Feb 28, 2007, 01:42 PM // 13:42
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#1
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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RA/TA Map Guides: Amnoon Arena
RA/TA Map Guides - Amnoon Arena (Annihilation)
The Maps
Radar Map
Radar Map with Markings
Key
Blue Dot: Blue Team Starting Location
Red Dot: Red Team Starting Location
Yellow Square: Staircase
Purple Square: Staircase
Teal Highlight: Ledge (Near Staircase)
Green Highlight: Ledge (Overlooking Starting Location)
General Layout
This map is shaped like a circle, with walls that make a big "X" in the center. There is a small horizontal walkway(area in between the two Yellow Squares) in the center of that "X", which is one path that connects the east and west of the map. There is a ledge overlooking each teams starting location(Green Highlight) on this map, and there are also two other ledges that overlook the area that the other staircases(Purple Squares) on this map descend to.
Terrain Quality
The terrain on this map is smooth, but there are several ledges and walls which cause obstructions.
Hazards
There are no environmental hazards on this map.
Strategy
When approaching the other team on this map, try and get a sense of what kind of characters they have. Do they(or could they) have a lot of AoE? Do they(or could they) have ranged attackers or interrupters? If they have a lot of AoE for example, you don't want to fight in a choke point like the walkway between the two staircases in the center of the map. If they have a lot of ranged attackers, you probably want to fight somewhere where your casters can hide behind a rock wall, or run around a ledge(green ledges only) for cover. You also need to consider what you're running, for example if you have a lot of AoE, fighting them in a choke point like one of the staircases, or a walkway is very good for you. If you have ranged attackers, trying to engage them in the east or west quarters of the map is probably the best idea for you. If you're running a camp build, it's best if you just hang out and set up on one side of the wall that forms the "X." If you pick the wrong place to fight on this map, it's probably not going to be game-breaking if you can realize it quickly enough; Simply withdraw to another area that more favors your team(try to do this slowly, or feign weakness while doing this - there's a better chance the other team will follow you and fight you there if you do that).
The places on this map which can be used to cause obstructions are both green ledges, all of the rock walls that form the "X." It is possible to cause an obstruction using the blue ledge, but it's not very easy to do, since it hinges upon the guy who you want to obstruct being bad at the game.
It's also very easy to body-block someone on this map, the path right next to the blue ledges, the staircases, or the walkway in between the yellow staircases are all prime areas to body-block someone.
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