Sep 30, 2007, 11:40 AM // 11:40
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#21
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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Quote:
Originally Posted by VexedLucifer
Its been a nuisance for over a year. I would rather have heroway than spiritway.
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Well that tells a lot about you...
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Oct 01, 2007, 12:04 AM // 00:04
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#22
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Lucifer,
I believe that your posts aren't perhaps the most merited argument-wise.
This aside.
Spiritway is very easy to beat. The pressure can't be kept up if a balanced team plays its cards right and keeps the spirits down.
And if you would rather face heroway than this, I doubt your degree of experience in the traditional tombs environment.
But I digress.
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Oct 01, 2007, 02:59 AM // 02:59
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#23
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Apok Omen
Spiritway is like IWAY; it can get nerfed ever way possible but will always thrive and evolve.
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Sort of off topic, but why does noone use OoA in Spiritway anymore? I thought the build was only ever really threatening when that skill was in there.
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Oct 01, 2007, 03:23 AM // 03:23
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#24
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Academy Page
Join Date: Nov 2006
Profession: Mo/
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I'm getting kind of tired of these NERF [Insert Gimmick Build Here] threads. The only people that can't beat spiritway are the people who run another gimmick and get schwacked. My guildies and I ran touchers (just for fun) with various ranger spirits, beat the spiritway teams and laughed about it. The big pain is Legoway i guess, its more annoying than spiritway, but beatable. Also, I'm more a pve player than a pvp (another reason this thread is making me mad), and whenever someone crys about a build, me as a pve'er gets screwed over and over. Think about others in different aspects of the game. Use your brain when you play pvp, its that simple.
On a sidenote, is there ever any chance of Anet's *balances* to only effect pvp/vice versa.
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Oct 01, 2007, 09:13 AM // 09:13
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#25
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by Karomi Saoshi
Use your brain when you play pvp, its that simple.
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Use your brain to play PvE, and skill balances / changes won't upset you so much.
lulz. cwutididthar?
Anyway, Spiritway isn't overpowered because it's hard to beat. As has been stated, it's easy to crush Spiritway if you don't suck. However, it is "overpowered" (in a sense) in that it requires no skill to play, and easily rolls over newer, or simply less experienced, players. You grab some random scrubs, toss the bars together, enter, C-Space, and get free fame off of other scrubs. It's not good to have a build like that around, because it discourages new players from actually learning how to play the game.
Or wait. This is an HA discussion. lolwut.
__________________
Stay Breezy
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Oct 01, 2007, 04:13 PM // 16:13
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#26
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Academy Page
Join Date: Nov 2006
Profession: Mo/
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Quote:
Originally Posted by Faer
Use your brain to play PvE, and skill balances / changes won't upset you so much.
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When did I ever say that I didn't use my brain for PvE? I just hate wasting my time changing hero builds over and over that were balanced against monsters in pve because someone doesn't think about what could beat a gimmick. Besides, what i was getting at was that if people would think of a simple counter for pvp gimmicks, then pve'ers wouldn't have to constantly waste their time finding new ways of dealing with the overpowered lvl 24-30 monsters. So, really, thinking in pvp won't affect pve. gg
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Oct 01, 2007, 04:15 PM // 16:15
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#27
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None More Negative
Join Date: May 2006
Guild: Steel Phoenix [StP]
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I gave it 2 days and this thread is getting nowhere and suddenly some PVE posts started to appear?????
I dont know.... closing
__________________
Gladiator's Arena > you
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Oct 01, 2007, 04:17 PM // 16:17
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#28
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ǝuoʞoɯ
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Quote:
Originally Posted by Karomi Saoshi
When did I ever say that I didn't use my brain for PvE? I just hate wasting my time changing hero builds over and over that were balanced against monsters in pve because someone doesn't think about what could beat a gimmick. Besides, what i was getting at was that if people would think of a simple counter for pvp gimmicks, then pve'ers wouldn't have to constantly waste their time finding new ways of dealing with the overpowered lvl 24-30 monsters. So, really, thinking in pvp won't affect pve. gg
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learn to PvP and come back.
GG.
OH WAIT YOU CANT CUS THIS IS CLOSED.
LOL
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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