Jul 31, 2007, 07:23 PM // 19:23
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#1
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None More Negative
Join Date: May 2006
Guild: Steel Phoenix [StP]
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Should heroes be banned from Heroes' Ascent?
Few people asked me to start this poll. Even though last one I made ( killcount ), gave clear results that HA players aren't enjoying that format ( see thread discussion for arguments ), Anet decided to ignore the results. I have no doubts that this one will fall of deaf ears as well. But here it comes...
Do you want heroes to be banned from Heroes' Ascent?
You have 4 options, so please choose one, and post which option did you choose, and why. Even though this poll is for Heroes Ascent only, feel free to discuss heroes and their impact on PVP in general( GVG included ). Have in mind that offtopic and blatant flaming of other posters won't be tolerated.
__________________
Gladiator's Arena > you
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Jul 31, 2007, 07:37 PM // 19:37
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#2
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Pre-Searing Cadet
Join Date: Jul 2007
Location: UK
Guild: Enough Already [STFU]
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I voted against them but that is not to say they should never be allowed in HA (but that option is not available in the poll) if the player who takes the heros had to control their targets and skill usage and there was no AI involved it would be true PVP assisted by heros, if this happened the current popular Heroway builds would soon disappear very quickly.
Last edited by Squinty; Jul 31, 2007 at 07:39 PM // 19:39..
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Jul 31, 2007, 08:03 PM // 20:03
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#3
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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The main problem with heroes is that they play the olias bars better than humans do, which is probably correct.
On the other hand, we should remember that machines aren't perfect. They might have perfect reflexes and access to knowledge that human players dont have (such as when does each of their nova/tainted/hex end), but heroes got a big weakness- they can't respond to different events. For instance, an Olias will not understand that a pd mesmer is on it and will keep randomly casting spells. It doesn't know that it is wasting energy and time. It will ignore the effects of dazed. It will behave normally with a diversion, backfire, arcane langour or any other such hex on it. That's were the human player comes in- the controlling player will cancel his hero's spell if that hero got diversion, for example. With time, the controlling player will collapse out of pressure (can take seconds, or minutes, depends on the player's expertise).
Heroes got many unfair advantages over humans, yes. But they got some flaws that any human player doesn't have.
I still vote to kick heroes out since they ruin the fun, purpose and essence of PvP.
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Jul 31, 2007, 09:47 PM // 21:47
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#4
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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No heroes in HA or GvG. I'd imagine there's nothing more demoralizing than losing to a guild 300 ranks lower than you on the ladder while they're running heroway. Sure, top guilds can beat it, but it kills new guilds trying to get up the ladder and learn how to play balanced builds.
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Jul 31, 2007, 10:31 PM // 22:31
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#5
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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/Voted "no place in pvp"
Though to be honest more because of being annoyed then actually having a real problem with them.
The Heroway-Meta is not so hard to counter ... if you get enough counters in your team build ... but that is were the problems starts. Designing builds to just counter a certain build limits the fun of the game to a certain extend at the moment...
Cheers,
Timebandit
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Jul 31, 2007, 10:37 PM // 22:37
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#6
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Frost Gate Guardian
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I wish I could vote against Heroes in HA but then being a r3, it's so difficult to find a decent group who can get 1 fame per run so I'll have to stick to with heroes. It really helps the starters.
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Jul 31, 2007, 10:51 PM // 22:51
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#7
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Frost Gate Guardian
Join Date: Sep 2005
Location: England
Guild: Diversionary Tactics [DT]
Profession: W/E
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Get Heroes Outta Pvp Alltogether Gtfo Now!!!!!
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Jul 31, 2007, 11:20 PM // 23:20
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#8
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Wilds Pathfinder
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i dont even think its necessary to poll this. The solution is obvious and there really arent any convincing arguments otherwise.
take heroes out altogether or limit them to 2.
i voted for 2 because i think its a compromise and i think compromise is the best way forward for issues like this.
GvG certainly needs the option for a couple of heroes in case of last minute emergencies or disconnects. HA being the more casual venue could probably go without heroes but id be fine with seeing how a 2 hero limit would play out before banning them completely.
Theres just no convincing legitimate reason to keep things as they are.
Not one person has posted in such a way that might change my mind to think otherwise. Until someone does, ill stand by my point.
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Jul 31, 2007, 11:25 PM // 23:25
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#9
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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I voted that they have no place in PvP.
Reason: duh.
-Jessyi
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Jul 31, 2007, 11:25 PM // 23:25
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#10
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Yes. they have no place in PLAYER VS PLAYER.
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Jul 31, 2007, 11:28 PM // 23:28
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#11
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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Quote:
Originally Posted by Lorekeeper
i dont even think its necessary to poll this. The solution is obvious and there really arent any convincing arguments otherwise.
take heroes out altogether or limit them to 2.
i voted for 2 because i think its a compromise and i think compromise is the best way forward for issues like this.
GvG certainly needs the option for a couple of heroes in case of last minute emergencies or disconnects. HA being the more casual venue could probably go without heroes but id be fine with seeing how a 2 hero limit would play out before banning them completely.
Theres just no convincing legitimate reason to keep things as they are.
Not one person has posted in such a way that might change my mind to think otherwise. Until someone does, ill stand by my point.
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exactly the way i thought, except i voted for one. i cant really see a time when in GvG 2 people disconnect, calling for the hero wildcard.
in a HA format with 1 hero, you still have to get 7... so its kinda like... hey, i waited this long, i can spare 2 more minutes to get an 8th.
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Jul 31, 2007, 11:42 PM // 23:42
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#12
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Jungle Guide
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Quote:
Originally Posted by LifesRestorer
not really, it just means you get to r6 before you realise you suck and now the learning curve is broken for you.
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This man wins the thread.
I voted for 1 btw.
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Jul 31, 2007, 11:46 PM // 23:46
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#13
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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I vote to kick 'em out of PvP.
I'm not a big-time PvP player (heh, not a big player much at all anymore... mostly troll Campfire ^_^), but when I do PvP, I sure as hell want to fight actual, human competition; rather than Olias and his posse of retarded thumpers.
Though... reading Lore's post, maybe complete banning is a bit OTT - I'd certainly not mind (myself, or the opponent) drafting in a hero or two in the even of a D/C.
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Jul 31, 2007, 11:49 PM // 23:49
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#14
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Frost Gate Guardian
Join Date: Jan 2006
Profession: Me/
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Even if left with the ability to take 1-2 heros its still not a good idea... people will just design builds around olias/master of whispers, remove them altogether, theres a place to play with heros, HvH, they even give you rewards for doing it (god knows why, but whatever). So leave heros there and PvE remove them from eveything else anything else is asking for problems... if you need a filler grab a ziashen, if the ziashen are too terrible for you well PuG or get a guild or use the flist... too many options available to justify the im too new to find a group excuse...
P.S. ziashen bars could be reworked a little...
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Aug 01, 2007, 12:22 AM // 00:22
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#15
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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Quote:
Originally Posted by Gimme Money Plzkthx
Any other suggestions?
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Put HoH entrance back im tomb of primeval kinds, at least that had some eye candy to it, more than a volcano island of HA
remove heroes from pvp plz, if i wanted to play against bots ill pull up a console game.
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Aug 01, 2007, 12:29 AM // 00:29
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#16
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Krytan Explorer
Join Date: Dec 2006
Guild: Alliance of Anguish [aOa]
Profession: Mo/
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Everyone was a newbie once. Lets keep that kind of talk out of the discussion. It will help to keep it serious and--no matter which side you take--I think everyone here would like their views taken seriously
I think the "unfairness" of heroes in higher end PvP comes from server ping. On these days when there is a lot of lag, people run heroway and win. Its not through skill; just an exploit of a flaw in the games servers at that time.
Heroes can bolster a group that would otherwise spend hours looking for their eighth. Thats a good thing, a plus for them. But I don't think teams should be comprised to use them as exclusively as some do right now. Cut back the number of heroes a team can use and much of the complaining would go away. But I don't think they should be completely removed.
GGs
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Aug 01, 2007, 02:28 PM // 14:28
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#17
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Krytan Explorer
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Vote for heroes Completely out of HA.
Reason? Do I really have to repeated it?
There better be a big update to HA before this weekend.
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Aug 01, 2007, 03:00 PM // 15:00
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#18
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ǝuoʞoɯ
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no heroes in PvP.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Aug 01, 2007, 03:54 PM // 15:54
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#19
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Frost Gate Guardian
Join Date: Jan 2006
Profession: Me/
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Quote:
Originally Posted by Melody Cross
I think the "unfairness" of heroes in higher end PvP comes from server ping. On these days when there is a lot of lag, people run heroway and win. Its not through skill; just an exploit of a flaw in the games servers at that time.
Heroes can bolster a group that would otherwise spend hours looking for their eighth. Thats a good thing, a plus for them. But I don't think teams should be comprised to use them as exclusively as some do right now. Cut back the number of heroes a team can use and much of the complaining would go away. But I don't think they should be completely removed.
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No, lag has like 1% to do with the problem with heroway imho... 99% is the heros themselves... if you REALLY need that 8th man to "fill" in your spot theres always Ziashen (they need your love too)... but considering your resources; Guild, Alliance, Friends List, and the Average amount of players that should be there saying "r1-12 lfg", you shouldnt be stuck thinking that your "Heros" are your only option... and if your new you should be ESPECIALLY encouraged to use these tools ,other than heros, they will make your gaming experience MUCH more enjoyable for a MUCH longer time...
If you leave even 1 Hero it leaves the possibility of seeing more of the garbage we have now. Someone will find something they can do well and design a build around it. I've no desire to ever see that again... Remove them from everything but HvH (cause they HAVE to be there ;p) and PvE, cause theyre ok there.
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Aug 01, 2007, 04:00 PM // 16:00
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#20
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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no heros, not like its hard to beat.. just boring
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