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Old Feb 12, 2007, 06:10 PM // 18:10   #21
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Quote:
Originally Posted by sage tank
Are you talking about RA? or GvG. But these warrior builds are all GvG suited, especially the euro spike and shock warriors. In RA most warrior build should be more DPS oriented instead of Spike power. Because in RA it is more likely you would be dead before those precious adrenaline is built up (for you probably get no monk 80% the time). The builds should be focused on these questions if you wish to play good in RA warrior:

How do I deal good damage without that initial charge of adrenaline?
How do I dishout damage fast enough before I die?
How do I keep my self least live long enough to be useful?
How do I keep up constant DPS after killing 1 target?

I mean, in RA there is a different strategy to making effect warrior build. But imo, other than be hard to kill, warrior don't do well in RA. By the time they reach their enemy, they probably have leastt 3 or 4 hex or condition on them.
Imo warrior aren't that much effective at all in RA, assassin, on the other hand, can dish out damage much faster. If you go againist a sin in RA as a warrior with no adrenaline built up, the chances are that you will die, as that sin can dish out damage much faster using energywise skills and even with bad builds.
Personally i agree with that. Unless you're only in RA to farm glad points as fast as possible and will leave every single time there's not a monk on your team (i gotta say that a lot of people look at RA this way though, which is kinda sad but what else can you expect with titles possible to get through RA).

I think that a template like a YAA warrior that can snare, reduce enemy offense with weakness and has self-condition removal with Mending Touch is much more useful in an RA environment than a Shock Axe. RA is more about skirmish chars, unless as i said you're going to leave every game until you get a TA-like team and then think you're actually good somehow bashing on random RA teams with a nearly perfect group mix.

I'd recommand more something like:

Your All Alone!
Dismember / Sever Artery
Executioner's Strike / Gash
Frenzy
Rush / Sprint / Enraging Charge
Healing Signet
Mending Touch
Rez Signet

You have less offensive potential than a Shock Axe, but you can still solo most builds if you play well. All a warrior needs for decent DPS is Frenzy and auto-attacks anyway.

And i really disagree about the warrior able to outdamage everything else including sins though, cause a sin that is meant to pressure has pretty damn insane damage (Moebius-DB for basically Galrath-Final Trust non-stop with an AOE along...). I think warriors strength is being the most well-rounded offense char that can have high DPS, good survivability, ability to skirmish and overextend in the same build. But if you want to specialize in offensive power, sins are superior and dervish can likely be built to be superior too. They just won't have as much versatility in other roles they can do.
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Old Feb 19, 2007, 03:32 AM // 03:32   #22
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Ive seen people in RA asking how to start a battle...and I send em here...=p
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Old Feb 19, 2007, 07:41 AM // 07:41   #23
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Quote:
Originally Posted by ThisIsNi
Ive seen people in RA asking how to start a battle...and I send em here...=p
Please for the love of god don't.
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Old Feb 19, 2007, 02:47 PM // 14:47   #24
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Taking a defensive stance is useful for a splitting warrior. Disciplined stance + healing signet.
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Old Mar 05, 2007, 02:25 PM // 14:25   #25
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Great read...
I think you should also write up 'Tips for Tards' for the other professions to for everyone to benefit.
Good job.
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Old Mar 12, 2007, 02:40 PM // 14:40   #26
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sorry about the late post, i've been very busy these days.

the next one will be on the ritualist, once i find the time to write it down.

as for the spike/pressure warrior in RA, i've personally find that the spike warrior to be more effective. most melee shutdown in RA tends to be focussed around 3 skills: empathy, spiteful spirit, and spoil victor. all three skills will completely destroy any pressure-oriented build, but will still leave the spike warrior more or less untouched.
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Old Mar 15, 2007, 09:57 AM // 09:57   #27
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Quote:
Originally Posted by moriz
sorry about the late post, i've been very busy these days.

the next one will be on the ritualist, once i find the time to write it down.
Since you are busy and all, I think I can help you with that:

Tips on playing ritualist:
-Press ALT-F4
-Open control panel
-Open add/remove programs
-Uninstall GW
Nice guide btw. Found some useful tips since I have a warrior character for about two weeks now.
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Old Mar 15, 2007, 12:40 PM // 12:40   #28
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You could probably add some alternatives to the healing spells you've listed. New players like myself have barely anything to base our builds against with respects to keeping yourself alive without overdoing it, other than 'mending sucks' spam. Surely a build with a single self heal spell isn't 100% defensive, as reading the article leads you to believe?

I was under the impression that bringing a self heal (one, not four) was kinda important for Ra with the lack of healing from others in there.

Maybe a note on which skills are bad for this and which are usable nicely would help more than 'don't use these they suck', because some people will read this and think bringing a self heal isnt the right thing to do, ever.
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Old Mar 15, 2007, 03:42 PM // 15:42   #29
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i believe all my examples do have self heals. heal signet is probably one of the best self heals in the game. you just gotta be smart when you use it.
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Old Mar 15, 2007, 04:36 PM // 16:36   #30
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Aye I know that, but the article doesn't mention heal sig at the same point as the others. Saying that having these bunch of random healing spells in your build sucks, then including one in the builds you posted, is very confusing for someone who's just starting up.

edit: I need to l2spell

Last edited by Windseeker; Mar 15, 2007 at 04:38 PM // 16:38..
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Old Mar 15, 2007, 07:20 PM // 19:20   #31
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Playing warrior as much as I do, I also believe there could be some general additions to your "tipz" by showing in example the science of the mana costing attack skills, ex what weapons would bull's strike or protectors strike profit in etc. Also when to be ridiculously offensive and balanced in different pvp formats. I barely see warriors with heal sig in HA or is that just me?
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Old Mar 15, 2007, 07:51 PM // 19:51   #32
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Quote:
Originally Posted by bungusmaximus
Since you are busy and all, I think I can help you with that:

Tips on playing ritualist:
-Press ALT-F4
-Open control panel
-Open add/remove programs
-Uninstall GW
-Learn how to count from 3 to 1*
Nice guide btw. Found some useful tips since I have a warrior character for about two weeks now.
You missed one, fixed*.
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Old Mar 21, 2007, 01:01 PM // 13:01   #33
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The warrior

All this talk of weapon sets and fine tactics is all well and good, but a warrior kills shit, end of. A warrior rages in people's face until they die screaming at their monks. If you've read this far through the thread and found it interesting, odds are, you arent really cut out for the job.

This isnt a role for the quiet, considerate chess playing type. Oh no. You are (at heart at least) an overaggressive, overactive teenager with rage pouring out of every pore on your body. You want to drink loads of beer, listen to loud music, fornicate with anything even vaguely female and then get into GvG and rip some mother's face off and tear them a new hole before crushing their skull with a hammer

On you go my son, this is the job for you

Being a warrior is all about your mindset, thats all. Get in there and blow shit up. Leave the thinking to those that give a damn.

Last edited by Patrograd; Mar 21, 2007 at 01:04 PM // 13:04..
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Old Mar 21, 2007, 01:08 PM // 13:08   #34
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Patrograd - You're a crappy warrior if you think that. Warriors should also be looking out for a lot of things (as should any player really). Not just killing stuff.
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Old Mar 21, 2007, 01:25 PM // 13:25   #35
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Quote:
Originally Posted by elektra_lucia
Not just killing stuff.
Go on then, educate me, bearing in mind the obvious but necessary hyperbole in my post

Someone, a top, top warrior by the way said to me recently, and I agree really, that being a warrior is about protectors strike spam while raging for blind to be removed.

Last edited by Patrograd; Mar 21, 2007 at 01:29 PM // 13:29..
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Old Mar 21, 2007, 01:37 PM // 13:37   #36
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It IS somewhat like that, but it doesn't hurt to know the concepts.
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Old Mar 21, 2007, 01:56 PM // 13:56   #37
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Sure, as I say, its hyperbole, an exaggeration to make a point.

You bring a warrior to a battle for only one reason. Pressure. Even if you are running a spike build, the reason you bring a warrior and not an ele or a mesmer or whatever is pressure. Pressure is not the same thing as damage. Damage is part of pressure, but just as, if not more equal to that is the *threat* of damage. Pressure is about forcing errors and then capitalising on them. it is about taking the enemy game plan and forcing them to rewrite it on the spot, or better yet, forcing them to play to your game plan.

This is what a warrior does pretty much better than anything else. If you are playing as a warrior and you cant imagine the guy you are on screaming "Get this freaking warrior off me!" into his team's vent then you aren't playing it right. They have to be scared of you, and you as the warrior have to make them scared, force those errors and then punish them when they are made.

of course the warrior is looking at loads of stuff. how is he supposed to kill anything if he doesnt? This doesnt detract from the main point, which is that ultimately he is a killbot. He is looking always for his victim - who is the guy on the other team who is the weak link, who fails at kiting, who is panicking and making errors. He is sizing this up and then pouncing when the opportunity comes and killing him. Its instinctive, gut reaction.

You simply cannot do this if you dont play it hyper aggressively. If you pussyfoot around, train heavily protted targets, fail at proper target switching, dont frenzy enough (which is pretty much always), you just wont kill anything, because you wont force the errors that will get you kills
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