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Old Aug 08, 2006, 07:37 PM // 19:37   #1
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Thumbs up W/Mo ''Crusader'' build

I'm sorry if im posting an already-existing build

primary: warrior
secondary: monk

atributes:
10 smiting prayers
7 strength (6 +1 from rune)
12 swordmanship (11 +1 from rune)
10 tactics (8 +1 from helm +1 from rune)

equipment:
no specific set required. (sword//shield)

skills: (how i have them)
sever atery
final thrust
healing signet
signet of judgment
bane signet
holy strike
symbol of wrath
ressurection signet

This warrior is made for taking out all kinds of enemies by dealing melee and holy damage. This way, it is hard do stop this build, if blinded, use smiting skills, if dazed or migrained, focus more on melee, if enemy uses dodging and speed increasing skills, knock him down with signet of judgment. The trick is to perform melee damage until the enemy has 50% health left. when they have 50% health left, most players start to heal, so perform this combo: signet of judgment - holy strike - final thrust (save up adrenaline for this) usually they will be dead, if not, just redo the lot . Bane signet and symbol of wrath are the two skills that are the most replacable, but i prefer to have them with me. Symbol of wrath is very powerful when surrounded, and it's only 5 energy so it's not a waste, and bane signet is always helpful, as an extra knockdown versus attacking players.

weaknesses: interrupt rangers can be annoying, same goes for interupt mesmers.
ownage: necromancers are totally doomed, and actually bit owning all other kinds

I hope this build does not exist yet (else total humiliation..)
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Old Aug 08, 2006, 07:44 PM // 19:44   #2
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Let's just say that there's a reason that this build doesn't exist yet. I'm not even going to try to suggest improvements, as it's just a bad concept.
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Old Aug 08, 2006, 08:03 PM // 20:03   #3
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I see you are more of the narrow-minded kind.. Not willing to try something out, staying pessimistic about it and preferring to make fun of someone. I figured it out today, got 2 glad. tracks in 2 hrs playing. Call it luck or maybe think of the idea for a second that this build that you havent tried yet actually might be beyond expectations.
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Old Aug 08, 2006, 08:54 PM // 20:54   #4
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No its because he can see when something's good or bad. There's a difference between that and being original. Anyway this is the wrong forum for this, it'll get closed soon..
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Old Aug 08, 2006, 09:00 PM // 21:00   #5
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You know Gash would be better than Final Thrust? or use'm both.
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Old Aug 08, 2006, 09:04 PM // 21:04   #6
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I wouldn't use that exact skill bar, but I like the concept. I would probably drop symbol of wrath for gash. Strength of Honor or Judge's Insight might be usable in this, too.
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Old Aug 08, 2006, 09:04 PM // 21:04   #7
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Quote:
Originally Posted by aphexus
I see you are more of the narrow-minded kind.. Not willing to try something out, staying pessimistic about it and preferring to make fun of someone. I figured it out today, got 2 glad. tracks in 2 hrs playing. Call it luck or maybe think of the idea for a second that this build that you havent tried yet actually might be beyond expectations.
-sigh- fine.

sever atery-Useless, basically the only reason this skill even sees usage is because of gash. Put in a damage sword attack.

final thrust-Amazing skill

healing signet-Amazing skill

signet of judgment-Barely even sees usage on smiting monks. Much better ways of obtaining knockdown. Meh damage. Takes up your elite slot

bane signet-Never seen it used seriously in PvP, fairly useless, as you shouldn't be fighting the warriors either way.

holy strike-Okay conditional damage I guess, not really worth it

symbol of wrath-Blah, not seen outside of healballs, too easy to move out of to be useful

Let's see, you have one 2-sec cast 25 sec recharge snare, no speed boosts, no IAS, no 16 weapon mastery. If I'm fighting this, I can just kite you, stopping to throw out a spell or two when needed, and you'll barely even touch me.

And buddy, I can get 2 glad points in 30 min when I go TAing. I've gotten a glad point by running a vital blessing bonder where all I did was sit back at base and cheer. Winning in RA means absolutely nothing.
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Old Aug 08, 2006, 09:06 PM // 21:06   #8
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I'm sorry but the build just isn't good, you could do immensely more damage just by running a complete warrior build.

In general I don't agree with warriors that don't carry deep wound.... I definitely don't agree with warrior that doesn't carry deep wound but has 4 smiting skills at level 10 smiting. Call it narrow-minded if you like, but that's just a bad build
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Old Aug 08, 2006, 09:08 PM // 21:08   #9
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There's not much to try here, just looking at it you can see it's inefficient.

1) No IAS.
2) No run skill.
3) Symbol of Wrath is absolute garbage.
4) You have two 2s cast signets, you'd be doing more damage not using them and just hitting someone.
5) Holy Strike is useful on hammers only really.
6) Where is Gash?
7) If you want a KD, use Bull's Strike/Charge, Shock, Gale, or Hammers.
8) If it's for RA use some kind of self removal for conditions instead of using crappy signets.
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Old Aug 08, 2006, 09:13 PM // 21:13   #10
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Sheesh, so much hostility. You can give constructive comments without being an ass at the same time, even if the build isnt optimum or you think its trash.

Either way, I'd also drop bane signet for sprint. Id use something kinda like this...

Sever Artery
Gash
Final Thrust
Signet of Judgment
Holy Strike
Sprint
Heal Signet
Rez Sig

11/12+2+1 swordsmanship
10/11 smite
rest in tactics for the heal sig
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Old Aug 08, 2006, 09:49 PM // 21:49   #11
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Quote:
Originally Posted by aphexus
I see you are more of the narrow-minded kind.. Not willing to try something out, staying pessimistic about it and preferring to make fun of someone. I figured it out today, got 2 glad. tracks in 2 hrs playing. Call it luck or maybe think of the idea for a second that this build that you havent tried yet actually might be beyond expectations.
Expectations?

Always set your expectations as low as possible in RA, otherwise you will be disappointed all too often.

It is not narrow-mindedness, but rather knowledge of what works and what doesn't.

Quote:
Originally Posted by aphexus
This way, it is hard do stop this build, if blinded, use smiting skills, if dazed or migrained, focus more on melee, if enemy uses dodging and speed increasing skills, knock him down with signet of judgment.
I understand the desire to be to do something through enemy shutdown which is a pain in the butt in RA where nobody on 95% of the teams seems to work together. You propose a warrior build and yet do not even have a superior rune of weapon mastery to increase your damage NOR do you have an increased attack speed stance like frenzy or tiger stance or tiger's fury NOR do you have a increased movement stance such as rush or sprint. On top of this, you do not have a single strength skill on the bar and yet have 7 strength. Strength sucks when being used just as a primary attribute and you want this value as low as possible unless you have absolutely no other place to dump your points.

The flaws in the build continue with a +1 tactics helm instead of a +1 weapon mastery helm and 3 smiting skills that have 2 second activations on a warrior. Time spent using those skills directly translate into lower DPS.

Sick of being blind as a warrior? Consider W/N for plauge touch and no need to spend attribute points into your secondary. Or consider W/Mo for empathic removal or mend ailment instead of trying to find another way to do damage while blind. Or consider W/E and shock that blinding flash ele when they go to use ether prodigy or ele attunement which will lower the number of blinding flashes they can use.
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Old Aug 09, 2006, 07:48 AM // 07:48   #12
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I mujst agree that using IAS and run skills are a must. Especially if you want Final Thrust to be there for you when it's time to strike.

Sword is very nice because you can do decent pressure without elite skill.

The reason most warriors run almost pure warr build (ok, with occasional utility skill, ie. shock, plague touch, etc.) is:

1. Time efficient damage via adren skills (and occasional energy one, depending on build)
2. Low energy consumption
3. IAS + Sprint/Rush (+Heal Sig, even) a must

There's no reason to try to be all-around warrior, rely on TA teammates for that. Coordinate.
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Old Aug 09, 2006, 09:47 AM // 09:47   #13
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Nobody's insulting you or personally attacking you, they're simply telling you that the build isn't good for TA. If you don't believe them, then simply form a group in TA and try it, then post your results.

Mesmers and Rangers will absolutely love the 2-second cast time on signets, and Symbol of Wrath is one of the most useless skills in all of Guild Wars. It's not even good in PVE anymore; hasn't been since November 10th, 2005.

You want a guaranteed KD for an elite? Try Shove. 1000x better skill than sig of Judgement, and doesn't force you into a specific secondary.
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Old Aug 09, 2006, 03:02 PM // 15:02   #14
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Quote:
Originally Posted by kvndoom
You want a guaranteed KD for an elite? Try Shove. 1000x better skill than sig of Judgement, and doesn't force you into a specific secondary.
Doesn't really work when you are using adrenaline attacks, let alone when you have Final which also has a lose all adrenaline cost.

Want an unconditional KD? Shock. And you still have your elite slot free.
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Old Aug 10, 2006, 01:12 AM // 01:12   #15
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Ah, forgot about the adrenaline loss. Ugh. Either of those work, followed up by Crushing Blow, and you're on your way to leet spikedom. But Signet of Judgement? No.
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