--- Did somebody say 'energy elite'?
Aegis <--- When things are going a little bit more than we can outheal
Extinguish <---- Party-wide cleansing. Especially handy on Burning Isle.
Blood Rit <--- Monks need love too!
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THE UTILITY PEOPLEZ
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Boon Prot #1
Monk/mesmer - 15 Divine (11 + Hat + Superior), 11 Protection (10 + Minor), 10 Inspiration
Divine Boon
Mantra of Renewal
Contemplation of Purity
Signet of Devotion
Inspired Hex
Mend Condition
Prot Spirit
Reversal of Fortune
Boon Prot #2
Monk/mesmer - 15 Divine (11 + Hat + Superior), 11 Protection (10 + Minor), 10 Inspiration
Divine Boon
Mantra of Renewal
Contemplation of Purity
Signet of Devotion
Inspired Hex
Mend Condition
Guardian
Reversal of Fortune
Flag Runner!
To be honest I'm not sure what this one is, but I'm sure somebody does.
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Ok this build revolves around two main ideas - damage from Discord, and pressure. Discord is a fetching necro death elite that deals 79 or so damage when the target has a condition and an enchant/hex on them. It's intensely spammable at only 5 energy, 1 cast and 2 recharge. We have 3 necros using discord, each with a secondary job such as MM, infuser and HPer.
Another necro ensures that the entire enemy party is hexed, using the ubiqitous parasitic bond. As that's a slightly boring job, he also packs life siphon and malaise to add that extra dimension of despair to enemy monks. The real pressure is applied by the ranger. If things go well, he can stick 9 degen on the ENTIRE enemy party, as well as being able to cripple, interuppt and deal half-decent damage.
The remaining 3 slots are just obvious.
I'm sure it has problems, but I know that this can/will be very effective, and any suggestions are fine by me (though flaming will upset me, and then i'll have to moan to you for aaaaaggggees).
If it's actually good, spare a thought for the little Hag when you go on a pwning rampage with it.
Ciao!
P.S: Here are a couple of problems I've noticed, before you lot point them out:
Some of the discord spammers didnt have enough skills to go around, so i had to stick vengeance in there. Seriously, i had no choice. Also vamp horrors are there for the same reason. If we made the build more complicated thered be less discord spamming and more pointless faffing, which is never fun.
Last edited by Haggard; Jun 08, 2006 at 06:32 PM // 18:32..
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Jun 08, 2006, 06:47 PM // 18:47
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#2
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Krytan Explorer
Join Date: Oct 2005
Location: Finland
Guild: Les Rage Quit [Quit]
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What happens when your Ranger or Hex Necro dies? No damage from Discord. Opposing team will see that and kill them.
Splitting? No, you can't split. When your enemy does split, what you do?
And it isn't easy to finish off your tartget w/o any Warrior or Assassin.
E/And you dont have an permanent res skill.
Last edited by Worf; Jun 08, 2006 at 06:51 PM // 18:51..
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Jun 08, 2006, 06:51 PM // 18:51
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#3
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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For the record, ORIGINAL means squat. So I wouldn't get too worked up if you see a similar build.
The build doesn't look very good. I don't think you can kill people with such a low output of damage. 79 damage (if it's armor ignoring) every 3 seconds is still just 26 DPS. And I can't see anyway to spike for at least 400 damage to get kills on even low targets. Your typical warrior can pull upward of 40+ DPS, while also being a huge spike threat and forcing the enemy to spend resources to shut him down.
Consider how easily an enemy E/Mo with ether prodigy and heal party spam can negate your damage.
Your ranger has lacerate which can be used every 65 seconds. If they kill it, kiss it goodbye for awhile. It wouldn't matter all that much though, since hunter's shot isn't the most reliable source of bleeding. Apply poison is good though. Not sure determined shot fits very well into the build, but pin down, troll, and distract shot are nice.
The hex necro is great, that char makes it into other builds often.
Your heal party necro really won't be able to use it very often.
Make a flag runner.
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Jun 08, 2006, 07:23 PM // 19:23
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#4
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Desert Nomad
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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For flag runner i was thinking of the ole' E/Mo thing, and having discussed it with a friend I can see the res issue. But hunter's shot is amazingly relaible, especially with a Recurve, as most targets dont stay still. But though Discord may not sound a lot, it is not intended for spiking; with a hopeful 10 degen on the entire enemy party, blasting away at a target with 3 discords should render the monks unable to do a lot about it. The split issue is also a problem.
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Jun 09, 2006, 07:49 AM // 07:49
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#5
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Jungle Guide
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lol "the original"
dont worry i dont think anybody is going to steal this build
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Jun 09, 2006, 01:33 PM // 13:33
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#6
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Ascalonian Squire
Join Date: Jul 2005
Profession: Me/N
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What I would do is respec your discord guys into 1 death/blood with life siphon and blood ritual, and your other two into death/curses for faintheartedness and parasitic bond. Replace your current hex spammer with a sever/gash/final or sever/gash/dragon slash sword warrior. If you do all that you should have more pressure from hexes and better ability to spike down low targets. You would also have more bleeding, which is good if you're spending your ranger's elite on lacerate. And you wouldn't rely on having both the ranger and the necro up to have hexes and conditions.
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Jun 13, 2006, 10:56 AM // 10:56
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#7
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Academy Page
Join Date: Feb 2006
Location: the Netherlands
Guild: Romance Of Three Kingdoms [RoTK]
Profession: E/
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This build is a to fragile to use. The opponent also have monks. The conditions and hexes will be removed very fast. You also have very few hexes so it will be easy to remove. You only have soft targets running around and you dont have anything to counter there warriors, like wards or blinds. And minions are crap in pvp if you havent noticed yet...
Whit this build they will kill you way faster then you will kill them, so I doubt you will get even 1 minion up.
First get a lot of gvg experience, then try to think up some build. You cant invent a new build if you never play PvP...
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