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Old Oct 31, 2006, 04:19 AM // 04:19   #61
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Quote:
Originally Posted by Legendary Shiz
haha, am I the only one who found that last part insanely funny?
If you're talking about spamming HP, then yes, you are the only one.

E/Mo with HP, kthnxbi.
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Old Oct 31, 2006, 04:59 AM // 04:59   #62
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Anyone that is reasonably good at the game can be a god of a monk in Randoms.

Team arena monking is more difficult in my opinion because you generally have less defensive characters running around to help you out, and you're responsible for healing your entire team.

HA monking is fairly easy on annihilation maps because you have another monk helping you. On altar maps when you've capped the difficulty level is raised quite a bit.

and I spam heal party. You should see my right index finger. It's like a gargoyle's. Prodigy+HP is heaven.
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Old Oct 31, 2006, 08:09 AM // 08:09   #63
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Quote:
Originally Posted by bhavv
Glimmering light - low cost, low cast time, low recharde. Virtually immposible to interupt and with chanelling you can spam it all day.
Don't be so sure because there are heroes and ghostly who are better than avarage interrupter and they can interrupt it.
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Old Oct 31, 2006, 11:56 AM // 11:56   #64
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Originally Posted by Mental Leteci
Don't be so sure because there are heroes and ghostly who are better than avarage interrupter and they can interrupt it.
zomg he knows of course...

Remember he is the rank 6 that won HoH for the first time the other day with a hench/hero party, and he kindly told us his uber pwning build consisted of searing flames. He has gotten 100 fame from it and got booted from halls cuz of an update...
Posting about ur leetness on 4 thread ftw...
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Old Nov 04, 2006, 08:08 PM // 20:08   #65
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So...with the 100% searing flames metagame, what's the best monk backline?

My guild is currenyl running standard RC prot+GoL

Well RC prot is offcourse required, but what about GoL, at high pressure, which is the case if the SF is a good party, even heroway SF, tham you're out on energy pretty quick.

Wouldn't it be better to change GoL with light of deliverance? Because you will be needing GoL on most of the party a lot of the time, single heals with RoF.

Or perhaps 2 rc monks, both with extinguish? Only you would lack infuse.

Your thoughts?
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Old Nov 05, 2006, 02:09 AM // 02:09   #66
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Quote:
Originally Posted by bhavv
Glimmering light - low cost, low cast time, low recharde. Virtually immposible to interupt and with chanelling you can spam it all day.
It's a 1/4 second cast orison. I'm honestly missing the point of this skill. Orison is trash, you just use it because it's the baseline and it has no drawbacks at all. It's a flat heal, no strings attached. I don't see why you would ever want to burn your elite taking it down to 1/4 second cast. If you need that reaction time get infuse IMO.

Quote:
Originally Posted by bhavv
Zealots Benediction - Firstly I dont understand why this skill is in prot prayers, but it is essentially a WoH which heals for the full amount (up to 190), and returns the 10 energy cost of the skill if used on a target under 50% health. Very very nice for energy management.
It's in prot to add diversity to that line and healing didn't need another packet heal with minor variation. It's... ok. It's extremely situational, it can win you games against degen teams (free heals under 50% woot) but there are other games when you'll never see the energy return from it at all.
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Old Nov 05, 2006, 03:00 AM // 03:00   #67
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Well, I'm not going to comment on any monk builds here but i will comment on the people who think monking is easy.

Theses are generally the people who think they play every character in the game like a god, but in truth they are, at best, mediocre.

I had a period of time that I said, I can play anything just tell me what it was. Then, I was recruited to a pretty good guild as a full-time monk. I soon realized why everyone in the guild stuck to the same 1-2 classes. Because by playing them all the time you know them better and know how to react to every situation quickly, and efficiently.

To say monking is an easy task, all u do is make red bars go up is completely obsurd. All the reasons of why have been stated (watching battlefield, managing energy etc...).

However, I have to say that saying monk is the hardest class is also quite obsurd. Every class can be the hardest class if you need to perform at a top 20 guild level. Not because of the skill bar, but because every class must react to different situations differently and not being familiar with that class makes it quite difficult to play well.

All in all, I moved away from the monking, because i found it frustrating when people died and in turn felt it was my fault, and moved to the warrior. I take much more enjoyment pressuring enemy casters and killing things, then being responsible for catching spikes etc.

One final comment, since i played all the classes for awhile, i did at least get a feel for the strengths and weaknesses of each class, which is a huge benefit (esp being a warrior). It allows you to more easily spot the teams weakness and capitalize on it, which could make or break any match at any time.
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Old Nov 05, 2006, 03:45 AM // 03:45   #68
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Quote:
Originally Posted by Bacon Goes Monk
If you're talking about spamming HP, then yes, you are the only one.

E/Mo with HP, kthnxbi.
I'm not sure iwhere you're going with this. I knew what he was talking about, I know its a very common thing, if you've ever gvged you know about hp spamming. Shoot, you could have even learned that from HA.

It was funny the way he said it, or maybe just the way I read it. It wasn't funny because I didn't understand it.
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Old Nov 05, 2006, 12:04 PM // 12:04   #69
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Commonow

Do you actually encounter people who blame you for letting them die? Funny, I never get those people, they only criticise me if I'm doing a bad job.

But anyway, why do monk people always have to cry about how bad it is for them? Honestly, monking isn't extremely hard in comparison to other classes: e-management etc. you ahve to do that in other classes as well.

Anyway, anyone have any thoughts on the monk backline question I asked?
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Old Nov 05, 2006, 12:28 PM // 12:28   #70
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Quote:
Originally Posted by hyro yamaguchi

Anyway, anyone have any thoughts on the monk backline question I asked?
RC was a key skill with all the poison/melandrus builds b4 the uber nerf of HA. Now with all the DPS and spike happy builds, go with as much prot as possible. prot spirit, spirit bond, shield of absorbtion.
Basically before halls turned into a huge hero-fest, you could run whatever worked with your build. My guild ran an RC boon and a spellbreaker protter simply because we had 2 E/mos both spamming blinds, heal parties, extinguishes, seeds, and a warder. You can afford 2 run utility on an elite monk slot if your team build can keep u alive and spellbreaker was absolutely brilliant on altar maps (especially when combined with 2 blinding flashes).
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Old Nov 08, 2006, 09:02 AM // 09:02   #71
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Ok; yesterday, this guy calls me a n00b and kicks me out of his team for not having healing whisper, and choosing a 20% recharge mod over a +5 energy mod.

Question: Am I a n00b because of this?
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Old Nov 08, 2006, 12:04 PM // 12:04   #72
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Quote:
Originally Posted by hyro yamaguchi
Ok; yesterday, this guy calls me a n00b and kicks me out of his team for not having healing whisper, and choosing a 20% recharge mod over a +5 energy mod.

Question: Am I a n00b because of this?
No, you are a n00b for pugging :P
Of course you arent a noob for this. The players make a much bigger difference than the actual skills they take. Will you believe that I was playing with a monk that effectively ran healing breeze, and the second was running shielding hands in HA.
just about anything goes as long as u know your limitations really.

Last edited by Lord Mendes; Nov 08, 2006 at 12:06 PM // 12:06..
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Old Nov 08, 2006, 02:00 PM // 14:00   #73
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Quote:
Originally Posted by Lord Mendes
No, you are a n00b for pugging :P
Of course you arent a noob for this. The players make a much bigger difference than the actual skills they take. Will you believe that I was playing with a monk that effectively ran healing breeze, and the second was running shielding hands in HA.
just about anything goes as long as u know your limitations really.
haha I'll always love that hb monk.

And Hyro, no that doesn't make you a noob. To be honest, if at all possible you should have three weapon sets. A low energy set for edenial, a normal set (recharges and such), and a high energy set.

For me personally though, when I monk (which isn't overly often) I will bring the 20% recharges as well. But I'll always bring a high energy set as well.
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Old Nov 14, 2006, 08:02 PM // 20:02   #74
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wow this thread turned useful again. cheers to like shiz hyro mendes martialis and comon (et al) for throwin down some useful info, and to all the rageful 14 yr olds for leaving

also agreeing with bhav NF has a good chance of changing the rather homogeneous face of HA monk builds. i've had trouble getting rc prot to work for me consistently, maybe that's the nature of running it in disorganized teams or maybe i need more zen, but either way it seems to suck too much nrg and doesn't do enough against degen and the inundation of ele builds that HA is suffering from atm.

but you know now that i think i have a kind of a baseline handle on HA monking it's becoming pretty clear that the key to being a good monk starts with finding a decent goddamn team cos a good 80% of all damage your team takes can be prevented by disrupting spikes n enemy healers so the dps goes down sooner. if your team can't do that having jesus on your skill bar won't help you.
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Old Nov 14, 2006, 10:35 PM // 22:35   #75
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I play monk in tombs, because I hate waiting, and I also like having alot of control.

I HA-ed yesterday with my guild, and we ran a WoH/ZB combo. I was the ZB, and I must say the I love it. Using it in HA makes me want to throw RC in the trash.
(not that RC is bad, please don`t flame me :P)

I can`t remember how many times I saved the hero with this amazing spell.
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Old Nov 14, 2006, 10:45 PM // 22:45   #76
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Quote:
Originally Posted by zwitterion
but you know now that i think i have a kind of a baseline handle on HA monking it's becoming pretty clear that the key to being a good monk starts with finding a decent goddamn team cos a good 80% of all damage your team takes can be prevented by disrupting spikes n enemy healers so the dps goes down sooner. if your team can't do that having jesus on your skill bar won't help you.
You just need more Jesus. Try to echo Jesus or spam Jesus under QZ.
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Old Nov 14, 2006, 11:12 PM // 23:12   #77
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Quote:
Originally Posted by Alleji
You just need more Jesus. Try to echo Jesus or spam Jesus under QZ.
Jesus is Elite. You can only Arcane Echo Jesus, or Arcane Mimicry Jesus.
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Old Nov 14, 2006, 11:21 PM // 23:21   #78
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Quote:
Originally Posted by Zui
Jesus is Elite. You can only Arcane Echo Jesus, or Arcane Mimicry Jesus.
This is getting really stupid, really fast.
Jesus = pargon.

Last edited by skillsbas8; Nov 14, 2006 at 11:24 PM // 23:24..
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Old Nov 22, 2006, 07:05 AM // 07:05   #79
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Divert hexes + Healer boon > every elite mentioned
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Old Nov 22, 2006, 11:38 AM // 11:38   #80
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Quote:
Originally Posted by DC_Ross_Dark
Divert hexes + Healer boon > every elite mentioned
/agree
Divert Hexes and RC counter most builds.. but iv found that it doesnt pack enough of a heal since both are mainly protection based (besides GoH) But if ur packing a secondary healer (E/Mo(Heal Party, HS), Paragon (no comment ffs) or N/Mo (HH, HS) a DH and RC are the most effective overall imho.
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