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Old May 12, 2007, 05:47 PM // 17:47   #1
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Default [Dev Update] Automated Tournament System Improvements

As posted on the Guild Wars Wiki last night and something I thought you'd want to know here, too:

In monitoring and assessing the ATS over the last few days, the dev team identified specific potential improvements to the system. These improvements did not require a "Live Build," therefore there was no in-game notification and no Update Notes were published. However, we do want you to be aware of these system improvements, which were effective at approximately 7:30 PM Pacific Time on Friday, May 11th. The changes are as follows:
  • The top 25% of all players who participate in each tournament instance will receive Tournament Reward points, rather than just the top 8 players.
  • Guilds and players will no longer receive Qualifier Points or Tournament Rewards Points if they forfeit on the first round.
  • Teams in GvG Tournaments will no longer be required to retain 6 out of the 8 original players throughout the entire tournament.
  • Players will now get their Tournament Tokens refunded when withdrawing from a tournament.
We will continue to monitor and appraise the ATS, and will of course be reading your feedback in looking at other changes, updates, and improvements in the future.
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Last edited by Gaile Gray; May 12, 2007 at 05:49 PM // 17:49.. Reason: Typo. ;)
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Old May 12, 2007, 07:02 PM // 19:02   #2
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I was about to link to this in Thom's ill-fated thread. See they don't completely hate us. I know many of the top guilds won't care but I especially like removing the 6-same-player requirement. Wonder how reward points will be doled out now though.

It wasn't clear since I haven't been able to access a client, but is there now a way to gracefully exit tournies (i.e. "cancel") before pairing time and get your tokens refunded, while exiting via forfeit gives you nothing? Or is it rather that forfeiting out by no-showing gets you a refund? The former will hopefully decrease no-shows, while the latter will only increase...

P.S. the obvious answer to Thom's Q is no skill balances until after the monthly championship. I expect this is the pattern we will be settling in to, with emergency patches less likely if each season is only a month. (how long did ritspike fix take?)
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