Oct 11, 2006, 09:29 PM // 21:29
|
#1
|
Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
|
Roflolmao (Manger Spike)
Last edited by Vindexus; Oct 11, 2006 at 09:35 PM // 21:35..
|
|
|
Oct 11, 2006, 09:54 PM // 21:54
|
#2
|
Academy Page
|
Needs heal area cause we all know that there's 3 copies of the skill for a reason.
|
|
|
Oct 11, 2006, 10:48 PM // 22:48
|
#3
|
Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
|
lol, that is the BEST BUILD EVER!
Props for creativity
|
|
|
Oct 11, 2006, 10:53 PM // 22:53
|
#4
|
Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
|
21 min 6 sec - Apr 9, 2006
why have you been keeping this a secret ?
|
|
|
Oct 11, 2006, 11:37 PM // 23:37
|
#5
|
Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
|
wow really nice build, i have to try this out
|
|
|
Oct 11, 2006, 11:38 PM // 23:38
|
#6
|
I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
|
If I run this, one of the monks will have Otyugh's Cry, just so the enemy team can see us using it in addition to spiking them down with Mo/Rs.
|
|
|
Oct 12, 2006, 02:37 AM // 02:37
|
#7
|
Banned
|
We need more out of the box, fun builds like that. Most builds are now serious and making us forget how to smile when watching them work.
|
|
|
Oct 12, 2006, 02:48 AM // 02:48
|
#8
|
Ascalonian Squire
Join Date: Sep 2006
Location: YoUr MinD
Guild: Team U S A World Police [PoPo]
|
this reminds me when about 2 weeks ago We Hate PvE[PvE] ran a a e/r ranger spike. Where they had 4 E/R spikers. Each using dual Shot+punishing shot+savage shot with kindle arrows and conjure flame. And a basic orders nec.
Quote:
If I run this, one of the monks will have Otyugh's Cry, just so the enemy team can see us using it in addition to spiking them down with Mo/Rs.
|
Great statement and wonderous idea!
|
|
|
Oct 12, 2006, 02:51 AM // 02:51
|
#9
|
Frost Gate Guardian
Join Date: Mar 2006
Guild: 치 The Spearmen 치
|
All of ours have gotten insta-nerfed.
In other news, the video of that being run in GvG makes me very, very sad inside.
Quote:
Originally Posted by Envy Eternum
this reminds me when about 2 weeks ago We Hate PvE[PvE] ran a a e/r ranger spike. Where they had 4 E/R spikers. Each using dual Shot+punishing shot+savage shot with kindle arrows and conjure flame. And a basic orders nec.
|
/D'oh. Kindle arrows makes arrows fire damage + additional fire damage... conjure adds more fire damage if the weapon inflicts fire damage, and orders adds damage from PHYSICAL weapons, not elemental like FIRE. /D'oh.
Last edited by Ruricu; Oct 12, 2006 at 02:54 AM // 02:54..
|
|
|
Oct 12, 2006, 03:20 AM // 03:20
|
#10
|
Ascalonian Squire
Join Date: Sep 2006
Location: YoUr MinD
Guild: Team U S A World Police [PoPo]
|
the did have a necro tho not sure what it was then..i dont know how i forgot that >.< i have shamed my family
|
|
|
Oct 13, 2006, 01:07 AM // 01:07
|
#11
|
Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
|
Updated. See first post of linked thread.
Changed RC to a bonder and gave him PP/SD.
|
|
|
Oct 13, 2006, 01:43 AM // 01:43
|
#12
|
I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
|
Quote:
Originally Posted by Vindexus
Updated. See first post of linked thread.
Changed RC to a bonder and gave him PP/SD.
|
TBH, I think a Mo/W with Eviscerate + Executioners would add considerably more damage to the spike.
|
|
|
Oct 13, 2006, 02:06 AM // 02:06
|
#13
|
Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
|
I came against a team in HA with a Mo/W with Evis and Exec... They were smiting off him :|
|
|
|
Oct 13, 2006, 02:47 AM // 02:47
|
#14
|
Wilds Pathfinder
Join Date: Mar 2006
Location: Quebec
Guild: Pretty much stopped
Profession: Rt/
|
The spike would be quite easy to stop if you have any kind of interrupt since no one has a block/evade (Aegis isn't maintained) or Mantra of Resolve and there is no big overkill so interrupting one would stop it. But... god, i would never want to fight this team in an altar game. It's pretty much totally retarded, try to take out those monks, the hero, and manage to cap in 4 min. Just like in HoH... Thinking you can take out their ghostly in 2 min is nearly ridiculous, both teams would need to truly go all-out on the monks and pressure them really hard. They wouldn't even need to try to spike at all, not once. Just 6 monks trying to stay alive, and that's not easy to take down.
Props for the build, but i hope it never gets out of this forum (which is quite unlikely, so... *shivers*)
And LOL @ the Otyug's Cry comment ^^
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:05 PM // 20:05.
|