TA R Spike build
I thought a TA r spike build with NF and faction skills:
1 Drain ench r spiker
R/ME
skills:
Dual Shot
Punishing Shot
Favorable Winds
Inspired Enchantments
Wirling Defence/drain enchantments
Savage Shot
Read The Wind
Ress Signet
Attributes:
12+1+3 marksmanship
12+1 Expertise
rest Inspiration
Expose Defend Spiker
R/A
skills:
Dual Shot
Punishing Shot
Read The Wind
savage shot
Expose Defences
Wirling Defence
Mark Of Death
Ressurection Signet
Attributes:
12+1+3 Marksmanship
10+2 Expertise
8 Deadly Arts
10+2 Expertise
8 Deadly Arts
Deep Wound R Spiker
R/P
skills:
Dual Shot
Punishing Shot
Read The Wind
savage shot
Wirling Defence
Go For The Eyes
Find Their Weakness
Ressurection Signet
Attributes:
12+1+3 Marksamanship
10+2 Expertise
8 Command
1 boon prot
Mo/Me
skills:
Reversal Of Fortune
Guardian
Protective Spirit
Mend Aliment
Holy Veil/Inspired Hex
Mantra Of Recall
Conteplation Of Purity
Divine Boon
Last edited by I Mean I; Sep 24, 2006 at 07:16 PM // 19:16..
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