Sep 21, 2006, 01:57 AM // 01:57
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#81
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by Divineshadows
Distracting RC was nice to do, but really not necessary when running a condition build in the 6v6. Oftentimes, it was more necessary to save distracting shot for things like Aegis and Heal Party and Ward v Melee which were commonly paired with Restore Condition. You could just slam the RC user with your two copies of debilitating shot whenever you needed more pressure on the opposing team.
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trapper with signet of humility+2 deb shots=I hate RC. I ran that a bit that weekend, and it worked very well, plus signet of humility is always good.
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Sep 25, 2006, 11:52 PM // 23:52
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#83
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Banned
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Quote:
Originally Posted by Yunas Ele
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ouch -69 rating?
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Sep 26, 2006, 06:25 AM // 06:25
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#84
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Sep 26, 2006, 07:16 AM // 07:16
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#85
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Lion's Arch Merchant
Join Date: Jan 2006
Location: So-Cal
Guild: Forsaken Wanderers [FW]
Profession: Mo/
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I can see where teams get overwhelmed by it, one slip up be it kiting around the map and hitting a trap ball or just getting bodyblocked at a choke point. I've run into a few ViMs where the Warriors were a problem, but in my mind if you're running a build that lets ViM set-up a strong ball of traps you're already losing.
In most matches wanding all the trappers to at least interupt the first trap and prompt them hitting Whirling Defense plus having a Warrior wildblow a trapper to let the melees kill them worked fine.
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Oct 02, 2006, 02:02 AM // 02:02
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#86
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Frost Gate Guardian
Join Date: Dec 2005
Location: A very large, cozy virtual world.
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Vim
/ponder
Ok done.
Hexes/wards/wanding and snares work wonders.
^--Proactive Solution is to Acne as the above mentioned are to vim and iway.
Gogo perpetual 10 sec deep freeze (<3 running on warders).
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Oct 02, 2006, 04:06 AM // 04:06
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#87
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None More Negative
Join Date: May 2006
Guild: Steel Phoenix [StP]
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Quote:
Originally Posted by Yunas Ele
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That screen is hilarious I dont understand how can you loose to vimway unless you're making the most obvious mistakes ( balling up, not kiting ). Rank #77 guild lmao . Seems like some gvg'ers arent ready for the harsh reality of brutal HA
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Oct 02, 2006, 04:11 AM // 04:11
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#88
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Krytan Explorer
Join Date: Jun 2006
Location: TX
Guild: Fashion Police [chic]
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well when NF releases, i wonder how good cautery signet will be? w/ say.. plague touch.
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Oct 02, 2006, 04:44 AM // 04:44
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#89
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Wilds Pathfinder
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
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Change Courtyard to last 4-5 minutes just like HoH :S
ViM is easy to beat, yet easy to lose to if your team sucks.
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Oct 05, 2006, 08:29 PM // 20:29
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#90
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Academy Page
Join Date: Sep 2006
Guild: New Dragons [NDR]
Profession: Mo/
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Easily countered in 8v8, fear it's going to be harder in 6v6. Sad for those who want to play some organized PvP
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