Feb 06, 2007, 04:21 AM // 04:21
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#1
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Ascalonian Squire
Join Date: Jan 2006
Guild: Neo Illumunati (the new light)
Profession: R/Mo
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Smite
http://gwshack.us/774eb
Dervish-
Avatar of Grenth and Sight Beyond Sight ensure that the damage is always able to get the spot it is intended to.
Avatar up- Extend Enchantments - Sight Beyond Sight- Heart of Fury , while extend enchantments does have the effect of losing all the enchants, it does however provide you with a very nice mostly predictable energy boost, as well as whatever other enchants are on you from the smiter
Mesmer-
Is basically the glue of the build, this is how the group wins its battles, even though gale did get its 1sec reduction it still provides a very nice window to score kills with shame
Gale + Shame
Gale + Shame + Surge/Burn
Gale + Shame + Diversion
are all very good shutdown options to open windows to achieve kills
i found grasping earth to be a very good kiting tool, i would say probably second to return, the thing that its great for when calling to smited off of, works out very nice
Smiter-
This is probably the biggest threat for both teams, he is easily shutdown, any interupt/diverts on any of his kills greatly hinders the team, so it is very important to keep this character clean/ out of harms way. which i found is not very hard as long as master of magic is casted when you are out of range of a mesmer (or out of linesight of the ranger). Keepin a maintained holy veil on this character is not that bad of an idea, because he is a huge target for diversion.
Monk-
Standard Blight monk, purge signet i found is very very very good especially vs hex teams. plus its a signet. if you are good with weapon swapping you will find purge signet to be almost a must on a ta/ra monk bar.
suggestions feedback appreciated, its king vs wards which seem to be popular in ta again
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Feb 11, 2007, 02:15 PM // 14:15
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#2
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Academy Page
Join Date: Feb 2006
Guild: [soLo]
Profession: Me/
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uh, im sorry... maybe im missing something but what is the purpose of bringing a nerfed gale on a mesmer?
uhhhh... thinking... thinking... thinking... nope. I got nothing. Speaking as an experienced mesmer... thats a completely wasted slot.
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Feb 11, 2007, 02:55 PM // 14:55
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#3
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Forge Runner
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With the nerf to grenth's, I doubt that this will work. You're going to either have to wipe their team in 36 sec or you probably won't be able to deal enough damage to kill a teal, meaning that you can only really kill 36/120 sec.
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Feb 25, 2007, 03:55 PM // 15:55
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#4
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Forge Runner
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Why are your protection prayers on the smiter so high? Why not 8 prot and 10+2 energy storage for the 2 energy breakpoint(which is pretty significant)? (or you could use a major rune)
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