Oct 29, 2006, 07:56 AM // 07:56
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#1
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Wilds Pathfinder
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
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Chaos in HA!
ZOMG HEROS! Alas babylon! Repent! Seriously, all hell just broke loose in HA.
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Oct 29, 2006, 08:01 AM // 08:01
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#2
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Lion's Arch Merchant
Join Date: Oct 2006
Location: The Netherlands
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No hell no Babylon.
Anet just wanted to help the poor new players and leave the old 19 + months players. They cant enjoy there normal Persons Vs Persons any more.
But its normall that you change the compleet game after 1 year isnt it? that happens in every single game.
*note to anet, get lost with these changes, im not going to buy the next chapter is you are still added more of this crap. Its a MMORPG not a SSORPG
(Super Single Online Role Playing Game)
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Oct 29, 2006, 08:45 AM // 08:45
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#3
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by Lorinda
No hell no Babylon.
Anet just wanted to help the poor new players and leave the old 19 + months players. They cant enjoy there normal Persons Vs Persons any more.
But its normall that you change the compleet game after 1 year isnt it? that happens in every single game.
*note to anet, get lost with these changes, im not going to buy the next chapter is you are still added more of this crap. Its a MMORPG not a SSORPG
(Super Single Online Role Playing Game)
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Quote:
Originally Posted by Lorinda
No hell no Babylon.
Anet just wanted to help the poor new players.
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Fixed.
I applaud the vast majority of the additions made by ANet, including the heroes. While some skill changes can be a little irritating, and while some gameplay changes can be irritating, and while sometimes thier implementation can be damn annoying, there's a few things to keep in mind. One, the game is better off not stagnating. Two, everyone else gets to enjoy/suffer the new changes. Three, entirely new sets of skills and character combos are available with the release of Nightfall. The game only stays challenging if new challenges are added.
On an unrelated note, lrn2gramer.
-Jessyi
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Oct 29, 2006, 09:04 AM // 09:04
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#4
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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They should remove hench & heroes from HA. You only get a hench if someone drops. I don't know about you, but i don't call PvP 1 guy + 5 npcs.
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Oct 29, 2006, 09:08 AM // 09:08
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#5
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Forge Runner
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Yes, limit the number of NPC's on a team to not more than half, as in any other form of PvP
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Oct 29, 2006, 09:21 AM // 09:21
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#6
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Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
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Limit henchmen and heroes, please.
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Oct 29, 2006, 09:22 AM // 09:22
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#7
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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I forgot to address the point of Heroes in HA. My sentiment being that I VERY STRONGLY support the limiting of NPCs to half of a team's composition. It is PvP after all, not NPCvNPC with a couple players involved.
-Jessyi
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Oct 29, 2006, 11:02 AM // 11:02
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#8
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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While I agree, one thread is enough.
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