Jun 20, 2006, 02:18 AM // 02:18
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#1
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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Restricted Guild vs Guild
Ok, I represent the Teutonic Warrior's guild as an officer and I attempted to make a GvG Build
for us to try to perfect, rather then just trying out what ever we can pull together. (Not working
very well) We are poorly ranked and rated so most of our matches will be against similar opponents.
This afternoon I interviewed our most active members and tried to put something together that
fit what they enjoyed playing. I don't really know how to put together attribute points so if anyone
could give some advice I would be grateful.
Shock
Eviscerate
Executioner’s Blow
Rush/Shock
Frenzy
“To the Limit!”
Healing Signet
Resurrection Signet
Axe Rake
Standard Shock Axe Warrior, I think...
Shock
Eviscerate
Executioner’s Blow
Rush/Shock
Frenzy
“To the Limit!”
Healing Signet
Resurrection Signet
Distracting Blow
See above!
Devastating Hammer
Crushing Blow
Fierce Blow
Sprint/Rush
Frenzy (Tiger Stance?)
Healing Signet
Hex Breaker
Resurrection Signet
I wasn't really sure what to do here but I have three people that prefer to run warriors and
I tried to put together something other then a Shock Warrior. The goal of this Warrior will be
to Devastating Hammer, Crushing Blows, then Fierce Blow for a large amount of damage.
Blackout
Rigor Mortis
Lingering Curse
Parasitic Bond
Power Spike
Shadow of Fear
Resurrection Signet
Hex Breaker
Me/N, Blackout if a monk is giving us a large amount of trouble, Rigor Mortis is nice
for the Warriors, Lingering Curse is in there for killing Monks, and Parasitic Bond is a nice
low cost spammable skill for health. As for Shadow of Fear I have seen quite a few
people use it and though I'd give it a shot.
Shadowsong
Displacement
Boon of Creation
Ritual Lord
Shelter
Union
Rigor Mortis
Parasitic Bond/Shadow of Fear
Shelter and Union to block Spikes and Shadowsong/displacement can stop Warriors dead in
thier tracks. Parasitic Bond could help with health and Rigor Mortis is a nice skill with the heavy
Warrior base.
Heal Party
Ether Prodigy
Extinguish
Armor of Mist
Ice Spikes
Deep Freeze
Convert Hexes
Blurred Vision
My attempt at a Snarer, Not very good, I know but I thought with the heavy Warrior base
(that comes up again) it would be worth using. Armor of Mist is there for when a Warrior can't
be bothered to run the flag and with a large energy base the Elementalist can help the monks.
Reversal of Fortune
Guardian
Protective Spirit
Mend Condition
Divine Boon
Inspired Hex
Mantra of Recall
Contemplation of Purity
Standard Boon-Prot... I think...
Reversal of Fortune
Guardian
Protective Spirit
Mend Condition
Divine Boon
Inspired Hex
Mantra of Recall
Contemplation of Purity
See above!
Last edited by Teutonic Paladin; Jun 20, 2006 at 02:22 AM // 02:22..
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Jun 20, 2006, 04:57 AM // 04:57
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#2
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Teutonic Paladin
Shock
Eviscerate
Executioner’s Blow
Rush/Shock
Frenzy
“To the Limit!”
Healing Signet
Resurrection Signet
Axe Rake
Standard Shock Axe Warrior, I think...
Shock
Eviscerate
Executioner’s Blow
Rush/Shock
Frenzy
“To the Limit!”
Healing Signet
Resurrection Signet
Distracting Blow
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9 skills.
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Jun 20, 2006, 09:18 AM // 09:18
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#3
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Re:tired
Join Date: Nov 2005
Profession: W/
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Build is looking like a decent base so far, with a couple of issues like the one LightningHell pointed out. Before I crit further, I suggest you read this:
http://www.guildwarsguru.com/forum/s....php?t=3010352
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