Jul 08, 2006, 12:16 PM // 12:16
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#1
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Ascalonian Squire
Join Date: Mar 2006
Guild: Man Bear [PiG]
Profession: W/Mo
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New Word of Censure spike
I thought of a new kind of spike and I would like to know what you guys think of it.
3 Mo/Me (WoC Spikers) with:
Smiting Prayers: 16 [12+1=3]
Protecting Prayers: 11 [10+1]
Divine Favor: 3 [2+1]
Inpiration Magic: 8
Word of Censure [E]
Banish
Spear of Light
Aegis
Holy Veil
Mend Condition
Drain Enchantment
Ressurection Signet
Armor: Tattoo's (for the extra energy)
1 Mo/Me (WoC Spiker) with:
Smiting Prayers: 16 [12+1=3]
Protecting Prayers: 11 [10+1]
Divine Favor: 3 [2+1]
Domination Magic: 8
Word of Censure [E]
Banish
Spear of Light
Cry of Frustration
Smite Hex
Power Spike
Power Leak
Ressurect
Armor: Tattoo's (for the extra energy)
1 Mo/Me (WoC Spiker) with:
Smiting Prayers: 16 [12+1=3]
Protecting Prayers: 11 [10+1]
Divine Favor: 3 [2+1]
Domination Magic: 8
Word of Censure [E]
Banish
Spear of Light
Cry of Frustration
Smite Hex
Power Spike
Power Leak
Ressurection signet
Armor: Tattoo's (for the extra energy)
2 Mo/Me (Boon/prot) with:
Protection Prayers: 13 [11+1+1]
Divine Favor: 13 [10+3]
Inspiration Magic: 9
Divine Boon
Mantra of Recall [E]
Drain Enchantment
Reversal of Fortune
Guardian
Protective Spirit
Complementation of Purity
Ressurrection Signet
Armor: Shepherd's (for health)
1 R/x with:
Expertise: 11 [10+1]
Wilderness Survival: 11 [10+1]
Markmanship: 15 [11+1+3]
Crippling Shot [E]
Hunters Shot
Apply Poison
Frozen Soil
Snare
Troll Unguent
Whirling Defense
Ressurrection Signet
Aegis Should be up at all times, Holy Veil is to remove hexes, Mend Condition is to remove conditions. Drain echantment is for (some) energy management and to remove RoF and PS. The ranger is there to spread conditions and to cripple so foes cant run away. Fs is up to keep the dead, dead.
Last edited by Kewl Runner; Jul 08, 2006 at 01:40 PM // 13:40..
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Jul 08, 2006, 12:31 PM // 12:31
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#2
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Academy Page
Join Date: Apr 2006
Location: The Netherlands
Profession: N/
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How are you going to solve the recharge problem with WoC, if target foe is below 33% hp?
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Jul 08, 2006, 12:32 PM // 12:32
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#3
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Ascalonian Squire
Join Date: Mar 2006
Guild: Man Bear [PiG]
Profession: W/Mo
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3 cast WoC when the other 2 cast banish.
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Jul 08, 2006, 12:32 PM // 12:32
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#4
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Ascalonian Squire
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Uhmmm... doesn't spell breaker mean you CAN'T use Drain Enchant? lol
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Jul 08, 2006, 12:36 PM // 12:36
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#5
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Ascalonian Squire
Join Date: Mar 2006
Guild: Man Bear [PiG]
Profession: W/Mo
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^small mistake, fixed it.
It hasn't been tested yet. Give some serious comments plz...
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Jul 08, 2006, 01:16 PM // 13:16
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#6
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Forge Runner
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Why not smite hex? Smite hex does nice AoE damage at 16 smiting. I would also suggest branching out your smiter's utility skills (Holy Veil, Mend Condition, Drain Enchantment, Aegis). Try sticking a smite hex or two, a mend condition or 2, at most 3 aegis, try to get a powerdrain or 2, maybe a cry of frustration, etc. Don't limit all of your smiter's to being the same.
You might want to try putting a hard res instead of one of your res sigs. Now sure how well it goes on non-mesmers though.
This also isn't an especially powerful spike. Something like a 353 with 290 1.75 sec later (even later than that if you factor in flight time) (assuming 3 WoC, 2 banish spikers + everyone using spear after). You'd have to rely on spiking often, but then you don't get your spear after-spike.
Personally, I think that the spike damage is a little low to be reliable.
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Jul 08, 2006, 04:03 PM // 16:03
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#7
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Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
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The spike doesn't have enough damage.
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Jul 09, 2006, 05:21 AM // 05:21
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#8
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Ascalonian Squire
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Isn't it possible to strafe the hit also?
Or maybe I am thinking of something else (maybe Spear of Light).
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