View Poll Results: Keep 6v6 or revert back to 8v8
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Keep it 6v6
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217 |
28.48% |
Go back to 8v8
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545 |
71.52% |
Dec 31, 2006, 10:15 PM // 22:15
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#121
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Academy Page
Join Date: Dec 2006
Location: England
Profession: W/
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i voted to bring back 8v8. i used to play HA all the time but since update to 6v6 i have stoped and started to drift back to PvE.
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Dec 31, 2006, 10:15 PM // 22:15
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#122
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Banned
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Quote:
Originally Posted by lishi
so far anet never rerolled a change.
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coz flip flopping is bad for the reputation and may cause players to make ridiculous requests .("unnerf vim, spirit spam, iway, smite, airspike, e-denial, pve farming builds. roll back the nerfs! bring back my fun!". hello, domino effect.)
Last edited by tomcruisejr; Dec 31, 2006 at 10:25 PM // 22:25..
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Dec 31, 2006, 10:43 PM // 22:43
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#123
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Banned
Join Date: Mar 2006
Profession: W/E
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Quote:
Originally Posted by tomcruisejr
coz flip flopping is bad for the reputation and may cause players to make ridiculous requests .("unnerf vim, spirit spam, iway, smite, airspike, e-denial, pve farming builds. roll back the nerfs! bring back my fun!". hello, domino effect.)
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Or maybe there hasn't been anything deserving of "rerolling a change" other than maybe, maybe boon prots (even then we got Blight's right after so it was no big deal).
Anyways 8v8 all the way, I'll openly accept iway, bspike, rspike, foc...anything is better than this spirit spam bullshit infesting HA. It's no fun when a spirit is not allowing you to stand up.
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Dec 31, 2006, 11:12 PM // 23:12
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#124
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Banned
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Quote:
Originally Posted by Teh Mighty Warrior
Or maybe there hasn't been anything deserving of "rerolling a change" other than maybe, maybe boon prots (even then we got Blight's right after so it was no big deal).
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HA deserves to be rerolled to 8vs8 for the sake of fun. right.
idk man, but i predict something like a pver wanting to roll back the prices of Superior Absorption rune to 100k coz getting lots of money is fun.
sounds idiotic but i hope you see my point.
Last edited by tomcruisejr; Dec 31, 2006 at 11:14 PM // 23:14..
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Dec 31, 2006, 11:17 PM // 23:17
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#125
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Jungle Guide
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One major difference scout. Decreasing superior absorption costs and things like that never cost them players. Nerfing builds like vim and iway cost them very few. Changing it to 6v6 cost them hundreds, if not thousands. Also, a lot of those people sold their account on ebay, meaning if they wanna get back in the game... gotta rebuy all the games... more cash for anet.
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Dec 31, 2006, 11:17 PM // 23:17
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#126
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Krytan Explorer
Join Date: Sep 2005
Guild: Clan W A S D [WASD]
Profession: W/E
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IMO HA has bigger problems to worry about before we can really discuss the number of people per team.
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Jan 01, 2007, 12:17 AM // 00:17
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#127
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Ego Trip From Rank [ZERO]
Profession: P/
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Quote:
Originally Posted by Nurse With Wound
compare the number of HA disctrics before and after the change, and last see the poll.
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Surprisingly equal.
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Jan 01, 2007, 03:03 AM // 03:03
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#128
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Academy Page
Join Date: Jul 2006
Guild: Error Seven Opperators [Call]
Profession: Mo/
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Quote:
Originally Posted by Saphatorael
I wouldn't mind a return to 8v8... but then again, if it means the return of iway, bloodspike, and probably even Searing Flames revisited... nah.
Perhaps revert it to 8v8 for one 'fun' weekend (NO double fame this time), and then let ANet decide?
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You had a problem beating IWAY and b-spike? I didnt, I just got bored of fighting the same build over and over and over and over again, but now with NF, I think 8v8 wouldnt just rely on IWAY, because of the amount of class diversity and skill selection. We would see the return of some modified FoTM's, but FoTM's are forming in HA N/Rt and N/mo anyone? lol Holding build prevelence mostly
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Jan 01, 2007, 03:23 AM // 03:23
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#129
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Banned
Join Date: Aug 2005
Guild: Quality Control [QuCo]
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Quote:
Originally Posted by thunderpower
6v6 is more versatile.
With 8v8 you have more gimmick builds.
Iway wont come back, the new iway or whatever it's called would probably pawn the old iway, even in 6v8, so GG.
If HA goes back to 8v8 i will uninstall gw again. Maybe if they change the maps in tombs, and also chage the objectives on the maps I will consider playing the game.
The old 8v8 is much to boring after a while.
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ur pretty much the stupidest player I think ive ever seen lol
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Jan 01, 2007, 03:37 AM // 03:37
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#130
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Banned
Join Date: Aug 2005
Guild: Quality Control [QuCo]
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If Anet decides to bring 8v8 back, which I'm sure they will considering the massive landslide victory this poll is turning out to be, they should put back in Burial Mounds.
Yes of course there are going to builds that are going to be back like IWAY, Rspike, and Blood Spike. But there are going to be new builds because ANET never gave the community the chance to form new builds with 8v8 in HA. As most of us know HA [Tombs] is completely different from GvG and what you are doing and how you are going to win. But the good thing about bringing it back to 8v8 is that those builds are going to be back of course, but there are going to be so many counters for those builds and all of the current 6v6 builds that it will be more balanced out and more fun.
You cant do anything in 6v6 because you cant counter all the builds that are currently played in HA because they are all so different honestly
Playing 6v6 vs SOMW : You are basically RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed unless you have NR a Mesmer or a Necro with gaze of contempt
Playing 8v8 vs SOMW : You could have a necro with Rend Enchantments and Profane and Gaze of Contempt for constantly enchantment removal not to mention putting on putrid . consume . necrotic transversal for playing vs Jagged Bones
Playing 6v6 vs Searing Flames : The monks are required to bring Mantra of Flame and really it RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed over a lot of teams because a lot of teams couldnt have enough defense to counter it while having enough offense to take out a real team
Playing 8v8 vs Searing Flames : You have 3 monk backline all the time which means that there are more constant heals giving ur team the advantage .. you could even throw in a martyr or a mesmer with diversion and spam iton the SF players
Playing 6v6 vs Jagged Bones : You basically have to have a divert hexes in order to win but then you are RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed by teams that have a ton of condition spreading
Playing 8v8 vs Jagged Bones : Make a NR Tranq build, divert hexes and rc in same team, necro with corpse control
Playing 6v6 vs Spirit Spam : You have to have someone wasting their entire time on the spirits basically because with those up they have a lot of defense to their build .. or have a mesmer interrupting the spirit spammer which no1 brings
Playing 8v8 vs Spirit Spam : You have a PD Mesmer on the spirit spammer and then the mesmer can also have Unnatural Signet or Spirtual Pain
I mean there are just so many counters for the HA builds for 6v6 when they go into 8v8 its ridiculous
And then because of the newly added NightFall skills there are going to be a lot of counters for the builds of 8v8 in the past [ which should be back if they start out 8v8 again ] ..
Anyway my opinion on HA is that it is a much more versatile environment and you always have possibilities unlike 6v6
6v6 killed HA because of the Heros that were in peoples teams when 6v6 first came out .. and rank no longer meant anything
Anet please try to listen to the poll results showing the community clearly wanting 8v8 back
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Jan 01, 2007, 12:06 PM // 12:06
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#131
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Academy Page
Join Date: Dec 2005
Location: France
Profession: Me/
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Voted 8vs8 of course, anyone interested by HA and with a brain would do that, if Anet doesn't bring back 8v8, I'll stop HA definitely.
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Jan 01, 2007, 02:20 PM // 14:20
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#132
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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Voted 8v8, just to spark people back into it...
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Jan 01, 2007, 03:13 PM // 15:13
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#133
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Krytan Explorer
Join Date: Aug 2005
Location: My Chair
Profession: P/W
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i think they just made it 6v6 cus all the gvger's and pver's came to heroes ascent at the double fame event but they just came for the fame
and i dont think most pvp'ers go to forums so if anet really wanted to find out they should make like a ingame voting box in heroes ascent
also compare 6v6 to when it was 8v8 now theres 3 internationals maximum or 2 there use to be lots
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Jan 01, 2007, 05:33 PM // 17:33
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#134
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Ascalonian Squire
Join Date: Nov 2006
Location: Hong Kong
Guild: I Seek Guild H K [香港]
Profession: E/D
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Aw, there isn't 1 on 1!
VIMWAY and IWAY plus [MATH] died when it changed to 6 vs 6. They will get "ressurected" if they change it back to 8 vs 8. Also, a lot of other builds and guilds couldn't win because of the 6 vs. 6 changes. So... they should make it back to 8 vs. 8.
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Jan 01, 2007, 05:42 PM // 17:42
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#135
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Krytan Explorer
Join Date: Apr 2006
Guild: Rurik Drops The [sOap]
Profession: Me/N
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Quote:
Originally Posted by Khift
Surprisingly equal.
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Stop saying things like that. Totally false. There was never less than 6 districts in HA before the change (prime time of course). Now there's maximum 3.
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Jan 01, 2007, 07:44 PM // 19:44
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#136
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Desert Nomad
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Leteci is right, I was just on and there was only three int districts. And 5 minutes before that there was only 2.
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Jan 01, 2007, 07:48 PM // 19:48
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#137
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Krytan Explorer
Join Date: Jun 2006
Location: UK, Scotland
Guild: Il Guild Name Il
Profession: W/
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I vot|ed to bring back 8v8 obviously.... but i do enjoy ex-iwayers trying to play builds like Zergway in heroes Ascent. Its nice to laugh at, and if 8v8 coems back i would like to see them iway again. (Well Of Silnce the dead pets ftw )
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Jan 01, 2007, 08:32 PM // 20:32
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#138
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Originally Posted by The Silver Star
I vot|ed to bring back 8v8 obviously.... but i do enjoy ex-iwayers trying to play builds like Zergway in heroes Ascent. Its nice to laugh at, and if 8v8 coems back i would like to see them iway again. (Well Of Silnce the dead pets ftw )
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Well of Silence is just crap and would only be good for stopping a fear me spam in wards.
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Jan 01, 2007, 09:04 PM // 21:04
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#139
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Krytan Explorer
Join Date: Aug 2005
Location: My Chair
Profession: P/W
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Quote:
Originally Posted by Elements_of_Galaxy
Aw, there isn't 1 on 1!
VIMWAY and IWAY plus [MATH] died when it changed to 6 vs 6. They will get "ressurected" if they change it back to 8 vs 8. Also, a lot of other builds and guilds couldn't win because of the 6 vs. 6 changes. So... they should make it back to 8 vs. 8.
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they wont ressurect first cus of all the nerfs and after they disbanded
they actually got to try balanced i dont think they will want to go back to iway and vimway is nerfed to the max u cant win with that
if zergway gets to popular ill just go hex overload with signet of humillity and 3 vocal minority's roaring winds thats just gg
Last edited by auch; Jan 01, 2007 at 09:06 PM // 21:06..
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Jan 01, 2007, 09:07 PM // 21:07
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#140
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Academy Page
Join Date: Mar 2006
Location: Canada
Guild: [NErd]
Profession: N/Mo
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*sigh* i heart 8v8 HA
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