Sep 21, 2006, 02:29 AM // 02:29
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#161
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Not Prime Time
First rule about Guild Wars skills balancing, it is and always will be about GvG! Get that! Until they start giving away $100,000 a season for Heros' Accent, RA, TA, AB, or whatever, it will always be about GvG first. Not that they don't throw a bone in there every once in a while or kill 2 or 3 birds with one stone. But if you expect that they are going to nerf Touch Rangers for RA, TA, or AB forget it. Learn to deal! Enough said.
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I hate to revive this topic, but let's see...
First off, they get rolled in GvG. In top 100s, they get rolled even faster. So by your logic, there isn't really any harm in nerfing them because it doesn't affect competitive play.
Second, they did address (read: nerf) them after all, check the sneak peek for details.
Last edited by Riotgear; Sep 21, 2006 at 02:37 AM // 02:37..
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Sep 21, 2006, 01:15 PM // 13:15
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#162
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by Riotgear
I hate to revive this topic, but let's see...
First off, they get rolled in GvG. In top 100s, they get rolled even faster. So by your logic, there isn't really any harm in nerfing them because it doesn't affect competitive play.
Second, they did address (read: nerf) them after all, check the sneak peek for details.
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They didn't nerf, they gave teams a counter. It also counters shock, so every team in HA is going to run that (though Ward of stability is superior for countering shock) and that elite shout that prevents interruption is going to be a must...Halls is simply going to turn into a gankfest...which should liven things up a bit.
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Sep 21, 2006, 05:17 PM // 17:17
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#163
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Lion's Arch Merchant
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Quote:
Press B and pick a random team. Chances are, they're running smite. Who wouldn't run a build that heals and does damage at the same time?
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68 vs 163, no smite outside of a memo with judges, no axes
4 vs 67, no smite, no thumps, a W/A
79 vs 51, no axe, no thumps, a flagstand coward sin
148 vs 93, one axe, no thumps, no smite
61(68) vs 91 again, no AoE smite, 91 played a hex degen build and won
18 vs 38 no smite, no thumps, one axe and three swords
20 vs 54 no axes, flagstand sin. Wi's running that thriple smite of a sin gimick build. And the build with no axes, smite or thumps won.
And as a note, none of these builds looked remotely similar. So now can you tell that smite is not overpowered, and neither are thumpers? And damn, man, I saw just as many hammers and swords as I did axes. Only one guild was running thumpers, and really, I saw that as the death necros fault above anything else.
The most popular build right now is two warriors, two rangers, but GvG is far from stale, or a coin toss. So I dunno if you're just to retarded to press b, or a troll. I wouldn't be surprised if it was both.
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Sep 21, 2006, 06:16 PM // 18:16
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#164
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Jungle Guide
Join Date: Sep 2005
Location: UK
Guild: Charr Women [hawt]
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Quote:
Originally Posted by Not Prime Time
Especially since from what I have read on Nightfall there will be no new skills for existing professions.
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You know, I am certain that this isnt true.
[Hint] Guildwars.com [/Hint]
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Sep 21, 2006, 06:19 PM // 18:19
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#165
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Jungle Guide
Join Date: Sep 2005
Location: UK
Guild: Charr Women [hawt]
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Quote:
Originally Posted by shardfenix
If I entered a gvg right now, I would fight a team who had:
at least 1 blessed light monk
at least 1 thumper
at least 1 smiter
at least 1 axe warrior
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Here's what i suggest.
I suggest that instead of just making up and posting some random bollocks that makes you look like a complete idiot, you actually go and fight a Guild battle
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Sep 21, 2006, 06:54 PM // 18:54
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#166
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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He's a shameless troll, actually bothering to pay attention to what's going on in the game would defeat the purpose.
No, Order of Apostasy is not overpowered.
*sprinkles troll food*
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Sep 21, 2006, 07:34 PM // 19:34
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#167
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Desert Nomad
Join Date: May 2005
Location: USA
Guild: [GSS][SoF][DIII]
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Quote:
Originally Posted by shardfenix
What's laughable is people who don't read posts carefully and assume things about people who do. I agree that they suck in organized play. I said that already. However, when I said they were the best "solo" build, I assumed my audience was smart enough to know "solo" means "alone" or "one person." Maybe I'll give you the definitions for all the 4 letter words I use in all my posts, to save you the burden of looking like a moron.
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Wait, wait. This shardfenix character actually thinks that Touch Rangers are good solo characters? They are melee, and worse melee than warriors, to be sure. Do you think that warriors are unstoppable solo machines? Didnt think so. Almost any solo-oriented build used by intelligent people can beat a toucher without breaking a sweat. Anguish Mesmers. Crip Shots. Water Eles. Anything-with-a-reasonable-snare.
Whining about Touch Rangers equates to whining that Guild Wars requires skill. Cry more.
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Sep 21, 2006, 08:09 PM // 20:09
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#168
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Academy Page
Join Date: Sep 2006
Guild: The Spearmen [치치치치]
Profession: Me/
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Quote:
Press B and pick a random team. Chances are, they're running smite. Who wouldn't run a build that heals and does damage at the same time?
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Flawless logic as usual, Shard.
You're of the opinion that the only builds being run in GvG right now are smite and spike? DieInBasra already pointed this out once, but just for another taste of what Observer looks like, let's take a look.
16 vs 39, 2 w/n swords, 1 shock axe. No thumpers, no smiters.
Esoteric Warriors vs 169, 2 W/Es on both teams, both hammers. No smite, no thumpers.
That's just two random examples, but we all could go on forever, listing build after build that doesn't contain Smite, axes, or thumpers. As for you singling out Blessed Light monks; it's a good elite. gg.
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Sep 21, 2006, 08:29 PM // 20:29
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#169
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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also: smiting generally does not heal. not with any significant amount, anyway.
with the nerf to AoE smiting spells, i don't think they'll see much play anymore.
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Sep 21, 2006, 09:45 PM // 21:45
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#170
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Ascalonian Squire
Join Date: Jul 2006
Location: San Diego, CA.
Guild: Protectors of the Peace
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Quote:
Originally Posted by Patrograd
You know, I am certain that this isnt true.
[Hint] Guildwars.com [/Hint]
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I stand corrected.
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Sep 21, 2006, 10:12 PM // 22:12
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#171
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Quote:
Originally Posted by Sol Is Pyrrhus
You're of the opinion that the only builds being run in GvG right now are smite and spike? DieInBasra already pointed this out once, but just for another taste of what Observer looks like, let's take a look.
16 vs 39, 2 w/n swords, 1 shock axe. No thumpers, no smiters.
Esoteric Warriors vs 169, 2 W/Es on both teams, both hammers. No smite, no thumpers.
That's just two random examples, but we all could go on forever, listing build after build that doesn't contain Smite, axes, or thumpers. As for you singling out Blessed Light monks; it's a good elite. gg.
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I'm not singling out BL monks, I like them. Where did I say anything about axes being broken?
I didn't say every build in gvg was smite. I know every build in gvg isnt smite. I said most are. Please read things carefully, it's a good life skill. Also, don't say "gg" unless you've made a point or said something smart. It just doesn't fit if you haven't done anything.
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Sep 21, 2006, 10:53 PM // 22:53
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#172
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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Shardfenix, every post you've made in this thread has been derailing it with your personal QQing. Stay out from now on. Others, feel free to discuss the topic - no need to get derailed arguing his bullshit. Thanks.
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