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Old Nov 05, 2006, 02:16 PM // 14:16   #1
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Default New Dervish spike i been thinkin bout

ok i been thinkin bout this and i bet loadsa people just guna flame me for spam but i thort it was a good idea...
ok 4 dervishes each carries chilling victory and vital boon
then a monk using vital blessing casts it on all dervishes thats no energy regen... so maybe just use him for low cost spamming of prot skills and use mantra of recall or some thing
anyways the other monk is just whatever seems best for mass healing.
so anyways back to the dervishes they all on high hp now so lets say there D/A using deaths charge then spike with chilling victory (deal X ammount of dammage + X ammount of damage if your hp is higher than target foe) i think its roughly 120 dmg from each dervish that way i think... prob sucks ass but oh well i dno what you guys think maybe its too low damage for a spike im just not much of a PvP player but this had been running thru my head for a while....
tell me what you think..
and if it does work please post back info on how you did lol
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Old Nov 05, 2006, 02:20 PM // 14:20   #2
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oh poop wrong place to post should have been HA builds sorry
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Old Nov 05, 2006, 02:53 PM // 14:53   #3
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I think the damage output for the spikes a little low....
What would your fianl player be? A Paragon support or something? Or maybe another spike dervish

EDIT: I didnt read properly, I think you dont really need the other monk just make the +hp monk bring heal/prot spells...

Last edited by Charqus; Nov 05, 2006 at 02:55 PM // 14:55..
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Old Nov 05, 2006, 03:04 PM // 15:04   #4
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Quote:
Originally Posted by Charqus
I think the damage output for the spikes a little low....
What would your fianl player be? A Paragon support or something? Or maybe another spike dervish

EDIT: I didnt read properly, I think you dont really need the other monk just make the +hp monk bring heal/prot spells...
That monk has 0 energy regen would he cope?
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Old Nov 05, 2006, 03:06 PM // 15:06   #5
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I'm not sure,
If spike works out well you shouldnt really have to worry...
Blessed signet ftw..
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Old Nov 10, 2006, 01:49 AM // 01:49   #6
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dervish mystic sandstorm (that right?) spikes work well...

stack enchantments that deal damage when removed.....
then you shadow step... use mystic sandstorm, 4 dervishes will kill anyone nearby when enchantments are released, the sandstorm does damage for each ench removed and then various enchantments deal damage on their own. try it.
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Old Nov 10, 2006, 02:24 AM // 02:24   #7
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Sounds like when i tried to do a signet of toxic shock spike lol.
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Old Nov 10, 2006, 02:59 AM // 02:59   #8
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sounds pretty dumb to me.
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Old Nov 12, 2006, 01:02 AM // 01:02   #9
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not enough of a spike I think and the whole thing would be screwed over buy a single air spiker blinding the dervs. not enough thought into it. might be a good individual build but its not enough for a team build I think.

glk with it though
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Old Nov 12, 2006, 07:36 AM // 07:36   #10
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Quote:
Originally Posted by Charqus
I'm not sure,
If spike works out well you shouldnt really have to worry...
Blessed signet ftw..
Yes you do actually. It's not like if you're good at spiking you can survive with 1 monk.
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Old Nov 12, 2006, 10:35 PM // 22:35   #11
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ok then sometime i might try that sandstorm thingy thanks for your oppinions even if it was a slagging off
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Old Nov 15, 2006, 07:22 PM // 19:22   #12
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If you didn't mention an elite, Vow of Silence would be a good one to use. It prevents you from casting spells, but you can't be targeted by them. Have your dervishes put that up after their enchants, go in, drop vow of silence, then mystic sandstorm for the spike.

I was trying to think of a build to make the other team totally unable to attack my team, but the closest I could figure was to have a 6 D/Mo team, all with vow of silence and pacifism. Pacifism on the melee, vow to keep the casters off. It wouldn't do much good in HA unless you could do something to protect your ghostly hero though.
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Old Nov 15, 2006, 08:33 PM // 20:33   #13
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its sounds so stupid that it could actually work ;-). Just try it out in HA. Whats the worst thing that can happen, u lose in UW from a hero party?

Let us know how it went if u actually tested the build
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Old Nov 16, 2006, 01:38 PM // 13:38   #14
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Quote:
Originally Posted by Charqus
Blessed signet ftw..
Distracting Shot ftw?
Diversion ftw?

Two very common counters, I don't think this will work, I may be wrong..

Last edited by Program Ftw; Nov 16, 2006 at 01:45 PM // 13:45..
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Old Nov 16, 2006, 06:36 PM // 18:36   #15
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This spike would be extremely easy to prot against (assuming you had a real prot monk, and not Dunkoro). It would be like protting against the old adrenaline spikes, only with 4 people running at the target instead of 1 or 2. Cake.
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Old Nov 16, 2006, 06:41 PM // 18:41   #16
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Heh ya four targets running at one of your teammates is just a little to obvious. Reminds me of last night with our smurf guild. Had a team with 7 iway warriors and a tainter. Funny as hell watching them all run at the same target they actually killed me once when I was laughing so hard and not kiting. They also catapulted their teammates....hahahaha
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Old Nov 18, 2006, 02:07 AM // 02:07   #17
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Quote:
Originally Posted by Bread Fan
Heh ya four targets running at one of your teammates is just a little to obvious. Reminds me of last night with our smurf guild. Had a team with 7 iway warriors and a tainter. Funny as hell watching them all run at the same target they actually killed me once when I was laughing so hard and not kiting. They also catapulted their teammates....hahahaha
Omg big idea in my head ... WHAT ABOUT 4 dervs ... with SHADOW PRISM

lol j/k this build needs work, good concept though
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