Jul 21, 2006, 11:35 AM // 11:35
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#2
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Academy Page
Join Date: Apr 2006
Guild: Plz Check Your Connection [Err7]
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Quote:
Originally Posted by Lenixo
why do warriors get high damage dealing ability, the ability to interrupt, high damage mitigation AND the skills to run away?
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Cause they are supposed to be the main damage dealers in a team.
Want my opinion ? Your monking sucks. Warriors are easy to counter.
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Jul 21, 2006, 12:18 PM // 12:18
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#3
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Frost Gate Guardian
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If you are monking in AvA and TA battles, the only viable monk builds in these arenas WITHOUT support (namely drawing conditions from another player) is a MoR boon prot with contemplation of purity.
Warrior damage and assassin damage itself is balanced right, critical damage is fine also. I think deep would is a bit too powerful at 20%, and would prefer 15% instead but thats minor.
The key with boon prot builds is that, you don't need to have divine boon up all the time and you need to be aware of warriors and assassins and pre-guardian and protective bond / spirit yourself. Blame your team for not taking warrior hate such as snares, blinds, hexes, wards. If your team can't play as a team then hey... its not the class, build ... but the player.
Last edited by cookiemonkie; Jul 21, 2006 at 12:23 PM // 12:23..
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Jul 21, 2006, 12:45 PM // 12:45
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#4
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Ascalonian Squire
Join Date: Jun 2006
Guild: Rebels on Tour
Profession: R/
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I'm rock, you're scissors.. Nerf paper!
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Jul 21, 2006, 12:59 PM // 12:59
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#5
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Lol ^
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Jul 21, 2006, 01:17 PM // 13:17
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#6
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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This is where people start shouting: "ZOMG COUNTER THEM".
Yeah, Guild Wars is ALL about the warrior. Constant, undisputable dps with the least counters than any other class. The conditions are too easily removed and the most hexes are either too costly or have pathetic durations. In fact, warriors were the only class capable of removing stances in Prophecies which says a lot for balance.
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Jul 21, 2006, 01:36 PM // 13:36
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#7
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Academy Page
Join Date: Apr 2006
Guild: Plz Check Your Connection [Err7]
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Quote:
Originally Posted by makosi
In fact, warriors were the only class capable of removing stances in Prophecies which says a lot for balance.
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Lol.
warriors can remove stances cause they are next to their target, that's all.
Wouldn't it be weird to see as mesmer removing a stance thanks to his wand ?
Warriors are not overpowered cause you can't use them for defense ( or almost not ). And that's something you can do for every other class except assassin( eles yith wards, hp and other crap ; same for necro + blood ritual ;fertile/symbiosis on a ranger ; aso )
Warriors damages are very easy to counter :
guardian, blind, prot spirit, hexes ( And don't say they don't last long enough, they might just be removed fast and that's why you have to carry others hexes ), snares, kiting, wards.
Watching how the warriors move prevents like half of the damages, in gvg and in tombs. If you can't manage that, you'll probably get killed a lot.
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Jul 21, 2006, 02:24 PM // 14:24
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#8
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Ascalonian Squire
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Quote:
Originally Posted by Slit Wrists
Cause they are supposed to be the main damage dealers in a team.
Want my opinion ? Your monking sucks. Warriors are easy to counter.
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i want to ignore your obvious lack of reasoning and your weak minded accusation to ask a question that i find very interesting in GW.
why do most of the top guild builds at the moment include 2 warriors/thumpers or whatever other warrior-skill-damage-dealing build?
they are "supposed to be the main damage dealers in a team" but they "are easy to counter" ? i dont think so.
i think they are the easiest to support and hardest to counter damage-dealing-class in the long run in this game because there just isnt a reason why else 8vs8 builds rely on them so much.
i'll ask again. please prove me wrong? if this is wrong why isnt a necro spike, ranger spike, spirit spam or whateverZOMG!!11one11 other build at #1 in the ladder.
if this is intended ok fine. thats the way its supposed to be then.
warrior/healer/support is the way to go in every similar RPG game there has ever been. question answered thanks for your interest.
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Jul 21, 2006, 02:42 PM // 14:42
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#9
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Academy Page
Join Date: Apr 2006
Guild: Plz Check Your Connection [Err7]
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Quote:
Originally Posted by Lenixo
question answered thanks for your interest.
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If you knoy the answer, why would you even ask the question ?
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Jul 21, 2006, 02:43 PM // 14:43
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#10
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Re:tired
Join Date: Nov 2005
Profession: W/
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I think this discussion has reached it's end.
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