Aug 25, 2006, 06:20 PM // 18:20
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#1
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Ascalonian Squire
Join Date: Sep 2005
Guild: Archangels Revenence
Profession: W/Mo
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EvIL's GWFC loss
I hope everyone agrees that EvIL going out of the Championship against iQ was totally unfair. The way that iQ played was disgusting, lacking skill and thought against one of the best guilds ever, it is quite frankly insulting to the Guild Wars community. Please post your thoughts on this issue.
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Aug 25, 2006, 06:23 PM // 18:23
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#2
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Banned
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if you define skill as facing your enemy heads on, my skill counter yours, killing with grace, youre wrong. mind you this is not tombs. to win GvG you must only do 1 thing: kill Guild Lord.
what iq did was a good way to preserve their npcs and to exhaust Blessed Light Monks past VoD and finally bagged them a win.
and Sacrifice + MS was hot.
grats iQ finally.
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Aug 25, 2006, 06:23 PM // 18:23
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#3
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Wilds Pathfinder
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
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It's a bit like complaining that EW won season two due to their FoC spike. It may be 'gimmicky' but when all's said and done all builds are gimmicky to some degree.
Anyway, would you play to lose instead of play to win?
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Aug 25, 2006, 06:24 PM // 18:24
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#4
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Site Contributor
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
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iQ played with great skill. Skill is knowing what to do, and when to do it. Having utilised this tactic myself (stalling, knowing we have a VoD advantage) in the last fun season, in games against PnH and RenO, as well as when guesting for and against EnS - who did it also, I can do nothing but commend them on making a superb Build choice and playing the game fantastically well.
Just because there is an issue with the mechanic of Victory or Death, it does not mean that Guilds that abuse the mechanic are unskilled, lame, or any other such term. Guilds that feature Assassins, Ritualists, and often incredibly defensive Builds are doing so predominantly to stall for time, gank NPC's, or protect theirs better when VoD comes around. Are all these Guilds disgusting and lacking of skill?
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Aug 25, 2006, 06:24 PM // 18:24
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#5
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Frost Gate Guardian
Join Date: Sep 2005
Location: San Diego
Guild: Absence of Evidence [AoE]
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what exactly do you think was unfair?
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Aug 25, 2006, 06:25 PM // 18:25
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#6
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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All's fair in love and war.
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Aug 25, 2006, 06:27 PM // 18:27
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#7
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Los Chavos Del [ocho]
Profession: W/
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how was that disgusting? iQ wanted to protect their npcs and they did it, EvIL had moral advantage and they still couldnt win, its their own fault they are out,
you wanted iQ to go out and let their npcs die to the assassins? you know nothing
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Aug 25, 2006, 06:27 PM // 18:27
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#8
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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I personally loved the tactic, which iQ pulled off flawlessly.
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Aug 25, 2006, 06:28 PM // 18:28
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#9
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Frost Gate Guardian
Join Date: Oct 2005
Guild: Volcano Insurance Salesmen [scam]
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There is nothing wrong with what iQ did, but it made the matches outright boring.
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Aug 25, 2006, 06:30 PM // 18:30
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#10
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Rawr!
Join Date: Mar 2006
Location: Kentucky, USA
Guild: Team Love [kiSu]
Profession: Mo/
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OP, first, your post is a bash against a guild. Good luck gettin' that past the mods.
Secondly: wtf? iQ wins, so they're.... less skilled? If it were truly the case, should't EviL have been able to take advantage of the skill difference? Or, heck, even run the same build?
Gawd, less whine please. Your jackassery is showing.
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Aug 25, 2006, 06:31 PM // 18:31
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#11
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Ascalonian Squire
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lern2win?
This match just showed that skillS (pre-match building) > ingame tactics, skill or anything. You could tell the outcome as soon as the match started... iQ's build sole purpose was to inflict AoE damage on npcs/GL. EvIL's rigidity build-wise and their unability to counter iQ's simplistic plan wrapped it up.
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Aug 25, 2006, 06:31 PM // 18:31
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#12
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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iQ won, they used the tactics and build that they needed to pull off a win, and they did it well. There's a reason they're in Germany, and winning.
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Aug 25, 2006, 06:32 PM // 18:32
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#13
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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iQ played for VoD and won. If you don't like the mechanic, complain about it, not about the people that use it to it's fullest. Congratulations iQ and good game.
Who gets to choose the third map anyway ? If EviL would've chosen something like Warrior's Isle they might've taken it.
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Aug 25, 2006, 06:33 PM // 18:33
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#14
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Perfectly Elocuted
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Quote:
Originally Posted by Deacon Roswell
what exactly do you think was unfair?
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I was kinda wondering the same thing...
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Aug 25, 2006, 06:39 PM // 18:39
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#15
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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...and it's not like what iQ was a mystery.
http://www.guildwars.com/competitive...tch1ibvsiq.php
Guild Wars Factions Championship Match Report
Irresistible Blokes vs. Idiot Savants
Game 2 - Jade Isle
Glyph of Sacrifice, Meteor Shower. Perhaps that's what iQ will be remembered for in this second game, but for me, it will be iB's monumental failure to execute that told the tale for this one.
When VoD hit, iQ's plan went into motion. Their Trapper, who had played decoy nearly the entire match, dashed to the front of the pack. He put up Whirling Defense, and body-blocked the ENTIRE NPC core of iB. Balthazar's Aura went on him, and iQ's Elementalist used two skills he'd been saving the entire match–by now, I would hope you know what I'm talking about! In a blink, the red team went from Morale control and apparent positional advantage to dead, defeated, and absolutely sunk. iQ enjoyed their first morale boost shortly after, and only had to wait a little bit longer for the Blokes' Lord to make his way out to the middle.
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Aug 25, 2006, 06:43 PM // 18:43
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#16
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Frost Gate Guardian
Join Date: Feb 2006
Guild: [GoT]
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evil's build just wasn't good, assasins are good in ganking but not in larger fights.. and IQ knew Evil was weak in those larger battles, so they just used those NPC to their advantage and killed those of evil, just pure skill, not lame
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Aug 25, 2006, 06:45 PM // 18:45
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#17
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Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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Quote:
Originally Posted by Zinger314
All's fair in love and war.
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while this is not love or war, and those two certainly aren't fair
the match was as fair as it gets. you win some you lose some.
Last edited by floppinghog; Aug 25, 2006 at 07:01 PM // 19:01..
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Aug 25, 2006, 06:45 PM // 18:45
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#18
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Doctor of Philosophy
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
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I think it was just good game planning and tournament experience that iQ exhibited. They had a good idea of what they were going against, planned for it, and executed well.
Anyway - moving this to the PvP section . . .
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Aug 25, 2006, 06:49 PM // 18:49
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#19
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Frost Gate Guardian
Join Date: Oct 2005
Guild: Volcano Insurance Salesmen [scam]
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Quote:
Originally Posted by Rogier
evil's build just wasn't good, assasins are good in ganking but not in larger fights.. and IQ knew Evil was weak in those larger battles, so they just used those NPC to their advantage and killed those of evil, just pure skill, not lame
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No it wasn't the fact that they were in a larger battle which got iQ the win. Both of EvIL's monks were robbed of energy.
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Aug 25, 2006, 06:51 PM // 18:51
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#20
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Lion's Arch Merchant
Join Date: Aug 2006
Guild: Crimson Skullfuks
Profession: A/R
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Could anyone please tell me what IQ's build was (without using a horrible amount of abbreviations) or give me a link of some sort of observer recording the match?
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