Nov 04, 2006, 01:20 AM // 01:20
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#2
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Hi Tech Nednecks [HTR]
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They might change rampage tho
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Nov 04, 2006, 02:10 AM // 02:10
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#3
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Forge Runner
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Don't make either, just use PvP characters.
Unless you're talking about unlocks... then w/e.
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Nov 04, 2006, 02:25 AM // 02:25
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#4
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Banned
Join Date: Mar 2006
Profession: W/E
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Quote:
Originally Posted by BanaXX
Hello,
During the past few days, i have realized that i have not seen many warriors around. Other than Iwayers.
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Iwayers, wtf are you talking about. I haven't seen iway more than once or twice since 6v6.
Quote:
Originally Posted by BanaXX
Now im having trouble if i should create a pve ranger or a pve warrior.
Could someone help me answer my qusetion if bunny thumpers and dervish might take over the melee power?
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Neither, pve chars no longer have any advantage of pvp chars. It's a waste of time and money.
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Nov 04, 2006, 08:06 AM // 08:06
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#5
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Why would you run a warrior? Spears do more damage than swords and axes but have the same speed, and dervish do WAY more damage with scythes. There really is no reason to play a warrior anymore.
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Nov 04, 2006, 08:32 AM // 08:32
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#6
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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Warriors only have a few things over Rampage thumpers at the moment, and most of them don't apply to HA. Nobody cares how well you can split or take spikes to the face in an arena where all the fights are 6v6 and pressure is typically stronger than spike. At the moment, I can't think of any HA builds where I would take a warrior over a thumper.
When/if Rampage As One is made less retarded, warriors should be back in force. Dervishes are competition (especially on a crowded altar), but I'd prefer to use them in tandem with warriors, rather than dropping all my warriors for dervishes.. Avatar of Grenth is an especially powerful HA skill for killing the ghostly and training monks, and I expect it to see more use once it becomes possible for something besides a Rampage Thumper to dominate the DPS scene.
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Nov 05, 2006, 03:11 AM // 03:11
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#7
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Krytan Explorer
Join Date: Apr 2006
Guild: I dont like guilds...
Profession: Mo/E
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Hm no its not because of the dervish I havent seen many of those in HA at all. And I doubt a paragon could out-dmg a warrior. I do think Rampage As One is overpowered, I dont know why they even made such a skill, its like perfect for thumpers.
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Nov 05, 2006, 03:35 AM // 03:35
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#8
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Academy Page
Join Date: Jan 2006
Guild: I Immortal Kings I [ImK]
Profession: Mo/Me
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I call it Rape as One and I expect to see it nerfed within the next week or so. Pretty much constant speed and attack buff? Wow ... Anet really missed something there.
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Nov 05, 2006, 03:40 AM // 03:40
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#9
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Desert Nomad
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I think they thought it would even out because of the 25 energy cost. Which would have been true if it weren't for the rangers PRIMARY attribute LoL.
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Nov 06, 2006, 03:47 AM // 03:47
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#10
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Banned
Join Date: Mar 2006
Profession: W/E
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Quote:
Originally Posted by ZiegDivine
I expect to see it nerfed within the next week or so.
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Lol, there are only rare cases when A-net nerfs something promptly. (Sand Shards, Signet of Might, etc.) Plan on Rampage as One and Searing Flames getting nerfed at the next mass skill update.
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Nov 06, 2006, 04:07 AM // 04:07
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#11
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Wilds Pathfinder
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
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On the subject of why Rampage As One was created...
The enemies that carry the skill are axe-wielding beastmaster rangers. I swear, Anet DESIGNED this skill for Thumpers!
But yeah, Warriors aren't doing all that well at the moment in HA, since they're being outdamaged by RaO thumpers.
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Nov 06, 2006, 07:45 AM // 07:45
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#12
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Krytan Explorer
Join Date: Dec 2005
Location: Belgium
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i'm sure Anet will know this as well (sooner or later) and balance it out so that warriors come back in the game.
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Nov 06, 2006, 04:53 PM // 16:53
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#13
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Wilds Pathfinder
Join Date: Sep 2005
Guild: Pwn Appetit [NJoy]
Profession: W/
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I think Anet new exactly what they were doing to the warrior class before they ever released nightfall. Thats why they made the Warrior Primeval Armor, because it truly makes your warrior a Dinosaur.
I still run warriors even though its a losing tactic just for the novelty of it.
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Nov 08, 2006, 01:04 AM // 01:04
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#14
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Frost Gate Guardian
Join Date: Jul 2006
Location: Republic of Ireland
Profession: W/
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well anytime i go there to run my KD Hammer build it takes ages 2 get a party so i cant be bothered waiting anymore :S
and the warrior will never be replaced
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Nov 08, 2006, 04:31 AM // 04:31
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#15
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Lion's Arch Merchant
Join Date: Oct 2005
Location: San Francisco
Profession: W/Mo
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Ok, well Rampage as One just got a nerf. And as for creating a character (assuming you're talking about unlocks and don't want a PvP char), Warriors still have better spiking capability and armor, so I doubt they'll be useless any time soon.
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Nov 08, 2006, 04:42 AM // 04:42
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#16
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Forge Runner
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Rampage as One didn't get a nerf, it got fixed. As in, it's still just as good with it's pressure, you just need your pet alive to activate it, how it should have been in the first place.
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Nov 08, 2006, 04:49 AM // 04:49
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#17
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Krytan Explorer
Join Date: Oct 2005
Location: Texas
Guild: Brewed to Perfection [BtP]
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O, I dunno, there was a team in HA yesterday from like 3 to 9ish 10ish? I heard they won about 67-70 something matches in HA. They had a W/E. Granted, that W/E was using Ward of Stabiltiy and Ward against Melee, but still. Warrior wasn't extinct...
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Nov 17, 2006, 03:52 AM // 03:52
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#18
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Frost Gate Guardian
Join Date: Dec 2005
Location: A very large, cozy virtual world.
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Hammer warriors work well, but I will admit that grenth dervish are very effective. I like running them in combination, and they do seem to work nicely together. Warrior's aren't dead per say. In my opinion, players may have "realized" that 2 warrior teams might not be as effective as a mixed group.
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Nov 17, 2006, 06:35 AM // 06:35
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#19
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Academy Page
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The only advantage warriors have over bunnies and dervishes is that the can take a lot more hits. But since no one is so stupid to attack the mellee chars first this is useless in HA.
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Nov 17, 2006, 02:46 PM // 14:46
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#20
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Krytan Explorer
Join Date: Nov 2005
Location: Liverpool
Profession: Mo/
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Quote:
Originally Posted by shardfenix
Why would you run a warrior? Spears do more damage than swords and axes but have the same speed,
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No they dont. The spear attack rate is 1.5s and the sword and axe attack rate is 1.33s.
Paragons also have a major weakness in that shields up is a perfect counter whereas warriors dont have such a generalised counter skill that is as good.
At the moment you run a paragon for a broken skill called energising finale.
Quote:
Originally Posted by shardfenix
and dervish do WAY more damage with scythes. There really is no reason to play a warrior anymore.
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Please dont just post unsubstantiated rubbish.
Joe
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