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Old Oct 09, 2006, 12:41 PM // 12:41   #141
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Well guy's let me tell you this.. dont complain about something you dont know sh*t about.. couse bspike is just another build, like iway, smite or ballanced.. And all these builds take skills..
well put, skills, not skill
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Old Oct 09, 2006, 02:04 PM // 14:04   #142
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Yes iway takes skills not skill :P

However i dont understand in the new 6v6 HA why people STILL beleive you need atleast 6 spikers.. i mean wtf? i have always run with 5 spikers in 8v8 and 6v6 when i have done b-spike.
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Old Oct 10, 2006, 09:46 PM // 21:46   #143
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Originally Posted by The Silver Star
Yes iway takes skills not skill :P

However i dont understand in the new 6v6 HA why people STILL beleive you need atleast 6 spikers.. i mean wtf? i have always run with 5 spikers in 8v8 and 6v6 when i have done b-spike.
5 man bloodspike is trash. I don't like builds where 1 skill (infuse health) counters your whole build. It's great for killing teams without infusers, or with bad infusers. (if you can't infuse within that 3 second window of a spike, why are you monking?)
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Old Oct 10, 2006, 10:52 PM // 22:52   #144
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If IWAY takes skills, not skill, how come a team like I Hopeless' can completely dominate through all the maps before halls and then hold like 10+ times, were as other IWAY's struggle to get past underworld and maybe go 2 or 3 consec if they're lucky. Yup, its clearly the fact that Hopeless changed like 2 (sometimes 3) skills different from the standard IWAY build out of the total 64 skills (this is before 6v6).

And B-spike.... a team like Mordrid Knight's I saw holding pratically everyday like 15+ times. Sure, he might of changed like 4 or 5 skills but it looked to me like he was running your standard b-spike, yet he dominated. Other b-spikes sometimes lose to henchways x_x
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Old Oct 11, 2006, 05:10 AM // 05:10   #145
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Originally Posted by Yunas Ele
If IWAY takes skills, not skill, how come a team like I Hopeless' can completely dominate through all the maps before halls and then hold like 10+ times, were as other IWAY's struggle to get past underworld and maybe go 2 or 3 consec if they're lucky. Yup, its clearly the fact that Hopeless changed like 2 (sometimes 3) skills different from the standard IWAY build out of the total 64 skills (this is before 6v6).

And B-spike.... a team like Mordrid Knight's I saw holding pratically everyday like 15+ times. Sure, he might of changed like 4 or 5 skills but it looked to me like he was running your standard b-spike, yet he dominated. Other b-spikes sometimes lose to henchways x_x
It's clearly because one of those IWAYs has higher ranked players(Duh). Everyone knows that if you have a Tiger or Pheonix you do 3x damage to everyone! Making your IWAY 3x better. This is also why good spike players win alot, since they're high ranked, they have much better spikes because of all that extra damage.

/end sarcasam
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Old Oct 11, 2006, 09:55 AM // 09:55   #146
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If IWAY takes skills, not skill, how come a team like I Hopeless' can completely dominate through all the maps before halls and then hold like 10+ times, were as other IWAY's struggle to get past underworld and maybe go 2 or 3 consec if they're lucky. Yup, its clearly the fact that Hopeless changed like 2 (sometimes 3) skills different from the standard IWAY build out of the total 64 skills (this is before 6v6).
#1 : hopeless is pro /sarcasm
#2 : he held because people attack ghost for 3 minutes thinking iway "cant" hold
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Old Oct 11, 2006, 08:07 PM // 20:07   #147
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Originally Posted by phasola
#1 : hopeless is pro /sarcasm
#2 : he held because people attack ghost for 3 minutes thinking iway "cant" hold
If thats the case, why can't other IWAYs hold as well as he did? Is it because they only attacked hopeless' ghost for 3 minutes, but when other IWAYs got to halls, they played correctly owned them. Right....? And that doesn't explain how he pwns through all the maps before halls either
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Old Oct 11, 2006, 08:40 PM // 20:40   #148
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i have no idea, MATH held
everytime i went vs hopeless in halls (3 times i think) the other team (b spike or whatever) just attacked the ghost for 3:30 mins
FTW !
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Old Oct 11, 2006, 11:17 PM // 23:17   #149
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Originally Posted by phasola
i have no idea, MATH held
everytime i went vs hopeless in halls (3 times i think) the other team (b spike or whatever) just attacked the ghost for 3:30 mins
FTW !
You're 3 hall matches are a clear, valid representation of the 100s of hall wins Hopeless' teams have had. Clearly this is how he holds halls since IWAY is all about the skills in your skillbar, not the player's skill. Ignore the fact that some IWAY teams running the exact same skillbars as Hopeless (give or take 2 or 3 skills) haven't even made it to HoH, let alone hold it 10+ times.
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Old Oct 12, 2006, 10:32 AM // 10:32   #150
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oh yes hopeless is clearly pr0
it just shows how many stupid ppl are tombs, that's what i also do when holding :>
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Old Oct 12, 2006, 12:37 PM // 12:37   #151
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Dont think ive ever seen iway hold for 10 times, or anywhere close, but i play in european times, from what ive seen when ive been on around non-EU primetime is that the quality of teams falls drastically, lots more bad iway and bpsike about (before the 6v6), so i supse even iway noobs can hold, during primetime its only ever odd wins from iway, not suprising really, if you play HA 16hrs day then you should expect a halls win, even if your packing henchway.
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Old Oct 12, 2006, 02:17 PM // 14:17   #152
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Well we got a policy like if our ghost is dead after 2min and there is a blood spike/iway/vim and a balanced build. where gonna help the balanced build win this game.
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Old Oct 12, 2006, 08:17 PM // 20:17   #153
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Originally Posted by phasola
oh yes hopeless is clearly pr0
it just shows how many stupid ppl are tombs, that's what i also do when holding :>
Im not trying to prove hopeless is 1337 or anything. I'm just asking you, if IWAY is based on your skillbar, not player skill, how come two teams running the exact same skillbar (give or take 2-3 skills) one team will struggle to get past UW (some unranked IWAY pug), and the other will play through all 8 map with 10+ holds (hopeless' team)

Quote:
Originally Posted by Divinus Stella
Dont think ive ever seen iway hold for 10 times, or anywhere close, but i play in european times, from what ive seen when ive been on around non-EU primetime is that the quality of teams falls drastically, lots more bad iway and bpsike about (before the 6v6), so i supse even iway noobs can hold, during primetime its only ever odd wins from iway, not suprising really, if you play HA 16hrs day then you should expect a halls win, even if your packing henchway.
I can vouch for that fact that MATH, Hopeless' team, Cute (back when they were around), Playing GW and Getting [High] and my own teams (and possibly others, but these are the ones that come to mind) have all pulled off 10+ consec hall wins before, some of them in primetime too, not just at 2am when its henchway and pallyway. I could post pics of some of these but that wouldn't really prove that it was during prime time.
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Old Oct 12, 2006, 08:25 PM // 20:25   #154
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Maybe because IWAY is overpowered vs nub teams and 99% of the teams have no clue...that's why.
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Old Oct 13, 2006, 02:09 PM // 14:09   #155
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To be honest, 3/4s of the reason Hopeless and other IWAY teams are able to do much better than PUGs is because 1) most IWAY pugs are pve scrubs (just starting in HA) and 2) communication.

Basically, if pugs used vent to communicate, hit their adren spikes, get the thigns bothering the healers, blah blah blah they'd do x5 better.

So yes, it's safe to say Hopeless is a little better than our average pve scrub...if that's saying anything at all.
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Old Oct 13, 2006, 02:32 PM // 14:32   #156
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Originally Posted by Legendary Shiz
To be honest, 3/4s of the reason Hopeless and other IWAY teams are able to do much better than PUGs is because 1) most IWAY pugs are pve scrubs (just starting in HA) and 2) communication.

Basically, if pugs used vent to communicate, hit their adren spikes, get the thigns bothering the healers, blah blah blah they'd do x5 better.

So yes, it's safe to say Hopeless is a little better than our average pve scrub...if that's saying anything at all.
Most barrageway is even more PVE scrubs. Then again, it probably make your scrubby self feel better to trash talk IWAY to make up for those times your barrageway got WTFPWNT flawlessed by rank zero IWAY pugs.
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Old Oct 13, 2006, 02:44 PM // 14:44   #157
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Originally Posted by phoenixtech
Most barrageway is even more PVE scrubs. Then again, it probably make your scrubby self feel better to trash talk IWAY to make up for those times your barrageway got WTFPWNT flawlessed by rank zero IWAY pugs.
Barrageway = a joke. I'm assuming you saw me or some guildies playin it? That's what we do when we're bored at nubhour. What we did at least. Not everything in pvp has to be serious (check RA).

Firstly, "it probably makes*" grammar ftw.

Secondly, rofl and you standing up for IWAY. It's fun to run here and there, but if you honestly think IWAY serious, or takes serious skill...you really need to try a balanced team sometime. Take a step away from iway.
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Old Oct 13, 2006, 03:43 PM // 15:43   #158
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Less chatter about IWAY, that horse has been beaten to death long ago.

Back on topic, I still enjoy bspike and it fairs well still in the 6v6 format. However it is a fragile spike, just 1 scrub on your team will take down the team. The calling, spike timing, healing, energy management, and map positioning has to be executed well or things go down the tubes quickly. Hex/degen builds are ruff on bspike, but we fair well against most others.
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Old Oct 13, 2006, 05:55 PM // 17:55   #159
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Quote:
Originally Posted by Legendary Shiz
Secondly, rofl and you standing up for IWAY. It's fun to run here and there, but if you honestly think IWAY serious, or takes serious skill...you really need to try a balanced team sometime. Take a step away from iway.
ROFL at you for thinking I don't play balanced, don't talk about things you have no frigging clue on.
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Old Oct 13, 2006, 07:33 PM // 19:33   #160
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Quote:
Originally Posted by dirtydutch
Well we got a policy like if our ghost is dead after 2min and there is a blood spike/iway/vim and a balanced build. where gonna help the balanced build win this game.
what a coincidence, my guild does the same :P

nothing needs to b done about bloospike.
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