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Old Nov 01, 2006, 10:41 AM // 10:41   #261
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Quote:
Originally Posted by Mental Leteci
WTF? Why people keep saying this, why did 2 slots less make people enter HA easier? It's all the same, people still ask for ranks...

And this with heroes, Gaile said she likes it which means ANet might be making this game to suit them, not us.
Well if that is the case that is probably the worst idea a business can ever take, in business school, the first thing you learn is "The Customer (though he be a raving loony, and be totally wrong by 99% of humanity, including you the owner/server of the establishment) is always right! no matter what." if there making a game for them selfs, then there not going to get many customers at all, unless said customers agree with there changes.

And by the looks of this thread, most customers disagree with this, apart from on other forums, that seam to be supporting this, too which I can conclude that the majority of players here, are PvP. on others more PvE.

Now why would a PvE player have any interest what so ever in playing a PvP game?, because they want the emote and they want the highest emote, some don't give a rats about rank being +3 or +1000, they just want there emote because it looks cool in PvE, so rank should never have had a emote attached to it, emote should have been assigned to XP in some way, not to rank.

OT: Btw way it does seam funny, that I should be fighting for a course that is PvP based, for those that know me from other forums such as "The Guild Hall" will know that once upon a time, I was once PvE only, my how times change, seams to be my lot in life, soon as I get to like something, some back of wild Oinks come along and change it on me.

Last edited by Inner Salbat; Nov 01, 2006 at 10:43 AM // 10:43..
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Old Nov 01, 2006, 02:31 PM // 14:31   #262
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Quote:
Originally Posted by Mental Leteci
WTF? Why people keep saying this, why did 2 slots less make people enter HA easier? It's all the same, people still ask for ranks...

And this with heroes, Gaile said she likes it which means ANet might be making this game to suit them, not us.
Cause for people without fame it takes lots of time to get even 6 people to
play with. It takes even longer to make 8. Also once you eat dirt in HA and
want to change build, you loose more people in 8 than in 6.
So to sum it up, I could not play 8vs8 but 6vs6 I can find groups
(it is still not easy).
And I do not blame the fame system. I do not blame people who execl in the game and want to play with people that they can relate to. How ever it is hard for the beginners.
BUT heros is quite another thing.
When I monk I sometimes make mistakes that kill my group cause of stress,
an AI will never have such problems.
I sometimes interrupt the wrong spell as a mes, an AI will not make that mistake. It takes me time to react and I miss my interrupt as a ranger, an AI
will not make such mistake. I do not switch from newly protected target as a W, an AI will not make such mistake. I blind the caster and not the A because another W is up my neck, an AI will never make such mistake, and so on ......
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Old Nov 01, 2006, 02:31 PM // 14:31   #263
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I just had a go playing with a Hero/Hench team in HA. I found that its really easy to beat the Zaishen, more so than with a human team, as I got my very first 10% bonus.

The first time I tried a Nuker team owned me in about 20 seconds, litteraly, as my heroes couldn't move out of the way of their numerous meteor showers quick enough, and I wasn't fast enough to tell them to get out.

The second time I came up against some Americans who were a full human team, and laughed loudly about me being the only human. I managed to beat them in the end, although I have to admit I didn't think I would; It's also very stressful, you have to keep watching what your heroes are doing, where they are, prompting them to use certain skills and quickly disabling/enabling skills as well.

I then went on to Broken tower where Powerpuff Boys totally trounced me, but still, I found it quite fun
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Old Nov 01, 2006, 04:03 PM // 16:03   #264
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Quote:
Originally Posted by Inner Salbat
And by the looks of this thread, most customers disagree with this, apart from on other forums, that seam to be supporting this, too which I can conclude that the majority of players here, are PvP. on others more PvE.
Keep in mind - The majority of players is not represented by forums. The majority of players do not visit gaming forums, just those that wish to make themselves heard. It'd be lag free day on the GW servers if this were the majority

This will blow over just like the past fiascos that summoned Orion's Firestorm over the lands of GW. Since GW has been released and the forum responses to some of the changes that have been made in the game, sometimes I wonder if people don't run their lives in Frenzy+Heal Sig mode. One of the main selling points of GW was that it would be a constantly evolving game. Must be the half-naked women on the box that attracted some people
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Old Nov 01, 2006, 04:07 PM // 16:07   #265
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Isn't evolvement usually in the direction bad=>good?
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Old Nov 01, 2006, 04:24 PM // 16:24   #266
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Quote:
Originally Posted by walmart_player
I'm with you Bocjo also.
HAing with heros is not HA was intended to be played. anyone can come in from PvE with there uber pimped out heros and own a good player with no effort at all. Just satnd in the back, call a target, and watch it die.........thats all the hero teams do. Doing HA before was very fun, but now it just seems like a source frustration.........and that is not fun.
Hey Walmart

Yeah, I havent HA'd for a couple weeks now. For 6 months or so HA is all I did. Most of my HA buddies have all but died now 1st due to 6v6 and now it's even worse with Heroes.

Heroes in HA is bad for the game
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Old Nov 01, 2006, 04:24 PM // 16:24   #267
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Quote:
Originally Posted by TheSonofDarwin
This will blow over just like the past fiascos that summoned Orion's Firestorm over the lands of GW. Since GW has been released and the forum responses to some of the changes that have been made in the game, sometimes I wonder if people don't run their lives in Frenzy+Heal Sig mode. One of the main selling points of GW was that it would be a constantly evolving game. Must be the half-naked women on the box that attracted some people

Do you realize the differance between a minor problem and a major one? Have you even played the HA before heroes and after?

AND I STILL SAY!!! Where is a response from a ANet ADMIN!!! We are waiting... stop hiding and give us a comment.
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Old Nov 01, 2006, 04:25 PM // 16:25   #268
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Quote:
Originally Posted by subterra
....Heroes in HA is bad for the game....
Right on victos...

PST: Message me in game cause I gots some questions for ya..
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Old Nov 01, 2006, 04:27 PM // 16:27   #269
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Quote:
Originally Posted by Pen_Cap
AND I STILL SAY!!! Where is a response from a ANet ADMIN!!! We are waiting... stop hiding and give us a comment.
Hey Smexy -

I'm on several forums, and I have yet to see an Anet rep reply to any HA thread.

Quote:
PST: Message me in game cause I gots some questions for ya..
Will do - Im at work right now so it'll be after 5.
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Old Nov 01, 2006, 04:32 PM // 16:32   #270
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Quote:
Originally Posted by red orc
When I monk I sometimes make mistakes that kill my group cause of stress, an AI will never have such problems.
Yes, AI will be throwing heals around perfectly until it runs out of energy.
Quote:
I sometimes interrupt the wrong spell as a mes, an AI will not make that mistake.
Because the AI does not distinguish between the right and the wrong spell. It interrupts every spell it can, regardless of its importance. Of course, it'll never miss an interrupt, but it might not have one available for the ghost capping, just because the AI used its two interrupts on something random.
Quote:
It takes me time to react and I miss my interrupt as a ranger, an AI
will not make such mistake.
True.
Quote:
I do not switch from newly protected target as a W, an AI will not make such mistake.
And you think the heroes do? They attack your target or the one you lock for them. Doesn't matter if it's double-bonded, seeded and standing in ward against melee.
Quote:
I blind the caster and not the A because another W is up my neck, an AI will never make such mistake, and so on ......
AI will blind a caster if said caster is wielding a sword and attacking something. Tested it.

Henches aren't as great as you make them out to be. They're good at interrupting and following orders, but that's about it, really...
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Old Nov 01, 2006, 04:48 PM // 16:48   #271
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Quote:
Originally Posted by Alleji
Yes, AI will be throwing heals around perfectly until it runs out of energy.
Then again, give Power Drain on a monk hench with decent insp and he basically has elite emanagement because at every 25-26s he'll get a PDrain off, perfectly. No player monk could ever do that, you can't use your PDrain straight on recharge while watching your team to heal, because you have to tab through enemies (or watch screen and click, but w/e you have to WATCH) to find one that you can PDrain and you can't afford to miss it at all so you won't PDrain a Mend Ailment... but the hench will.

I agree that heroes are far from perfect. But if you give them a straightforward job with straightforward skills, they will do it better than a majority of players. And it's not cause players suck, whether high ranked or not, it's because it's not humanly possible to keep an eye on your 5 allies + 6 enemies at all time and have instant reaction. It's AI, and as long as there's not much thinking to do for the job, it will do it better, or nearly as good anyway.

A Concussion Shot/Apply Poison hero can pretty easily have every caster in your team dazed in # of casters x 5s, and this can be pretty hard to fight as a human team. You can't really decide to not cast spells because that hero will interrupt it for sure. Just give him something like Prepared Shot as elite and he'll have the energy needed to do it all the time!
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Old Nov 01, 2006, 05:43 PM // 17:43   #272
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Quote:
Originally Posted by red orc
Cause for people without fame it takes lots of time to get even 6 people to
play with. It takes even longer to make 8. Also once you eat dirt in HA and
want to change build, you loose more people in 8 than in 6.
So to sum it up, I could not play 8vs8 but 6vs6 I can find groups
(it is still not easy).
Your problem is not lack of Fame my friend, it's lack of Friendslist or Guildies with the same interests as yourself.

Once you hit r3 or r6, it really doesnt make anything easier. The only thing it helps with is PUGing - which if you play HA at all, you'll know it's a waste of time in most instances. Your FL or GR is where you need to find your HA buddies.

Seriously though, there are plenty of unranked groups that start out - So you lose a match and lose a player. THere are 5 people left. Why not add one or all of them to your FL. Then tomorrow when you want to LFG PM your friends and see if anyone wants to form a group.

Repeat......

THis is all it takes to get going in HA. You can build a decent FL in a week or two time just a couple hours a day. And by the way, if you're sincerely interested in HA and not just an emote or "being able to HA on the fly", please know that playing with Heroes or henchman won't teach you a thing or make you a better player once your in real groups. It could however teach you some of the maps.
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Old Nov 01, 2006, 05:47 PM // 17:47   #273
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Quote:
Originally Posted by hyro yamaguchi
Isn't evolvement usually in the direction bad=>good?
No, that is not at all what the word means.

Quote:
Originally Posted by Pen_Cap
Do you realize the differance between a minor problem and a major one? Have you even played the HA before heroes and after?
You do realize that 100, even 500 people on a forum saying they don't like it doesn't make it a serious problem, right? It may be a serious problem to YOU, or those 500 people, but considering the overall scope, only Anet can decide and I'm quite sure they are probably looking into the matter to determine if this is the direction they want PvP to go. Give them a flippin' chance; this change is new and they'd be stupid to not give it time to settle before making a decision. They advertised Nightfall as being able to use Heros in HA. Taking it away one of their 'selling points' not even a week after release? They are smarter than that.

I do suspect it to be modified - I'd say a req. of two real players will be the change, but they WILL test it before they just throw it out there.

And yes, I have played HA before and after the update. I might only be a piddly r3, but I yes I play.
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Old Nov 01, 2006, 06:00 PM // 18:00   #274
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Quote:
They advertised Nightfall as being able to use Heros in HA. Taking it away one of their 'selling points' not even a week after release? They are smarter than that.
And WHO bought NF for that ?
And why do people whine about being low ranked or not being able to get a pug ? We've all been throught it, some have made it, some have not. That's the way HA has worked since the first person got his bambi.
The problem is not 8 v 8, 6 v 6 or heroway. The problem is "4/8 LF monks and warder". Until they fix that, more people will not come to HA.
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Old Nov 01, 2006, 06:07 PM // 18:07   #275
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Quote:
Originally Posted by phasola
The problem is not 8 v 8, 6 v 6 or heroway. The problem is "4/8 LF monks and warder". Until they fix that, more people will not come to HA.
There is no fixing this. It's the way a "casual" PvP environment works. Either players choose to be social and get a group, or they choose to sit around and complain that they cant find a group.

HA is a social network. Heroes arent social, but it does enable the guy who refuses to download vent, etc etc to get a "group".
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Old Nov 01, 2006, 09:39 PM // 21:39   #276
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Quote:
Originally Posted by subterra
There is no fixing this. It's the way a "casual" PvP environment works. Either players choose to be social and get a group, or they choose to sit around and complain that they cant find a group.

HA is a social network. Heroes arent social, but it does enable the guy who refuses to download vent, etc etc to get a "group".
a good start is the long promised LFG system

promised before faction realease and aready sold with nighfall (who if im not wrong on the box there are wrote something like new lfg system)
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Old Nov 01, 2006, 10:50 PM // 22:50   #277
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Quote:
Originally Posted by lishi
a good start is the long promised LFG system

promised before faction realease and aready sold with nighfall (who if im not wrong on the box there are wrote something like new lfg system)
Where the Hell did you get that from? It doesn't say anything about that on the box.

But it does say "Team up with a friend and together control an army of heroes ready to accompany you through story missions or provide reinforcements in PvP matches"

I guess if they introduced a 2 person limit then it wouldn't be going against what they said, but I hope they don't.

I'm 100% For Heroes to remain as they are in HA. I think its great how I can enjoy HA and use the builds that I want to use instead of waiting around for a PuG who will use the most predictable build possible.
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Old Nov 01, 2006, 11:18 PM // 23:18   #278
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Having just played a bit of HA, I now realise how terrrible this is.

/start rage

Opposing party: 1 player and 5 NPC's... that's not pvp. that's playing an upgraded pve mission.

FFS, throw those players that don't want to play with people back to pve land and leave pvp where the abbrevation stands for: PLAYER vs PLAYER.

If you want to play with heroes in pvp, play the Heroes Battles. Ban heroes from all pvp except Heroes battles. It's retarded. If I want to fight only NPC's, I'll play pve. But guess what, I don't.

/end rage.

Last edited by Makkert; Nov 01, 2006 at 11:25 PM // 23:25..
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Old Nov 01, 2006, 11:43 PM // 23:43   #279
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Quote:
I'm 100% For Heroes to remain as they are in HA. I think its great how I can enjoy HA and use the builds that I want to use instead of waiting around for a PuG who will use the most predictable build possible.
Go play pve.
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Old Nov 01, 2006, 11:49 PM // 23:49   #280
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there is nothing worng with the "LFG" in HA, you have this same problem everywhere in the game. for example in hard PvE mission people will be more likely to take a Mo/Me over a W/Mo. So its the same everwhere in the game not just halls.

Also people cant just go in to halls and expect to get a group in seconds........thats not how it works. you have to do pug groups and lost of them untill you get ranked or find a friend or 2 thats is good and knows what going on. everyone did this to get ranked, some played iway,vimway, or DS to get r3 and then expanded there range of builds.

i know it is hard to get fame when you first start playing halls but if you just keep playing soon people will rember your name and invite you back to there group, thus halls will become a fun time................................untill you play against heros and get rolled by one person and quit!

Last edited by walmart_player; Nov 02, 2006 at 12:00 AM // 00:00..
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