Jan 22, 2007, 10:12 PM // 22:12
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#61
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Jungle Guide
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Decided to go into RA for some fun yesterday, and I saw this guy... not much to say.
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Jan 22, 2007, 11:23 PM // 23:23
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#62
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Ascalonian Squire
Join Date: May 2006
Location: wisconsin
Guild: Dagons Of Darkness
Profession: Mo/Me
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Haha i love some of the builds ive seen here so far, they are definatly noob.
But...... I do have some sympathy for the noobs/noob builds. I remember my first time in RA when i was a noob. I somehow wandered into RA with a PvE character who was only probably lvl 12-16. I can vaguely remember spamming Flare.
But now I have mutured as a player and offen play in RA and GvG. I think I'm pretty good, I use high end builds and test a lot of the builds off of wiki.
All we need to do is let the young-uns grow and learn the game. Now if they have been playing since the game came out and still have some of the builds mentioned, then i think its ok to go laugh at them =]
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Jan 22, 2007, 11:28 PM // 23:28
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#63
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by PyrAnkh
w/mo bonder?
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This build has gotten me many a glad point in RA where the mindset is "gank the monk". You can bond the two most likely targets in the team and still have enough energy for 5 frenzies/mending touches before you have to drop one of the bonds, while being largely ignored beyond the occasional blind. The net result is your team takes half as much damage from the opposition.
A competent monk almost guarentees a glad point, and bonding a nearly competent monk (which are much more common) turns them into a competent one (albeit via a crutch).
[skill]Eviscerate[/skill][skill]Executioner's Strike[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Mending Touch[/skill][skill]Life Bond[/skill][skill]Resurrection Signet[/skill]
Yes, you feel the lack of bull strike/shock.
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Jan 25, 2007, 11:46 PM // 23:46
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#64
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Desert Nomad
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Nice build, but the prob is if I went to RA as w/mo 50% of the people on my team would leave :P
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Jan 25, 2007, 11:59 PM // 23:59
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#65
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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Quote:
Nice build, but the prob is if I went to RA as w/mo 50% of the people on my team would leave :P
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Sure, if you use mending .
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Jan 31, 2007, 06:04 PM // 18:04
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#66
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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no clue how long the ench lasted, but not much time passed till he started taking considerable damage..
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Feb 05, 2007, 06:21 AM // 06:21
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#67
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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What I saw today:
R/Mo using orison of healing.
W/E using firestorm. (He wasn't using hamstring)
R/E using firestorm.
R/Me using conjure phantasm
Quote:
Originally Posted by urania
the worst i've seen was...w/e with start burst with flare, firestorm
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Check out what I found while browsing through the unfavored builds section (This thread has inspired me to browse through it)
http://gw.gamewikis.org/wiki/Build:W...rburst_Warrior
Last edited by some guy; Feb 05, 2007 at 06:38 AM // 06:38..
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Feb 05, 2007, 08:59 PM // 20:59
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#68
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Pre-Searing Cadet
-->
Join Date: Jan 2007
Location: Cornwall, UK
Guild: Stonebender House Mafia [sC]
Profession: Rt/A
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Ele with watchful spirit, Monks with mending/healing breeze (theres 68998696986 of these guys) warrior spamming flare. bane signet warriors. Rangers that bring Fertile season/Natures renewal/Quickening Zephr to RA.
Warrior using Backfire, conjure phantasm and ether feast among others. A dervish with as far as i could see no attack skills, just self heal/protection skills and no elite.
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Feb 05, 2007, 09:19 PM // 21:19
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#69
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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yesterday i saw a warrior using ZB as his only self heal. he also had low prot, because it healed for almost nothing.
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Feb 05, 2007, 09:31 PM // 21:31
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#70
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Frost Gate Guardian
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55 monks/dervishes/ele or anything
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Feb 05, 2007, 09:40 PM // 21:40
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#71
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Forge Runner
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D/Mo with Divine Boon and Reversal? Anyone?
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Feb 08, 2007, 03:07 AM // 03:07
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#72
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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I saw a mo/w with something like this:
[skill]Signet of Judgment[/skill]
[skill]Final thrust[/skill]
[skill]Sever artery[/skill]
[skill]mending[/skill]
[skill]healing breeze[/skill]
[skill]frenzy[/skill]
[skill]watchful spirit[/skill]
[skill]judge's insight[/skill]
But worst build possible goes hands down to a W/R I saw using a bow, frenzy and ignite arrows. Whenever I see something like that I wonder if that person seriously doesnt know just how bad their build is.
Last edited by Master Ketsu; Feb 08, 2007 at 03:18 AM // 03:18..
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Feb 08, 2007, 03:13 AM // 03:13
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#73
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Frost Gate Guardian
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a Spirits Strength Rt/R. Crazy damage, just no survivability.
Worst part was, though, was that it was me =P
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Feb 08, 2007, 06:34 AM // 06:34
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#74
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Rt/
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....I believe the point of this thread was to actually EXPLAIN why the "bad builds" were bad? And that it was supposed to be HELPFUL, not just a "omg hes bad lol" piece of trash thread.
If this thread is supposed to help people, it's clearly a bad thread. A helpful thread without helpful advice? Right.
Let's get it back on track, people. I'd like better opponents and teammates in RA and other PvP arenas, let's actually try to help them out, mkay? Thanks.
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Feb 08, 2007, 08:49 AM // 08:49
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#75
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Ascalonian Squire
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Something I see quite often in RA is monks with mending. They arent just using it for themselves...they are "bonding" the team with it.
why is this bad?
Mending can has it uses (Countering mild degen when running)
But +3 regen just dont cut it. +3 regen = 6 hp pr sec, and seeing that even flarespammers can dish out around 50 dmg pr sec...6 hp isnt that much.
If you wanna bond however, the protection line offers a FAR superior skill: Life bond. It reduces the dmg by ½, and combined with balthazars spirit on yourself, the bonds become a nice form of energymanagement, along with blessed signet.
(Bonding (with life bond) is actually quite effective in RA, and I've got my share of glad points as Mo/D with bonds, zb, vital blessing and mystic regen ^^)
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Feb 08, 2007, 12:31 PM // 12:31
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#77
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Jungle Guide
Join Date: Feb 2006
Location: London
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He was running Empathy as well and maybe blackout
There are many reasons why this is bad, but for the most part things like to above are part of a common problem..
People have a class they like to play. Its likely their PvE toon and they may never have ventured to use a PvP slot. So they try and do everything inefficiently on a character like a warrior or ranger rather than actually use the skills in a class that can make proper use of them instead of wasting the strengths of the class they are running.
Also, no screens, but I played an A/rit who would shadowstep to you and lay spirits...
Last edited by Winstar; Feb 08, 2007 at 07:01 PM // 19:01..
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Feb 08, 2007, 02:37 PM // 14:37
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#78
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Jungle Guide
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A/E casting, *dun, dun, dun* Tenai's Heat.
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Feb 09, 2007, 09:20 PM // 21:20
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#79
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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I also saw mo/e using [skill]fire storm[/skill] Thats a good lol.
Last edited by Master Ketsu; Feb 09, 2007 at 09:24 PM // 21:24..
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Feb 13, 2007, 01:54 AM // 01:54
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#80
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Mo/W using:
Balthazar's Spirit, Retribution, Healing Signet, Reversal of Damage
R/Me spamming Wastrel's Worry
E/Mo using Zealous Benediction and Meteor Shower
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