Mar 27, 2007, 09:32 PM // 21:32
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#41
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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indeed, this change is waaay overdue... if you stand in HA nowdays, in any district you will see none of the old names. all of the pure HA guilds have gone. Some of the greats who i used to see just standing about are nowhere to be seen. [CASH], [AnSy], [CnoD], [EaT], [MATH]... everyone is gone.
how many will come back? probably none. most of these guilds died with the birth of 6v6. they either converted to gvg, or left the game altogether. still, F-Lists still remain so old teams will return. maybe not with the tag, but they will be there.
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Mar 27, 2007, 09:35 PM // 21:35
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#42
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by Horace The Great
If killcount will be removed there could be better spike couter builds:
2 migraines
2 chocking gasses
2 PD mesmers
If a team takes this now, they have less damage, maybe not really with the chocker.
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2 choking gas rangers will be hillariously bad unless we get good altars back.
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Mar 27, 2007, 09:38 PM // 21:38
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#43
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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Quote:
Originally Posted by Randomway Ftw
2 choking gas rangers will be hillariously bad unless we get good altars back.
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i'll take you up on that. time to welcome back the AnSy 8
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Mar 27, 2007, 09:39 PM // 21:39
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#44
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Lion's Arch Merchant
Join Date: Mar 2006
Location: The Netherlands
Guild: Lament of the Phoenix [LotP]
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Quote:
Originally Posted by Randomway Ftw
2 choking gas rangers will be hillariously bad unless we get good altars back.
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5 spikers.. of whom 2 CGs..can still do a good spike.
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Mar 27, 2007, 09:51 PM // 21:51
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#45
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Barbie's Motorhome
Guild: The Biggyverse [PLEB]
Profession: Me/
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Quote:
Originally Posted by Legendary Shiz
Can't wait till all you get OWNED by Anet, its april 1st gotta be a joke.
And btw, Elrodien why on earth wouldn't you want altars back. Kill count is a joke. At least altar maps required a small amount of skill/strategy, spamming AoE spells on the other hand doesn't take much.
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Hey, I never said I liked kill count either - there is bound to be another way than these mechanics to make HA more about skill rather than who leeches the most kills and who can bring the most defensive build hoping for a Halls jump.
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Mar 27, 2007, 09:54 PM // 21:54
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#46
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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rotation on halls map changes that.
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Mar 27, 2007, 10:06 PM // 22:06
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#47
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Banned
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Quote:
Originally Posted by LifesRestorer
indeed, this change is waaay overdue... [MATH]... everyone is gone.
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Those who left, got kicked and are still active in HA are in other HA guilds atm.
MATH now is a roleplaying guild with members enjoying FoW and DoA runs and collecting minipets. The guild is abhorring and has abandoned PvP and preventing its members engaging in any of its form because the guild believes that PvP leads to hatred and violence. So PvE ftw.
Last edited by tomcruisejr; Mar 27, 2007 at 10:12 PM // 22:12..
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Mar 27, 2007, 10:11 PM // 22:11
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#48
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/E
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HA guilds cool, some still exsist. I thought anet whipped them out just like the dinosours got whiped out with a meteor.
Theres a lesson to be learnt kids. Dont play with your fire ele skills
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Mar 27, 2007, 10:21 PM // 22:21
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#49
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Forge Runner
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Quote:
Some of the greats who i used to see just standing about are nowhere to be seen. [CASH], [AnSy], [CnoD], [EaT], [MATH]... everyone is gone.
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That's certainly a strange selection of halls "greats"
Quote:
Originally Posted by tomcruisejr
So where are our friends from WoW? Will they come back?
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I'll come back when halls stops being f*cktarded. (That would involve removing kill count, relics in halls, plus some skill balances) A few of my friends have pretty much the same opinion. Can't vouch for anyone else, obv.
Quote:
Originally Posted by tomcruisejr
MATH now is a roleplaying guild with members enjoying FoW and DoA runs and collecting minipets. The guild is abhorring and has abandoned PvP and preventing its members engaging in any of its form because the guild believes that PvP leads to hatred and violence. So PvE ftw.
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You're confusing PvP with IWAY.
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Mar 27, 2007, 10:21 PM // 22:21
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#50
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Doctor of Philosophy
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
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I expect that there are going to be more changes than just 8v8 - perhaps folks should wait and see before the jump to conclusions now . . .
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Mar 27, 2007, 10:24 PM // 22:24
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#51
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Lion's Arch Merchant
Join Date: Mar 2006
Location: The Netherlands
Guild: Lament of the Phoenix [LotP]
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Quote:
Originally Posted by Billiard
I expect that there are going to be more changes than just 8v8 - perhaps folks should wait and see before the jump to conclusions now . . .
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We do this cause we have bad expierencie with Anet and their updates
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Mar 27, 2007, 10:26 PM // 22:26
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#52
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Banned
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Quote:
Originally Posted by Billiard
I expect that there are going to be more changes than just 8v8 - perhaps folks should wait and see before the jump to conclusions now . . .
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Nerf rollbacks? If yes, sweet so we can transition easily from PvE to PvP!
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Mar 27, 2007, 10:26 PM // 22:26
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#53
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Academy Page
Join Date: Sep 2006
Guild: The Spearmen [치치치치]
Profession: Me/
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Quote:
Originally Posted by Elrodien
I can't believe people want altar maps back and the boringway holding builds that come with it..
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QFT, me neither
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Mar 27, 2007, 10:43 PM // 22:43
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#54
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by tomcruisejr
Those who left, got kicked and are still active in HA are in other HA guilds atm.
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Lol, I Remember when they made "fake" MATH, I wonder if they will remake "fake" MATH, it would be funny to see the drama that causes.
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Mar 27, 2007, 10:54 PM // 22:54
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#55
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Banned
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Quote:
Originally Posted by Randomway Ftw
Lol, I Remember when they made "fake" MATH, I wonder if they will remake "fake" MATH, it would be funny to see the drama that causes.
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They made another copy coz they were pissed and wanna piss off a few people. If they are still pissed, they will surely make one.
Last edited by tomcruisejr; Mar 27, 2007 at 10:58 PM // 22:58..
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Mar 27, 2007, 10:58 PM // 22:58
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#56
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Academy Page
Join Date: Mar 2006
Guild: Your Math Teacher [MATH]
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8v8 with kill counts is just going to be absurd imo. They need to do some skill balancing and bring back the old rules of altar holding, no capture points. But double fame weekend? I say go go r12 for me.
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Mar 27, 2007, 11:08 PM // 23:08
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#57
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Krytan Explorer
Join Date: Apr 2006
Location: Australia
Guild: [MMAD]
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Typical, after all the whining about getting 8v8 back, it's back and the HA forum is STILL full of whining.
Perhaps the expression 'Be grateful for small mercies' should be adopted as the forum motto eh?
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Mar 27, 2007, 11:22 PM // 23:22
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#58
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Krytan Explorer
Join Date: Oct 2006
Location: Ottawa, Canada
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Quote:
Originally Posted by Clinically Proven
Typical, after all the whining about getting 8v8 back, it's back and the HA forum is STILL full of whining.
Perhaps the expression 'Be grateful for small mercies' should be adopted as the forum motto eh?
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The HA forum motto should instead be "If it ain't broke don't fix it, or else we'll rage, ANET."
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Mar 27, 2007, 11:28 PM // 23:28
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#59
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Awaken from hiatus.
Join Date: Apr 2006
Location: Riding the spiral.
Guild: No Fun Allowed [Vdya]
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/signed @ Randomway.
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Mar 27, 2007, 11:32 PM // 23:32
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#60
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Wilds Pathfinder
Join Date: Nov 2006
Location: Australia
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I think you will find that Double Fame for one weekend will mean bugger all in the scheme of things eg. title farming. It's just Anet highlighting the change back to 8v8, and way of attracting n00bs to try HA. Meaning there will be a lot of PUG activity that will annoy the regulars, but hopefully after the weekend many players drawn to the double points promo will stick around and HA will have more regular players as a result, which helps us all.
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