Mar 09, 2007, 05:30 PM // 17:30
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#41
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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/signed soooooo boring and lucky....
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Mar 09, 2007, 06:53 PM // 18:53
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#42
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: Im Paper Nerf Scissors Rock Is [Fine]
Profession: Me/E
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/signed
Totally stupid.
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Mar 09, 2007, 09:26 PM // 21:26
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#43
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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Quote:
Originally Posted by axe
QFT this is why people want it removed, allow me to explain.
Unless said players run a high damage AOE build with spike then they cant get passed Broken, you following me so far.
If these players that dont want to play that Meta build and would rather run a pressure, degen, edenial, etc.... they cannot get passed broken and DONT PLAY
The not playing part is the largest problem and we have 1 ID with groups forming ID 2 is silent. This is not healthy for HA. I personally like playing E-denial pressure style builds and while I can play other builds, why should we be limited because this map is so early in rotation and you wont win with more unique builds.
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look if they suck, no build is gonna save their ass from being kicked. And you can get over broken by not playing meta builds (i am over it every time you want with some wacky nonmeta builds like s. prison dervishes with splinter on them) , you just have to have ideas to make an efficient build.
Just find holes in meta builds and use them in your advantage. That's not that hard isnt it?
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Mar 09, 2007, 09:27 PM // 21:27
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#44
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Forge Runner
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WOW i wonder when was the last time i see some many signed here on HA forum
ha yes , now i remember it was in "bring back 8v8" -_-
/signed for what it matter
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Mar 09, 2007, 09:27 PM // 21:27
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#45
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Krytan Explorer
Join Date: Jun 2006
Guild: None, I don't play anymore.
Profession: Mo/W
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Quote:
Originally Posted by Morgoth the dark
/notsigned.
killcount is fun, and if other team is ganking you, just find a way to gank them back. No need to remove a fun factor out of a game just becuase you got ganked several times...
Just pull back or pass second team and let them fight each other or find a way to turn the battle in your favor.
if you cannot get pass broken tower, dont play ha at all.
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You because Rit Spike and 2 A/W, 2 E/X w/ Searing Heat is fun to play against. So fun having 2 (pretty much 1 now) build in the meta.
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Mar 09, 2007, 10:50 PM // 22:50
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#46
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Banned
Join Date: Jan 2007
Profession: Mo/Me
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Quote:
Originally Posted by Morgoth the dark
look if they suck, no build is gonna save their ass from being kicked. And you can get over broken by not playing meta builds (i am over it every time you want with some wacky nonmeta builds like s. prison dervishes with splinter on them) , you just have to have ideas to make an efficient build.
Just find holes in meta builds and use them in your advantage. That's not that hard isnt it?
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No, it's not that people suck at running non-meta builds on broken... It is the >3 kill count meta build that we face on every map that makes HA so boring & tedious (like pve heehee) to the point that it is not worth playing anymore.
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Mar 10, 2007, 12:11 AM // 00:11
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#47
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Banned
Join Date: Mar 2007
Guild: Error Seven Operators [Call]
Profession: W/
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Quote:
Originally Posted by Morgoth the dark
/notsigned.
killcount is fun, and if other team is ganking you, just find a way to gank them back. No need to remove a fun factor out of a game just becuase you got ganked several times...
Just pull back or pass second team and let them fight each other or find a way to turn the battle in your favor.
if you cannot get pass broken tower, dont play ha at all.
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So you're telling me if two teams are ganking you, gank them back? What are we supposed to do, 4-4 split? If you find it fun getting spiked, having your kills stealed by aoe, or having to run across the entire map just to pick up a ghostly hero who tends to for some god-forsaken reason run away from you and rambo a team of his choice, sure, keep broken tower.
Get past broken tower or don't play ha at all...ha, good one, some of us don't like running 321 spike or aoe splashfest all the time, but if that's your thing, more power to you.
321 SPIKE.
Last edited by Divineshadows; Mar 10, 2007 at 12:38 AM // 00:38..
Reason: deleted the utter crap
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Mar 10, 2007, 02:12 AM // 02:12
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#48
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Wilds Pathfinder
Join Date: Mar 2006
Location: Quebec
Guild: Pretty much stopped
Profession: Rt/
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We don't play AOE splash or spike and we nearly never lose in Broken and win Courtyard more often than not, i'm not too sure what your point is.
Sorry but a lot of people saying that only those builds work are just bad at playing something else or need someone to give them another build already designed cause they can't do it themselves apparently. I don't see any other explanation.
Atm i'm very happy to see 2 Sins + 2 Eles builds cause it usually mean that team is bad, cause i nearly never see good groups running it, just PuGs. And i wouldn't say i face 2 sins + 2 eles more than once every 3-4 games, which isn't worse at all than other gimmicks in other formats.
I'm not necessarily for the current kill count, but stop badly exagerating how things are. People saying all you see is 2 sins + 2 eles and Rt spikes seriously need to get off forums and actually enter HA once in a while (and past Broken Tower. I agree that before Broken Tower that's a majority of what you'll face, but past that the sin and ele teams are seriously diluted)
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Mar 10, 2007, 02:22 AM // 02:22
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#49
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Academy Page
Join Date: Jul 2005
Location: Quezon City, Philippines
Guild: Tribo Pinoy
Profession: Mo/Me
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/signed
no to kill count and kill stealing.
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Mar 10, 2007, 02:38 AM // 02:38
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#50
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Krytan Explorer
Join Date: Apr 2006
Guild: I dont like guilds...
Profession: Mo/E
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yeah im not so sure this is hammering it home
should probably move this to Riverside and rename it "The issue of white, silver, black dye" as someone suggested or just call it "OMG PvE problem" and im sure a dev will immediately look at it.
Anyway, to ppl saying 1 v 1 killcount is ok, thats pointless. whats the point of kill count, it will just be the same as deathmatch. And making them 1v1 would make a huge increase in fame gain, since there are barely any maps with more than 1 team. No, it needs to go completely.
To people saying that you can win kill count with any build, stop bs'ing.
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Mar 10, 2007, 07:29 AM // 07:29
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#51
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Frost Gate Guardian
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/signed !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Mar 10, 2007, 07:42 AM // 07:42
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#52
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Delta Formation [DF]
Profession: W/
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I honestly kinda like it. It's more fun that Altar games that's for sure.
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Mar 10, 2007, 11:42 AM // 11:42
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#53
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Frost Gate Guardian
Join Date: Jan 2006
Guild: [SANP]
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/signed of course, HA is horrible as it is. DO SOMETHING FFS.
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Mar 10, 2007, 12:10 PM // 12:10
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#54
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Belgium, Europe
Guild: Grenth's Rejects [GR]
Profession: N/Me
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/notsigned.
I really like this type of gameplay!
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Mar 10, 2007, 08:04 PM // 20:04
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#55
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Lion's Arch Merchant
Join Date: Dec 2006
Profession: W/E
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Man some of you guys make me laugh. You say if we dont like kill count we shouldnt play. What you think the majority of us have been doing (lame). Kill count is broken on 6v6 or 8v8 and for those saying halls is basically fine with the kill count because you claime you can still run e denial ect and own. You are seriously living in denial. Been there and done that, not with amatures but with highly skilled players. Tested like every balanced build ect under the sun and all the same results.
Kill count owns us. Basically if your intrested with gimmicks ect HA is the way to go at the moment. Some friends of mine have acknologed this and hence have gone down this root just for the sake of getting some fame now. I however and many others wont. I dont just play for fame and to be forced to play certain builds aka have an assasin an ele ect because i have to. I play for fun ect, so if anet think they can boil over halls and just because GW once used to be a great game (because they decided to be lazy and sit down wacthing tv) and think i would still play it or other will their wrong. If they cant give me what i want aka fun ect many other companys and games can like call of duty ect untill they fix themselves up. Btw to be honest with you, i think kill count wont just get eradicated.
I recon anet will try modify it (plane stupid to be honest) ect. Because i had a look on one of those other elite fansites, i think it was gwonline. And someone posted all of what galie said when she came on gw, and according to what i read in the coversation. Shes in denial as she thinks people love kill count and that it adds loads of fun to the game. *cough* (i think were both talking about a different halls).
Another thing i want to point out. Was she also mentioned something about typing a post (aka forms) and then replied after, oh sorry for making that assumption i now realise many of you here dont use the forms. Need i say no more, why put poles on the forms if people who actually play gw, the majority of them dont use it. How are you going to get accurate results? I say things should stop being done cheeply and done properly. Kill count sucks just remove it.
Last edited by Death_From_Above; Mar 10, 2007 at 08:08 PM // 20:08..
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Mar 11, 2007, 02:11 PM // 14:11
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#56
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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Quote:
Originally Posted by I Teh Mighty Warrior I
So you're telling me if two teams are ganking you, gank them back? What are we supposed to do, 4-4 split? If you find it fun getting spiked, having your kills stealed by aoe, or having to run across the entire map just to pick up a ghostly hero who tends to for some god-forsaken reason run away from you and rambo a team of his choice, sure, keep broken tower.
Get past broken tower or don't play ha at all...ha, good one, some of us don't like running 321 spike or aoe splashfest all the time, but if that's your thing, more power to you.
321 SPIKE.
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not spliting but for example run trough the weakest team on other side and strike them in their back. Hard? and you dont have to be spike, a mixed condition/hex build is enough to kill a bit more than just 1 target at once.
about ghostly : dont let him die. 2 points isnt small number there.
you know, i dont like doing eoe/spike either but still there are ways to get trough. Find your own one or keep whining on guru how new HA style sux cuz you cant get pass a killcount.
and funny, i dont see much meta winning hoh lately? hmmm i wonder how do they pass killcounts with nonmeta builds....
Last edited by Morgoth the dark; Mar 11, 2007 at 02:15 PM // 14:15..
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Mar 11, 2007, 02:21 PM // 14:21
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#57
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Krytan Explorer
Join Date: Sep 2006
Location: Dead Isle
Guild: Farmers Of Woe [FoW]
Profession: W/
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6vs.6 is a standard and PERMANENT fixture in no due time will this be changed.
Kill count no. /Signed
But inspires gamers to stay fighting.
I dont see the point of bickering over one little counter statistic.
anyway miles well ask a empty request that'll get answered.
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Mar 11, 2007, 02:47 PM // 14:47
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#58
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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Quote:
Originally Posted by Morgoth the dark
not spliting but for example run trough the weakest team on other side and strike them in their back. Hard? and you dont have to be spike, a mixed condition/hex build is enough to kill a bit more than just 1 target at once.
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so while you are running through the 4 SH eles using arcane echo, you come out on the other side with about 10%hp for all characters, not to mention the added pressure from BoA sins.
my team degens one team, and over a period of time, say 10 seconds, we get all of them down to around 65% health.
the 10 second rule passes, we have in turn theoretically done 'no damage' and the BoA sins and SH eles pick off a whole team in one go, claiming all points.
gfg
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Mar 11, 2007, 05:08 PM // 17:08
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#59
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Ascalonian Squire
Join Date: Oct 2005
Guild: Fasten Yer Eyepatch [harr]
Profession: W/Mo
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/signed
KC sucks.
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Mar 11, 2007, 06:35 PM // 18:35
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#60
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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Quote:
Originally Posted by LifesRestorer
so while you are running through the 4 SH eles using arcane echo, you come out on the other side with about 10%hp for all characters, not to mention the added pressure from BoA sins.
my team degens one team, and over a period of time, say 10 seconds, we get all of them down to around 65% health.
the 10 second rule passes, we have in turn theoretically done 'no damage' and the BoA sins and SH eles pick off a whole team in one go, claiming all points.
gfg
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i cannot help you if you stand in SH. CG is your friend btw.
and about 10% life - LoD helps a lot.
and you can drop them with pressure/conditons/hexes, well i did. And degen should count as dmg done per second.
and again, how those non meta builds can win hoh all the time? they skip killcounts? lol.
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