Dec 23, 2006, 08:34 PM // 20:34
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#121
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Academy Page
Join Date: Jul 2005
Guild: None atm
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Well I know that this has been stated many time before hand but..
Please bring back 8v8. It allows for more builds and more counters. Since right now you basically have 2 choices strong offense or defense and it simply isn't fun. I don't care about IWAY, fame, ect, I bought this game to have fun and simply put 6v6 was a nice weekend event, but not a good move for the long run.
I always liked the 1v1 v 1v1 v 1v1 map. It was always the most fun to play on. It was in my opinion the best map there is you were going against decent players. Also this map really allowed for holding builds to be eliminated since a holding build has great defense but another team would always finish their match before a holding team would have a chance. Then the holding team could start running into trouble. Anyway I'd love to see that feature back. If not bring back Burial Mounds at the least.
Also please do something to discourage holding builds that simply go pure defense like adding an affect to altar maps where, "While holding the altar the blood of the enemies is needed." You must score 1 kill in the next 2 mins or deal x damage to them (a number high enough where wanding couldn't get you there) provided opponents are within range of the altar. If you do not, you lose control of the altar or a team member may sacrifice themselves within 10 secs (button allowing a team to appears in a akward place so it couldn't be hit accidently), if the second option is chosen no DP will occur but no soul reaping bonus will take effect and the corpse will already be exploited. I don't think it would be the most effective way or anything, but hey I tried.
There is no reason though to reset the rank system unless you guys at ANet think of something really brillant. Its the people who say fame is everything, and "I won't play with anyone under r3, since they are noobs." These people are the problem not the rank system. Unfortunately these people refuse to teach the "noobs" the game and want even more fame for themselves. How can you fix people and their huge virtual ego's lol, any suggestions would be great.
But Anet thanks for eliminating Hero's in a way from HA, though they were more fun to go against than these darn holding builds....
Also thanks for taking the time to give at the very least the appearance that you care about the PvP'ers opinion. Anyway my 2 cents.
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Dec 23, 2006, 08:39 PM // 20:39
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#122
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Re:tired
Join Date: Nov 2005
Profession: W/
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Keep this thread on the right track, or I will throw the shackles on it like every previous attempt - and you will miss your opportunity to actually make a difference.
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Dec 23, 2006, 09:30 PM // 21:30
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#123
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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omg where is the special olympics picture when you need it?
Spike can still do very very well in 6v6. Hell, even bloodspike works with a bit of common sence, yet people seem to toss that out.
Now this is a question for Gaile:
With the change to 6v6 have you seen an increase or decrease in the amount of people that visit HA daily?
Now the answer to this question will most likely back up all these "bring back 8v8 posts." It is quite simply in your best interest to change it back if the numbers are what I think they are. This way you will reach out to a larger fanbase, almost ensuring that they will buy the next chapter or PvP edition.
Seriously, two months of this is enough to see whether it really was a hit, and if you think this wasn't long enough to judge whether this was a good change, remember that HA is getting worse everyday (yup, I said it).
Your move.
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Dec 23, 2006, 09:33 PM // 21:33
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#124
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Wilds Pathfinder
Join Date: Aug 2005
Profession: Mo/
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i think 6vs6 should stay for another season or so to see the effect of hero/henchmen "nerf"
after the heroway nerf, i'm skipping to hoh every 3- 4 matches almost garanteed, and for the first time in months i've skipped from zaishen =D
with a 8vs8 teams will take longer to make, and might even see a reduction in teams, so more skips. isn't that the whole reason why we changed to 6vs6?
people keep leaving groups one by one and it takes another 10mins for a new person to set up, with 8vs8 that'd definately "drive me crazy" as britney would say lol
as a last resort, if the comminity is split 50/50, then let's have 6vs6 one month and 8vs8 the next one.
oh new maps plz, gvg gets new halls, ra/ta get new maps, but ha is the same~
Last edited by ange1; Dec 23, 2006 at 09:37 PM // 21:37..
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Dec 23, 2006, 09:51 PM // 21:51
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#125
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Originally Posted by Randomway Ftw
We know 6v6 sucks we've had two months to think about it, it sucked before heroways, it sucked with heroways, and it sucks now. ANET end the nightmare, bring back 8v8.
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Look, even though I am very much in favor of changing back to 8v8, I completely disagree with "6v6 sucks!!!1!".
It doesn't suck, it was something new, we got to play some new builds and got some different perspectives.
However, I did like 8v8 HA more, it seemed more "right". And I think most people liked it more too.
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Dec 23, 2006, 09:54 PM // 21:54
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#126
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Frost Gate Guardian
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I think people in this thread should provide some actual arguments to their ideas instead of saying xxx sucks or it's always been that way so why change it. If that's all you have to say then just say it once and stop posting about the same stuff please, because it provides zero value to the discussion and someone can just as easily say "song of concentration has always been this way so why change it?" and all of your precious interrupts would mean nothing.
Either way, I think ANET has gotten all it prob will get in the first few pages.
Last edited by phoenixtech; Dec 23, 2006 at 10:06 PM // 22:06..
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Dec 23, 2006, 10:02 PM // 22:02
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#127
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by Lord Mendes
Look, even though I am very much in favor of changing back to 8v8, I completely disagree with "6v6 sucks!!!1!".
It doesn't suck, it was something new, we got to play some new builds and got some different perspectives.
However, I did like 8v8 HA more, it seemed more "right". And I think most people liked it more too.
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Fine, in comparison to 8v8 it sucked.
What new and innovative builds are you talking about, smite, vimway, condition degen? Very few builds with new ideas came from 6v6.
New builds came because of new nightfall skills, not 6v6.
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Dec 23, 2006, 10:18 PM // 22:18
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#128
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Krytan Explorer
-->
Join Date: Nov 2005
Guild: Steel Phoenix [StP]
Profession: N/
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I tried 6v6 with heroways in it, and without them in the game and I honoustly just dont like it. When it was 8v8 I plaed nearly on a constant basis (nearly everyday) enjoyed the metagame and the builds that were faced (hell, even IWAY is better to see on every map than some of the 6v6 builds). For about a month or longer ive barely even looked at HA. It doesnt interest me one bit anymore. Yes it was fun to try out for a while.. but thats about it for me.
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Dec 23, 2006, 10:25 PM // 22:25
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#129
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Originally Posted by Randomway Ftw
Fine, in comparison to 8v8 it sucked.
What new and innovative builds are you talking about, smite, vimway, condition degen? Very few builds with new ideas came from 6v6.
New builds came because of new nightfall skills, not 6v6.
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Hmm no.
Many new builds were posted on my guilds forum. Some we 8v8 builds adapted to 6v6, others were completely new builds that could counter the FoTM at the time (3 ranger condition builds) very very well.
It was like a new arena, though many people (myself included) got bored of it really really quickly. It didn't suck though, and I had quite a bit of fun (and a lot of fame).
I do agree with 8v8 being more fun, and I won't list why because it has been posted a hundred million times.
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Dec 23, 2006, 10:38 PM // 22:38
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#130
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by Lord Mendes
Hmm no.
Many new builds were posted on my guilds forum. Some we 8v8 builds adapted to 6v6, others were completely new builds that could counter the FoTM at the time (3 ranger condition builds) very very well.
It was like a new arena, though many people (myself included) got bored of it really really quickly. It didn't suck though, and I had quite a bit of fun (and a lot of fame).
I do agree with 8v8 being more fun, and I won't list why because it has been posted a hundred million times.
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Just because the builds existed does not mean that they were widely played, most of the popular builds were just rehashes of old 8v8 builds.
The "new metagame" did not materialize until anet nerfed smite and vimway.
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Dec 23, 2006, 10:43 PM // 22:43
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#131
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Originally Posted by Randomway Ftw
Just because the builds existed does not mean that they were widely played, most of the popular builds were just rehashes of old 8v8 builds.
The "new metagame" did not materialize until anet nerfed smite and vimway.
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I agree which is why I liked 8v8 more. But 6v6 did not suck, and even if it did simply claiming it did is absolutely retarded.
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Dec 23, 2006, 10:56 PM // 22:56
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#132
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by Lord Mendes
I agree which is why I liked 8v8 more. But 6v6 did not suck, and even if it did simply claiming it did is absolutely retarded.
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Whether or not 6v6 sucks is relative, in my opinion it is a lot worse to 8v8 and therefore sucks. If you don't think it sucks you're entitled to your own opinion.
There are other threads anout why it sucks, and I have made many posts about why, I don't have to repost the reasons everytime I want to comment.
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Dec 24, 2006, 12:39 AM // 00:39
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#133
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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Quote:
but you don't see people just post "8vs8 sucks" for like every time they comment, do you?
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Let me say it for one last time so you can understand. HA was meant for 8v8, it's as simple as that. If it weren't, it would have been 6v6 from the beginning.
I don't dislike 6v6, i think a new 6v6 arena would be nice, but HA is meant to be 8v8(unless they change maps & objectives).
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Dec 25, 2006, 09:08 AM // 09:08
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#134
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Re:tired
Join Date: Nov 2005
Profession: W/
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Re-opened - keep it clean.
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Dec 25, 2006, 11:04 AM // 11:04
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#135
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Thank you very much for re-opening this thread (even though I was partially responsible for it getting locked :P).
I just have one request: Randomway, Syra, Yunas, Thomas et al, please don't turn this into another one of those threads.
I have seen more "reasonable" posts in this thread than the entire HA section and quite frankly I would hate to see this locked again. Also, if you feel the need to flame me kindly do it via pm.
@ Gaile:
http://www.guildwarsguru.com/forum/s...php?t=10094967
This idea has the potential to develop into an amusing game-type fit for HA.
All I want is some love, and something to be done about HA going stale without completely changing the arena so that it becomes unplayable.
Also thank you Gaile for answering my questions about HA in Kamadan.
Apparently, there is going to be a "super" update in the new year that we will all like.
/prays.
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Dec 25, 2006, 02:54 PM // 14:54
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#136
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Jungle Guide
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One other big issue that I have with 6v6 (I've already stated all the things like amount of enjoyment, etc. in another post) is that a 6v6 arena, in a game with 2 new professions every 6 months, will be, and IMO, already has been, out numbered. It was bad enough trying to cram all the 8 prophecies and factions characters into a team to fulfill all of ones needs, but when you then have 2 more professions from nightfall, bringing that to ten, and only having 6 player slots... it just doesn't work out...
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Dec 25, 2006, 04:37 PM // 16:37
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#137
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Banned
Join Date: Sep 2006
Guild: Quit the game.
Profession: Mo/Me
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Quote:
Originally Posted by phasola
Let me say it for one last time so you can understand. HA was meant for 8v8, it's as simple as that. If it weren't, it would have been 6v6 from the beginning.
I don't dislike 6v6, i think a new 6v6 arena would be nice, but HA is meant to be 8v8(unless they change maps & objectives).
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Please read that Gaile.
Don't make HA into a stepping stone for GvG. A lot of the HA'ers like 8v8, but don't like GvG as much...
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Dec 25, 2006, 05:47 PM // 17:47
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#138
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Wilds Pathfinder
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what i find really frustrating is that all i see people posting is how great 8vs8 is... or how bad 8vs8 is.... or how great 6vs6 is or how bad 6vs6 is.
Dont you all realise there isnt a right answer? You can argue until you are blue in the face about the logical and logistical reasons behind why 1 mode is better or worse than the other but couldnt it just be that someone just likes something because... they just do? Its all personal taste... who are you to tell someone that they cannot like something?!
So what i just dont understand is why people cant respect the fact that both modes are liked regardless of the reasons... we have seen the arguments for and against both modes for months now. Do we need to repeat them everytime the state of HA is discussed? What do you hope to achieve by this dual of words? Both sides are so entrenched and adamant that their way is right... its just not getting anywhere.
is it just totally out of the question for people to think about maybe including both modes?
Surely that is the best solution... and yet... i dont see many people even thinking about it.
its called compromise.
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Dec 25, 2006, 05:59 PM // 17:59
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#139
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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Quote:
what i find really frustrating is that all i see people posting is how great 8vs8 is... or how bad 8vs8 is.... or how great 6vs6 is or how bad 6vs6 is.
Dont you all realise there isnt a right answer?
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Yes there is. HA was 8v8 from the begining and should remain that way.
Quote:
is it just totally out of the question for people to think about maybe including both modes?
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Maybe 6v6, but NOT HA 6v6. There are fewer and fewer players playing HA. Making 2 HA would only make matters worse.
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Dec 25, 2006, 06:14 PM // 18:14
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#140
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Banned
Join Date: Sep 2006
Guild: Quit the game.
Profession: Mo/Me
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Quote:
Originally Posted by Lorekeeper
Dont you all realise there isnt a right answer?
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There is a right answer.
Why was 8v8 changed to 6v6? People wanted easier groups, there were too many fotms, etc.
There's a lfg system now, so finding groups shouldn't be hard. There's STILL fotms, even worse now than in 8v8. You remember seeing rspike and iway every match? Now its just spirit spam.
All the reasons to change 8v8 to 6v6 are now invalid, and HA should return to 8v8. Simple as that.
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