Jun 22, 2006, 11:48 PM // 23:48
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#101
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by LoyalSoldier
Oh I see what you are talking about. You mean the animation after the cast. It hasn't really effected me much.
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Usually after the shockwave, any decent player would have run away...long time ago. Either that or you're half dead anyways.
But yes, it works wonders in RA.
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Jun 23, 2006, 12:46 AM // 00:46
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#102
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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Quote:
Originally Posted by LightningHell
Usually after the shockwave, any decent player would have run away...long time ago. Either that or you're half dead anyways.
But yes, it works wonders in RA.
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Emphasis here is definately on decent. The puff of black smoke near you (teleportation effect) means start running away cause that A/*, R/A, W/A, Me/A, or E/A is up to no good. I try to create as much space between me and the player that teleported to me as soon as possible. This play-style has on multiple occassions had several PBAoEs miss me altogether such as aftershock and frozen burst. Also, everytime I see an assassin primary or secondary the thought of teleportation enters my mind so I am already on the lookout for it.
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Jun 23, 2006, 10:12 AM // 10:12
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#103
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Divineshadows
Also, everytime I see an assassin primary or secondary the thought of teleportation enters my mind so I am already on the lookout for it.
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Why on earth would you take an Assassin secondary anyways...
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Jun 24, 2006, 02:47 AM // 02:47
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#104
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Gods Infantry
Profession: E/Mo
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Quote:
Originally Posted by LightningHell
Why on earth would you take an Assassin secondary anyways...
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If you don't need a lot from your secondary the assassin can help with dashes and such, but kind of useless for attack skills other than deadly arts.
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Jun 24, 2006, 05:44 AM // 05:44
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#105
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by LoyalSoldier
If you don't need a lot from your secondary the assassin can help with dashes and such, but kind of useless for attack skills other than deadly arts.
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I would have thought using a secondary Monk would give you more choices. Having an Assassin secondary nearly contributes nothing to your profession. Wheras using a Monk secondary would actually give you a Purge Signet, at least.
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Jun 24, 2006, 06:50 AM // 06:50
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#106
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Gods Infantry
Profession: E/Mo
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Quote:
Originally Posted by LightningHell
I would have thought using a secondary Monk would give you more choices. Having an Assassin secondary nearly contributes nothing to your profession. Wheras using a Monk secondary would actually give you a Purge Signet, at least.
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Dark Escape is a nice skill for a running build as it halves damage. Dash sounds nice, but really isn't worth it.
Though I agree. Monk is one of the best secondary professions
Last edited by LoyalSoldier; Jun 24, 2006 at 06:53 AM // 06:53..
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