Nov 15, 2006, 09:09 AM // 09:09
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#1
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Lion's Arch Merchant
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HA Elitism? Of course
When I first started playing I was PvE as most do. I got bored with PvE and decided to do PvP. Went directly to HA (tombs) and lost a lot with the pugs I was in but did develop a friends list. Learning the skills provided and counters was enjoyable and still is to some point. I put in my time and feel confident as to which skill to use at any given time. When I wasn't doing GvG it was fun to do HA and knowing that the other person would be doing their job. Problem is now if a person isn't doing GvG they log off. I will say it again the PvP community is second tier in Guild Wars even though they grandstand it as such events.
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Nov 15, 2006, 11:18 AM // 11:18
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#2
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Academy Page
Join Date: Oct 2006
Guild: Wee Free Men[凸〇一〇]
Profession: Mo/Me
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What's the point of this thread? I don't really get it tbh.
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Nov 15, 2006, 11:21 AM // 11:21
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#3
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Krytan Explorer
Join Date: Sep 2005
Guild: Clan W A S D [WASD]
Profession: W/E
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Sounds like a bunch of whining to me. I really don't think it's fair to criticize the people you play with simply becuase they don't want to HA.
Your last sentance confuses me a bit. What does "...even though they grandstand it as such events." mean? And second teir to what? PvE? Another PvP game? If it's the latter, I'm not in a position to comment, as GW was the first game I've ever played competitively.
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Nov 15, 2006, 11:34 AM // 11:34
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#4
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Ascalonian Squire
Join Date: Nov 2006
Location: Australia
Guild: Diabolic Influence [Di]
Profession: N/
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I dont understand this thread. Does it have something to do with comparing the different aspects of the game or are you complaining about something?
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Nov 15, 2006, 10:03 PM // 22:03
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#5
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Frost Gate Guardian
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I think (emphasis on think) that he's saying there's a problem with HA. People don't play it anymore, instead they log off. This is certainly true, albeit rather unremarkable.
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Nov 15, 2006, 11:09 PM // 23:09
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#6
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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HA sucks because sigils are worth 6k now. I bet if they jumped back up to 70k or 100k people would play again.
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Nov 15, 2006, 11:26 PM // 23:26
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#7
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Frost Gate Guardian
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Quote:
Originally Posted by shardfenix
HA sucks because sigils are worth 6k now. I bet if they jumped back up to 70k or 100k people would play again.
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I can't tell if you're trying to be serious.
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Nov 15, 2006, 11:51 PM // 23:51
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#8
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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I would play more if sigils were worth 70k.
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Nov 16, 2006, 12:43 AM // 00:43
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#9
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Banned
Join Date: Jun 2006
Location: Good question
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Quote:
Originally Posted by Bread Fan
I will say it again the PvP community is second tier in Guild Wars even though they grandstand it as such events.
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I guess anet tried and failed with heroes in ha. Although imo its not that bad. And ya alot of people would probably be doin ha if sigils were worth 70k. Somewhat overreacting, you should have just waited it out for a little longer. Seems like they are gonna do something probably nothing dramatic but satisfying for u... i guess.
EDIT - It's not exactly second to pve just think of all the pvp updates and competitions they have.
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Nov 16, 2006, 12:52 AM // 00:52
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#10
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Krytan Explorer
Join Date: Feb 2006
Location: New York
Guild: Vanquishing Memories [VM]
Profession: Mo/Me
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Quote:
Originally Posted by Y O U Lo Se
What's the point of this thread? I don't really get it tbh.
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LOL. I agree comletely its just a bunch of whining. If you dont like PvP or noone you know is playing....heres an idea....PvE. Dee dee dee.
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Nov 16, 2006, 01:06 AM // 01:06
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#11
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Krytan Explorer
Join Date: Jan 2006
Guild: .:Pro Guildhopper:.
Profession: Mo/Me
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hmmm Im willing to bet that this thread will be closed with a simple phrase....
LESS CRYING IS KEY
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Nov 16, 2006, 01:23 AM // 01:23
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#12
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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Quote:
Originally Posted by Thom Bangalter
I would play more if sigils were worth 70k.
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It's never going to happen unless they alter the sigil drop rate significantly. In doing so, you would get sigils less often and hence your earning rate would still be the same. The change from a 10 minute hall of heroes to a 4 minute hall of heroes increased the supply of sigils to the point that you now see them going for 6k. If you are running a holding build and the time you spend getting to halls is nominal compared to the time you spend holding halls, then the change from 10 minutes to 4 minutes actually didn't affect your earning rate either.
The only thing that can increase your earning rate from playing halls is an increase in the demand of sigils. The only ways I see this happening are:
- guilds changing halls more often than previously
- guilds disbanding more often and new guilds forming (i.e. higher guild turnover rate)
So to increase your earnings from HA sigils, you need more guild e-drama.
Edit: Just realized there is one thing that can reduce supply in a way that can actually allow your earnings to go up. If the programming of the game is such that more teams with heroes and henchmen winning halls assign the sigils to the AIs instead of the live player, then the supply can go down in a way that actually increases earnings.
Last edited by Divineshadows; Nov 16, 2006 at 01:31 AM // 01:31..
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Nov 16, 2006, 02:39 AM // 02:39
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#13
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Frost Gate Guardian
Join Date: Dec 2005
Location: Newport Ky
Guild: Order Of Fallen Angels
Profession: Mo/Me
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Whining in the HA thread no you got to be kidding me that is something new :|
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Nov 16, 2006, 02:47 AM // 02:47
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#14
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Lion's Arch Merchant
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Can't see how any of you can say that was whining. Just sick of everyone using the scapegoat that HA is ruined cause of ranking system. I join lower ranked peeps but only if I know them and confident that they can play. But thx for trolling.
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Nov 16, 2006, 03:27 AM // 03:27
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#15
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Frost Gate Guardian
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Quote:
Originally Posted by Thom Bangalter
I would play more if sigils were worth 70k.
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Which entirely misses the point. All this shows is that for great enough reward you're willing to put up with a lot of crap. And how do we know it's crap? Simple, it's no fun on its own UNLESS the reward is there. To claim that "HA sucks because sigils are 6k" is a statement so totally ignorant of basic causal and correlative relationships that I still question whether it was intended sardonically.
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Nov 16, 2006, 06:12 AM // 06:12
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#16
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None More Negative
Join Date: May 2006
Guild: Steel Phoenix [StP]
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There are better threads abbout this issue. This one is prety pointless imo.
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Nov 16, 2006, 09:39 AM // 09:39
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#17
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Quote:
Originally Posted by DIH49
Which entirely misses the point. All this shows is that for great enough reward you're willing to put up with a lot of crap. And how do we know it's crap? Simple, it's no fun on its own UNLESS the reward is there. To claim that "HA sucks because sigils are 6k" is a statement so totally ignorant of basic causal and correlative relationships that I still question whether it was intended sardonically.
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I didn't claim that so you shouldn't quote me. All I know is, I would definetly go there more frequently instead of trying to progress in nightfall with my ele and run flags, and then log off. HA still woudn't be fun if sigils were worth 70k, I'd just be willing to put up with it. Yes, I'm being sardonic. Yes, I'm feeding the trolls.
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Nov 16, 2006, 09:47 AM // 09:47
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#18
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Lion's Arch Merchant
Join Date: Sep 2006
Location: Norway, Oslo
Guild: Glob of Ectospasm
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i dont play HA cuz u need to have rank to get into a party, and i dont wanna grind my points so.. pve for me
rly tried to get into ha but i dont got a r3 or 6 ><
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Nov 16, 2006, 10:33 AM // 10:33
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#19
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Re:tired
Join Date: Nov 2005
Profession: W/
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Less QQ more Pew Pew.
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