Dec 01, 2006, 05:57 PM // 17:57
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#21
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Forge Runner
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4 skills on your paragon got a nerf, so GG on that
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Dec 02, 2006, 04:50 AM // 04:50
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#22
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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I made alot of changes.
- I switched out the YAA for a 2nd Dervish
- Took out the Eles for a Crip Shot and a Tainted
What do you guys think?
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Dec 02, 2006, 08:36 AM // 08:36
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#23
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Forge Runner
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I think you need to take out watch yourself on the Paragon. It's 6 seconds of +8 armor at 3 tactics. (the paragon says 3 healing prayers but...)
Is the cripshot meant to gank? looks like it. I don't really see the use of Judge's Insight. I think those attribute points would be better invested in Soul Reaping/Protection Prayers
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Dec 02, 2006, 03:58 PM // 15:58
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#24
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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I was planning on using Judges Insight to buff the Dervishes so they could do nice damage. I thought about putting Scourge Healing in, but I thought he might have energy troubles.
I did give the Crip Shot some ganking skills. I think it would be good, because he can handle gankers, or gank if need be.
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Dec 02, 2006, 04:07 PM // 16:07
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#25
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Forge Runner
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I'd suggest using something like cripshot, dshot, savage, mending touch, apply, natural stride, troll, res on the cripshot. I just feel that that's a much better build for dealing with splits and more versatile all around.
Your current build would just be too screwed over by a E/A ganker with bflash or a YAAhoo just because of no condition removal.
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Dec 10, 2006, 07:28 PM // 19:28
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#26
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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Ok, I have changed the build.....alot
Anyways, I was not sure I should make a new thread entirely, or just post it here. I guess I`ll post it here.
http://gwshack.us/5fec7
It is now a pressure build I think it is pretty obvious how its played. The RaOs get on a target and apply pressure, and get help from the Water Ele, through snares. The Mesmer shuts down a monk, and the taint provides Wards, disease, energy and corpse control through Consume.
I got the backline from J.R`s post. I think it is good.
Last edited by Dodo The Extinct; Dec 10, 2006 at 07:49 PM // 19:49..
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Dec 10, 2006, 07:45 PM // 19:45
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#27
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Forge Runner
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Take out Orison and Words on the second monk for Gift and Signet of Devotion imo. Now that you've got a snarer at the stand, you might as well take out DF on the runner again.
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Dec 10, 2006, 07:58 PM // 19:58
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#28
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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Wow, quick reply
Anyways, I think having Orison and Words is pretty good. Gift is nice, but having Words and Orison allow for a more constant flow of healing.
But I do agree with you about taking out DF. But, I`m kinda dumbstuck about what I should fill it with. What do you suggest?
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Dec 10, 2006, 08:47 PM // 20:47
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#29
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Forge Runner
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I was going to say infuse, but then I saw you already have it on the Glimmer monk. Mending Touch would be an exellent choice to help with gankers.
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Dec 11, 2006, 02:40 AM // 02:40
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#30
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Banned
Join Date: Oct 2006
Profession: Me/Mo
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wait two shield of absorption...why dont u drop the one on the glimmer of light and put in SB... and is gw shack stuffing up but does it say mo/a with hex breaker....
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Dec 11, 2006, 02:41 AM // 02:41
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#31
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by bluechestdude
wait two shield of absorption...why dont u drop the one on the glimmer of light and put in SB... and is gw shack stuffing up but does it say mo/a with hex breaker....
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You can never have too many copies of Shield of Absorption.
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Dec 11, 2006, 07:30 AM // 07:30
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#32
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Forge Runner
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Quote:
Originally Posted by JR-
You can never have too many copies of Shield of Absorption.
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QFT. if SoA was elite, I'd probably still stick it on both monks.
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Dec 11, 2006, 08:12 AM // 08:12
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#33
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Jungle Guide
Join Date: May 2006
Location: Los Angeles
Guild: Black Rose Gaming [BR]
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Quote:
Originally Posted by Dodo The Extinct
Anyways, I think having Orison and Words is pretty good. Gift is nice, but having Words and Orison allow for a more constant flow of healing.
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~Z
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