Any ideas for build for 6vs6 event?
6vs6 is very different meta than 8vs8 (actually something totally new in Guildwars). It will make old cookie-cutter builds like balanced, iway or b-spike innefective (or just cripled).
I bet every PvPer with some hook on build-making is thinking of creating something for this event. Some of you will propably want to keep your builds secret to gain advantage, but maybe others would like to share/discuss their ideas.
I myself decided to run modyfied version of balanced to be prepared for anything that might appear, then after studying this new meta I will adjust accordingly.
My idea:
1 W/E shock warrior - obvious
2 Me/N PD mesmer with CC - more universal than CG ranger and able to spike with shatter enchant. I wonder if CC will be usefull at all... but better not risk.
3 E/Mo Ether prodigy Air Ele - with Blind, spikes, HP and Extinguish (No RC monk so ViM might cause problems without it - as it's only FotM build that doesn't get crippled moving to 6v6 scale).
4 E/Mo Warder - normal warder with aditional HP. I guess it's a must in HA now, no matter what the scale is.
5 Mo/Me Boonprot Monk - more effective, considering change to 2 monk backline. Eles will take care of pressure and conditions partialy.
6 Mo/A BL monk - For more healing and hex/con removal.
It quite cross-over between GvG/TA team and normal HA group. I believe it will work, but i'm concerned about hex removal.
What are your ideas guys?
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