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Old Nov 18, 2006, 04:01 AM // 04:01   #1
Frost Gate Guardian
 
Join Date: Apr 2006
Location: Florida
Guild: Save The Dolyak [NUKE]
Profession: W/R
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Default SS Nuke

http://gwshack.us/53f1d

The only thing I am really thinking about chaning is the Arcane Echo because of the update to SS it's not needed as much .. anyway give me some feedback on the whole build please.
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Old Nov 18, 2006, 04:15 AM // 04:15   #2
Frost Gate Guardian
 
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Join Date: Feb 2005
Location: Canada, Ottawa
Profession: Mo/
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heh? you seem to be under the impression that SS is some sort of direct-damage spike skill... when it's really just a hex that deals damage when you attack or use a skill.

so, with that in mind, i shall first assume that each necro is "spiking" a differant target.

what's to stop the target(s) from just... not attacking? SS is a great skill, but without a cover hex it's gonna get popped right off. Not much is gonna get done unless every single target attacks through it until dead and nobody decided to remove it.

Without ss your build looks kinda like OG bspike. but i fail too see how ss fits into that scheme.

and i can't resist: a bonder with symbiosis, that is classic.


so overall, i think it's an interesting idea attempting a mass sort of ss build, it would require additional hexes to operate properly, and each ss would have to land on differant targets. A spike would just not be the way to go.
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Old Nov 18, 2006, 05:13 AM // 05:13   #3
Frost Gate Guardian
 
Join Date: Apr 2006
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Guild: Save The Dolyak [NUKE]
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It's not a spike lol. At the bottom I stated that each nukers puts SS on 2 different opponents, and they all are assigned their 2 so no SS's are put on top of each other. And yes I do know that SS only damages when they attack which would keep them from killing theselves by just stopping and healing up. But that is why the OP and VS is there for the additional flat out damage. And although I have no cover hexes there is almost no teams that have more than two hex removals in a time that consists about the same as SS.

And yes the symbiosis bonder is priceless
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Old Nov 18, 2006, 07:06 AM // 07:06   #4
Lion's Arch Merchant
 
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Join Date: Aug 2005
Profession: W/E
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Why bip and blood rt X_X?
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Old Nov 18, 2006, 09:10 AM // 09:10   #5
Ascalonian Squire
 
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Join Date: Nov 2006
Location: Australia
Guild: Diabolic Influence [Di]
Profession: N/
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Have you tried this build??? If so im really curious to see how it worked. From just looking at it id say it probably wont get past underworld. Although if u managed to get to an alter match ud have enough heal to keep the ghost up aswell as enough anti-physical damage to keep your monks from stressing too much.

If your really into this type of stuff (curses, spikes blah) try to think up a new FoC spike thatll work in the 6v6. Thatd be fun to watch fo sho.
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