Jun 21, 2006, 03:29 AM // 03:29
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#1
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Banned
Join Date: Oct 2005
Location: Chicago
Guild: Soul Essence,Near Dark,Far Light,eSnc-ND-FL
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Destroy IWAY!!!
Well heres my point im not trying to be an a$$ this is just my opinion.We shouldnt be doing iway anymore we need to think of other build because iway is too old...i mean we cant just use this build all the time in HA i think this is the reason why Europe always get favor we keep using the same iway this iway that....we need to find a better build and just forget iway its just....aint worth it...we barely get favor we only get favor like in the evening when Europe ppl goes to work we never had favor over 5hrs....
Well these are just my opinion.What u guys think?
No Flaming Plz
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Jun 21, 2006, 03:55 AM // 03:55
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#3
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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Jump into every single human's mind and erase IWAY build from it. People been ranting on IWAY, if your build can't stand against it revise. I don't know when your on, but America has been holding ALOT more lately than before.
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Jun 21, 2006, 04:05 AM // 04:05
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#4
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Frost Gate Guardian
Join Date: Aug 2005
Location: A Place You Aren't
Guild: Suppressed Messengers [spam]
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IWAY just seems so effective because they're are rarely any solid parties going out to HA/HoH. It's been like that for roughly a year now. IWAY has evolved several times -- changes of spirits to changes of characters in the build -- and if your group can't stand the test of time vs IWAY then you honestly need to revise. Because there are alot -- alot -- of chained moves that can banish IWAY from the entire match what-so-ever. Just need to work around that is all.
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Jun 21, 2006, 09:16 AM // 09:16
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#5
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Krytan Explorer
Join Date: Nov 2005
Location: Den Haag
Guild: [cute]
Profession: Mo/Me
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People play what they like most and that's how it should be. For that reason alone I have nothing against people who play iway, if they have fun with it, let them. The only thing what bothers me about iway is that it's overused (not overpowered). This forces you to use a build which has counters to it. This results in less diversity in builds being used in HA. There will always be builds which many players like and many don't like. Funny thing though, is that you hardly hear iwayplayers complaining about balanced, dualsmite or spike.
Havind that said, this thread is most likely to be closed.
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Jun 21, 2006, 10:20 AM // 10:20
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#6
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Nerf Order of Apostasy, then iway will once again be a really crappy build.
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Jun 21, 2006, 10:25 AM // 10:25
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#7
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The Greatest
Join Date: Feb 2006
Profession: W/
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If they nerf IWAY, america will have to learn other builds, and they might get a chance to get favour more.
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Jun 21, 2006, 01:32 PM // 13:32
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#8
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/N
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Quote:
Originally Posted by Ado
Funny thing though, is that you hardly hear iwayplayers complaining about balanced, dualsmite or spike.
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Yep.
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Jun 21, 2006, 01:59 PM // 13:59
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#9
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Krytan Explorer
Join Date: Jan 2006
Guild: Shinigami Keys [SHIN]
Profession: R/Mo
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I haven't tried Iway, don't nerf it Until we all get a chance to use it.
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Jun 21, 2006, 02:19 PM // 14:19
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#10
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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With the proliferation of OoA IWAY right now, I think that any organized team going into Heroes Ascent without having the counter for it is foolish.
To me, it's almost a guaranteed 2-3 wins in Heroes Ascent if you plan for it. Then let the rest of your build combat the normal groups you face.
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Jun 21, 2006, 02:43 PM // 14:43
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#11
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Raged Out
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i hate IWAY as much as the next and would love to see it go.
However IWAY is a good noob filter.
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Jun 21, 2006, 02:58 PM // 14:58
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#12
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Germany
Guild: Force of Arms [FoA]
Profession: Mo/
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I think that IWAY shouldn't be "DESTROYED". It isn't a bad build and it is easy to play and set up. That means that people who only have an hour or so to play can get into a group and have a good time.
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Jun 21, 2006, 03:00 PM // 15:00
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#13
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Banned
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i think its much more easier if they remove HA and make a GvG like outpost wherein its impractical to power-fame-farm.
Last edited by tomcruisejr; Jun 21, 2006 at 03:21 PM // 15:21..
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Jun 21, 2006, 03:06 PM // 15:06
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#14
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Krytan Explorer
Join Date: Jun 2006
Guild: Kinetic Fusion [kF]
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IWAY is popular becuase games are over in like 2-5 minutes win or lose. Makes for good "faction farming"
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Jun 21, 2006, 03:44 PM // 15:44
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#15
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: W/N
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Quote:
Originally Posted by Asianfunkymonkey
Well heres my point im not trying to be an a$$ this is just my opinion.We shouldnt be doing iway anymore we need to think of other build because iway is too old...i mean we cant just use this build all the time in HA i think this is the reason why Europe always get favor we keep using the same iway this iway that....we need to find a better build and just forget iway its just....aint worth it...we barely get favor we only get favor like in the evening when Europe ppl goes to work we never had favor over 5hrs....
Well these are just my opinion.What u guys think?
No Flaming Plz
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spike is too old too , so does balance , very very old. lets destroy them too
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Jun 21, 2006, 05:41 PM // 17:41
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#16
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Frost Gate Guardian
Join Date: Aug 2005
Location: A Place You Aren't
Guild: Suppressed Messengers [spam]
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It seems that after so long -- this happened to IWAY after like 2 months lolz-- that there's always a group of people who say nerf this or nerf that. ANet nerfs thing when they get to out of hand -- like solo UW {that needed to be nerfed} -- Over the last year I have never seen them actually nerf any type of PvP build, but they normally concentrate on nerfing PvE farming builds. That because there will always be a way to solo-farm something with some class. So Anet knows that when they nerf this we -- as players -- have to fall back on. In PvP though they do not nerf build because that build is one of a kind. IWAY has no duplicate -- IWAY has no sister build-- Spiking won't be nerfed because those are extremely intelligant builds -- who ever came up with the general idea of spiking, touche -- . Sure Anet has given IWAY a few tweaks, but they understand it has become apart of PvP and if so many people want it gone they trust in us that we -- as players -- will make it go away.
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Jun 21, 2006, 06:42 PM // 18:42
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#17
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Prince Zyphr
It seems that after so long -- this happened to IWAY after like 2 months lolz-- that there's always a group of people who say nerf this or nerf that. ANet nerfs thing when they get to out of hand -- like solo UW {that needed to be nerfed} -- Over the last year I have never seen them actually nerf any type of PvP build, but they normally concentrate on nerfing PvE farming builds. That because there will always be a way to solo-farm something with some class. So Anet knows that when they nerf this we -- as players -- have to fall back on. In PvP though they do not nerf build because that build is one of a kind. IWAY has no duplicate -- IWAY has no sister build-- Spiking won't be nerfed because those are extremely intelligant builds -- who ever came up with the general idea of spiking, touche -- . Sure Anet has given IWAY a few tweaks, but they understand it has become apart of PvP and if so many people want it gone they trust in us that we -- as players -- will make it go away.
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What the hell are you on about? A few months back they changed the entire GvG metagame with the Gale/Blackout/Cripshot/OoB nerf; they eradicated the old dual smite and spirit spamming FoTM builds, they've shackled bloodspike and made countless other little changes that have forced people to rethink their buillds. The only signifigant change they've made to PvE (and don't even mention the 'nerfing' of Griffons and the UW ) has been the AoE update, which made farming a fractionally less skilless and stupidly simple task.
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Jun 21, 2006, 06:52 PM // 18:52
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#18
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Prince Zyphr
Over the last year I have never seen them actually nerf any type of PvP build.
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That statement says more about you, than it does about Anet.
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Jun 21, 2006, 07:49 PM // 19:49
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#19
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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I really think people just need to accept that HA is such a gametype that encourages gimmick builds just due to it's mechanics and the purpose of it (getting fame).
IWAY since things like the attack speed cap being reduced (for real this time), nerfing of dual orders, and buffs to certain warrior hate skills like Shadow of fear has simply not been exactly dominant on the gvg scene. It's truely not overpowered
Things aren't really going to be addressed because of how they fair in Heroes Ascent because it's just so RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up in general anyway what with the silly altar maps, free for alls, priest ganking, ghostly based morale boosts.
IWAY is good vs pugs because there's always going to be a weak link or 2 in a tombs pick up group. and it's a good pressure build which with a bit of luck can even take a decent team (which don't really exist in HA) by surprise but it's going to roll uncoordinated bad teams
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Jun 21, 2006, 07:55 PM // 19:55
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#20
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Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
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It took the OP this long to realize this......
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