Jun 15, 2007, 01:59 AM // 01:59
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#101
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Wilds Pathfinder
Join Date: Jun 2005
Location: Chicago
Guild: Idiot Savants [iQ]
Profession: Mo/
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When Ensign says "Poop", he refers to the tombs build commonly refered to as "Poop and Thump" which includes a number of spirit spammers (poopers) and bunny thumpers.
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Jun 15, 2007, 02:04 AM // 02:04
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#102
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada
Guild: Black Crescent [BC]
Profession: W/
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We had to wait this long for this pathetic update? lmao. I guess the players aren't the only people who've gone to WoW.
I don't understand why the devs are so protective of necros and sins when they throw paragons under the bus with every update.
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Jun 15, 2007, 06:43 AM // 06:43
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#103
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Jungle Guide
Join Date: Sep 2005
Location: UK
Guild: Charr Women [hawt]
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Quote:
Originally Posted by Lord Natural
We had to wait this long for this pathetic update? lmao. I guess the players aren't the only people who've gone to WoW.
I don't understand why the devs are so protective of necros and sins when they throw paragons under the bus with every update.
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To be fair, paragons need to be thrown under the bus. Passive defence of that sort is just wrong, and should be removed from the game
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Jun 15, 2007, 08:03 AM // 08:03
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#104
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ǝuoʞoɯ
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Quote:
Originally Posted by Patrograd
To be fair, paragons need to be thrown under the bus. Passive defence of that sort is just wrong, and should be removed from the game
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yeah, can't hit them hard enough really.
just look what they did to shelter and union -- it should be the same for paragons really. >.> abused once, never used again after..
btw, i consider completely fine atm, i just don't get the necros at all, they should be nerfed to hell..blased haxes..err hexes.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Jun 15, 2007, 08:11 AM // 08:11
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#105
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Patrograd
To be fair, paragons need to be thrown under the bus. Passive defence of that sort is just wrong, and should be removed from the game
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I don't think the problem is that it's passive either, the game's always had passive stuff going around, but I don't think I've ever really heard people complaining about, say, Tainted Flesh.
I think the problem is two-fold: First, uncounterability. Shouts were kind of a bad mechanic to build a class around when they had to add otherwise-useless crap like Vocal Minority, Well of Silence and Roaring Winds just so counters would exist AT ALL.
The second is just that a large variety of party-wide defensive buffs are really easy to just stack up until your whole party is indestructible. It was fine when there was pretty much just Aegis and WY, but add in spirit spam and shouts and it becomes a whole different mess.
I think paragons would have been a much more interesting class if defensive shouts/chants caused any other defensive shouts/chants to end when they hit, and then rework echoes to be a bit less clunky without a minimum of 2 paragons.
Last edited by Riotgear; Jun 15, 2007 at 08:14 AM // 08:14..
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Jun 15, 2007, 08:57 AM // 08:57
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#106
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Putting The Cute In Electrocute [ZZAP]
Profession: Mo/Me
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Moriz: You are a horrible conspiracy theorist!
It kinda feels like its 'half done' 's all..
Last edited by Frantic-Sheep; Jun 15, 2007 at 09:00 AM // 09:00..
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Jun 15, 2007, 09:46 AM // 09:46
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#107
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Frost Gate Guardian
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Gimme An F!!
Gimme An A!!
Gimme An I!!
Gimme An L!!
Whats That Spell? A.net!!!!
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Jun 15, 2007, 09:47 AM // 09:47
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#108
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Ascalonian Squire
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Quote:
Originally Posted by RaZoO
wuzzman, wtf are you? You're dumb, that's for sure.
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QFT
12345678
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Jun 15, 2007, 12:00 PM // 12:00
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#109
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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Quote:
Originally Posted by Frantic-Sheep
Moriz: You are a horrible conspiracy theorist!
It kinda feels like its 'half done' 's all..
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i didn't sleep for 40ish hours when i wrote that thing. sorry i didn't write something worthy of shakespeare.
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Jun 15, 2007, 10:36 PM // 22:36
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#110
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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The changes just went live, the update isn't posted on the website though.
EDIT -- Undocumented change:
New jump emotes! Thanks Anet!
Last edited by Riotgear; Jun 15, 2007 at 10:39 PM // 22:39..
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Jun 15, 2007, 10:57 PM // 22:57
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#111
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Wilds Pathfinder
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
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I like how they gave Decapitate the 1/2s cast instead of Agonizing Chop.
New Eurospike gogogo.
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Jun 16, 2007, 12:25 AM // 00:25
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#112
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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wee, they finally fixed jade isle.... although i've yet to test it, it is now quite splittable.
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Jun 16, 2007, 01:27 AM // 01:27
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#113
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Relambrien
I like how they gave Decapitate the 1/2s cast instead of Agonizing Chop.
New Eurospike gogogo.
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A patch to fix this just went live. It's okay to put Shadow Prison back on your warriors now.
Although that would have admittedly been a decent way to buff Decapitate. :P
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Jun 16, 2007, 01:40 AM // 01:40
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#114
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Wilds Pathfinder
Join Date: Oct 2005
Location: European Union
Guild: The Amazon Basin
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Sig of Humility just went to 3s - good.
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Jun 16, 2007, 07:43 AM // 07:43
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#115
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Forge Runner
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interesting:
Blurred Vision: 2 seconds cast time
Humility: 3 seconds cast time
Expose Defenses: 15 second recharge time
Spiteful Spirit back to 15 energy
Barrage no longer removes Glyphs. Thank God.
Critical Chop: changed to 6 adrenaline.
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Jun 16, 2007, 10:34 AM // 10:34
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#116
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Thomas.knbk
Critical Chop: changed to 6 adrenaline.
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This made me chuckle. :P
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Jun 16, 2007, 10:37 AM // 10:37
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#117
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Wilds Pathfinder
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
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At least for ele's Blurred is still as good with Fast cast now. Oh wait...
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Jun 16, 2007, 02:49 PM // 14:49
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#118
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Wilds Pathfinder
Join Date: Mar 2006
Location: Quebec
Guild: Pretty much stopped
Profession: Rt/
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Quote:
Originally Posted by Thomas.knbk
Barrage no longer removes Glyphs. Thank God.
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This is one that baffled me. Seriously when i read that i was like what? Is this just some bug fix or something? There's some more interesting one that could be done, like, make Shattering Assault work, i dunno. But at least now that's settled and i can go back to my Firestorm Barrager setup.
And Crit Chop to 6 adren is so true. Agonizing Chop won't leave axe warriors bars now, it's sooo good. Totally insane on Battle Rager too.
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Jun 16, 2007, 04:19 PM // 16:19
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#119
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Forge Runner
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Quote:
Originally Posted by Patccmoi
This is one that baffled me. Seriously when i read that i was like what? Is this just some bug fix or something? There's some more interesting one that could be done, like, make Shattering Assault work, i dunno. But at least now that's settled and i can go back to my Firestorm Barrager setup.
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It was a bug fix. Glyphs were somehow recognized as preperations, so they were removed. check it out
But yeah, of all of the bugs in the game that should be changed, this one was probably number last on the list, along with vamp damage showing up as 0 in the damage monitor.
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Jun 16, 2007, 05:07 PM // 17:07
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#120
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada
Guild: Black Crescent [BC]
Profession: W/
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Just logged in the check out the update, hands-on. What utter trash. Nothing to break up existing gimmicks, spammable shadow prison untouched, steady stance/fear me untouched, and the best update by far, some brilliant som'bitch at anet decided to put up a cancel button on the end of target bars that's THE SAME RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING COLOR AS DEEP WOUND! I guess it's a blessing in disguise, because I frequently looked at target bars and yearned to close them What is with these guys? Will the next major update include upgrades to the party search screen that nobody in guild wars has ever used?
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