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Old Nov 18, 2006, 07:07 PM // 19:07   #1
Ascalonian Squire
 
Join Date: Nov 2005
Guild: total equilibrium of telenet
Profession: R/Me
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Default Ha dervish spike

this is the build that we use in our guild sometimes when we play HA:

4 D/X with:
chilling victory
eremit's attack
lyssa's assault
victorious sweep
hearth of fury
avatar of melandru
faithfull intervention
ress signet

16 scyte
13 mystimism
armor + energy
zealous scyte

2 monks, 1 monk/para. (we usually go 1 RC and 1 woh, but our last time we tried the paragon and it worked good too)

Melandru will protect you from blind, SF.. and gives you 200 hp bonus wich helps alot. We first played with baltazar, and we noticed melandru is much easier to play with, maybe you could use 1 guy with balthazar to run relics, personal favor

The damage this build pulls of suprised me when we first played it, if all 4 dervish attack the same target, it's dead. I never thought Dervish were that good damage dealers.(pvp weekend doesn't count )

any suggestions are always welcome, try this build, you might like it
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Old Nov 18, 2006, 07:10 PM // 19:10   #2
Lion's Arch Merchant
 
Join Date: Nov 2005
Location: Maguuma Stade
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Why is it that the dervish spikers seem to miss the builds forum?

And my comment to this would be the same as the other dervish spike about 4 threads down.

http://www.guildwarsguru.com/forum/s...php?t=10072325
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Old Nov 18, 2006, 07:15 PM // 19:15   #3
Ascalonian Squire
 
Join Date: Nov 2005
Guild: total equilibrium of telenet
Profession: R/Me
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yeah sorry, I posted this and then I saw the build forum
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Old Nov 18, 2006, 07:19 PM // 19:19   #4
Lion's Arch Merchant
 
Join Date: May 2006
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Avatar of melandru... Go Grenth. Avatar of Grenth is so stupidly overpowered that its not even funny.
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Old Nov 24, 2006, 04:14 AM // 04:14   #5
Ascalonian Squire
 
Join Date: Feb 2006
Guild: Why do we lag [DLup]
Profession: Mo/
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i think melee spikes wouldnt work just because a good infuser could see where they are rushing up on toand just infuse him as soon as it hits. and you have to line up and not have distance difference in order to makeit a spike.
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Old Nov 24, 2006, 05:08 AM // 05:08   #6
Desert Nomad
 
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Join Date: Apr 2006
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lol, not even one grenths? keke, at least have one or two grenths.
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Old Nov 25, 2006, 05:26 PM // 17:26   #7
Forge Runner
 
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Join Date: Jul 2006
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But with Grenth's you no longer have the guaranteed triggering of CF. On the other hand, it's like OoA without health sacrifice...I think you can afford having one with grenth. Just give him all minors and let him spike 1/8 second or so after the others
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Old Nov 25, 2006, 06:30 PM // 18:30   #8
Lion's Arch Merchant
 
Join Date: May 2006
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No wearying strike makes me sad.

[skill]Wearying Strike[/skill]
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