Oct 29, 2007, 06:52 PM // 18:52
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#101
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Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
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Quote:
Originally Posted by moriz
assassins are only balanced if they are reduced to the effectiveness of the AoD Shock Assassin. after all, that was the only time which they are balanced.
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I agree with this because the AoD sin has several disadvantages to the build compared to the SP sin which imo is what makes it balanced.
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Oct 29, 2007, 06:58 PM // 18:58
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#102
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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having horns at 10 energy will simply make the SP bar harder to run. if you think back to the pre-NF days, having AoD and golden pheonix cost more energy fixed those bars. and if another build becomes harder to run... then excellent, we killed two birds with one stone.
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Oct 29, 2007, 07:13 PM // 19:13
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#103
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by BlackSephir
Oh, and I'm still waiting for someone to enlighten me how making HoTO 10e will fix SP...
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Mindless comments like these make me wonder if you're even reading my posts. With the new 10e horns, you'll get the 5 energy back if you knock down a foe. This promotes smarter play by both teams rather than tabbing through and finding an unenchanted target to 1234567 on. If by more conditional you mean having to actually look at the playing field once in a while, then yes. God forbid skills that promote good gameplay eh?
Black lotus has always been a huge problem since it got the huge energy buff, regardless of whether it's a SP sin or not. With siphon, black lotus is great for fueling an entire combo while having nice +damage of its own.
Quote:
Honestly, I don't see the difference between "remove sins from the game" and "make all sin skills so utterly retarded that no one will use them". Is there any?
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There are other combos one can use with sins: moebius sins, siphon strength sins, SA sins, even the mantis-fox-trampling-lotus-twisting combo. Just because we nerf an overpowered combo doesn't mean sins are removed from the game. PvErs whined about how paragons got nerfed over and over again, and guess what? It's still being used in PvP.
Quote:
Originally Posted by Mokone
please don't comment on classes that you are absolutely trash at.
(this is directed at a certain assassin lover.)
also i don't want this thread to turn into a discussion about the buttonsmash behaviour of classes.
thanks.
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Please read here. Or Mokone will eat your posts.
Moko edit:
already bombing a lot. teeehe :>
Last edited by Div; Oct 29, 2007 at 07:18 PM // 19:18..
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Oct 29, 2007, 07:15 PM // 19:15
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#104
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Ascalonian Squire
Join Date: Jan 2006
Location: New York
Profession: Mo/
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Quote:
Originally Posted by Lorekeeper
you can easily stop a fire ele wasting all your npcs... you either recognise the VoD threat before VoD hits and pile DP onto the ele... or you sit a ranger or mesmer on it to interrupt the rodgors and any heats it might have... a pleak on rodgorts and removal of fire attune will slow the fire ele down. Apart from rodgorts and perhaps a heat the fire ele does not bring much else aoe threat into gvg. You simply cannot say a fire ele is as good as a derv at vod.
it is pretty obvious where the dervish is heading... but the dervish will see where you place your prots and easily switch targets to the archer next to the protted target... no prots can keep up with quick target switching inside a big ball of targets... the most effective anti dervish defense for vod is generally a ward against melee... dont forget you need to prot your party members as well as your npcs... do telling a prot monk to double prot every npc a dervish runs at is telling that monk to make his team lose the gvg.
and btw aegis does not affect NPCs at vod...
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Wow you really fail at Reading Comprehension.
First Paragraph Response:
Ok so what, you stop that Ele, but what about that Energy Surge, or that Splinter Weapon, or that Ancestors Rage, or that Second Ele?
A good ele will ask for a Cover Enchantment for his Fire Attunement, which I'm pretty sure his Monks will Provide.
5 Second Recharge Rodgorts Invocation + Glyph of Lesser Energy + Energy Storage, I'm pretty sure that Ele wont be slowed for long. Its VoD, how many Rodgorts do you think the Ele needs to get off to wipe the NPCs.
Notice, I didn't say the Fire Ele was as good as a Dervish at VoD, but simply have the same function at VoD. They both wipe balls of NPCs.
Second Paragraph Response:
I was talking about protting the Dervish's target pre-VoD. I dont really understand how you extrapolated my statements to mean VoD, when it was explicitly clear I was talking pre-VoD, other than a serious lack of Reading Comprehension.
If your Ele isn't putting ward to protect your NPC's as well as your team, he's bad.
A Double Prot is when both monks get their "big prots" on a target. (Prot Spirit and Spirit Bond)
I was speaking of double protting the Dervish's targets pre-VoD, but this is especially important at VoD.
Knowing when/where to use your skill is key to being a good monk.
Your Aegis comment pretty much confirmed it for me that you fail at Reading Comprehension. I was talking about having Aegis up pre-VoD, which would protect your party members.
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