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Old Nov 01, 2007, 11:55 PM // 23:55   #21
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scrue new tactics, that's just now till gay builds start to appear, like hexing a stuff not to mentions A/Mo will be everywhere.
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Old Nov 01, 2007, 11:55 PM // 23:55   #22
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I'm not sure what the reasoning behind the map changes in TA are (Tournament system?), but I believe this is a really bad change. I love TA because it has its own unique feel and play style that isn't found in any other aspect of PvP. Of course there are gimmicks and noobs that play, but when two great teams face eachother, it is very entertaining to play in. This change, if made permanent, would completely change the way TA is played. We already have Hero Battles and Alliance Battles that use the same shrine capping system, there is no reason to make TA do the same.
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Old Nov 02, 2007, 12:01 AM // 00:01   #23
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TA = TA
HB = HB
TA =/= HB

Patience people, you will get your lovely TA back. Stop screaming bloody murder, stop threatening, ANET will change it back because they can see the problems with it already.

But i definitely agree that RA/TA is 4v4, HA should be 6v6, and GvG is 8v8, but now all the HAers will rise up and claim they will leave GW if they change that, so no one can really be satisfied now can they?

In the meantime, a revert back to old TA ways should be in order.
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Old Nov 02, 2007, 12:02 AM // 00:02   #24
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The only possible reason I can think of that made Anet do such a thing is because people were asking them to let "Costume Brawl" become a permament PvP format. It's still amazing that they actually thought this was a good idea since the entire HvH community has been complaining for months about how broken and imbalanced the entire format is. This update should just be immediately reverted in my opinion.
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Old Nov 02, 2007, 12:02 AM // 00:02   #25
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Group Looking For: Koss, Melonni, and a very skilled Dunkoro.

This is by far the worst idea yet. Remove please before my head explodes. We're fine here in TA, you don't hear many complaints. If you're going to implement some new maps, implement some new maps. Don't combine the worst arena you have in GW to the best one.

This has nothing to do with "skill". If I'm on 35 consecutive wins and I lose to a Noob team that brings PRO runners, I'm going to be pissed.

Change now please.
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Old Nov 02, 2007, 12:11 AM // 00:11   #26
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I do vote for new RA/TA maps in the cycle. Remove the capping shit but add more maps.

Otherwise you can win with 4 E/D Obsidian Flesh Tankers at each capture zone. Lame lame lame.

Petition to change back
/signed
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Old Nov 02, 2007, 12:17 AM // 00:17   #27
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The reason why HvH is gimmick extreme is that heroes are just too dumb to use other skills. There will be gimmicks definitly - they are in every kind of pvp - but surely not as much as you expect. Consider that the old 4on4 maps still require you to be able to survive 4on4, so ppl might have to bring more flexible and therefor less gimmicky templates.

There will NEVER NEVER NEVER be 4 Tanks or Runners


IMO that whole thing the best that ever happened to TA; you actually have to use your brain now during playing = fun

So stop being prejudiced and also stop crying about your gladtitle taking you longer than before, try it out and have extra fun on vent etc
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Old Nov 02, 2007, 12:17 AM // 00:17   #28
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Quote:
Originally Posted by TheOneMephisto
KILL IT, KILL IT, KILL IT!

Yea, this is absolutely horrible. 4 recall/AoD or Shadow Meld monks ftw?
hf on those maps not being cap.

Quote:
From what i've seen Anet never failed TILL NOW. OMG R U OUT OF UR MIIIIIINNNDDS ??? How can u put a HB map with capping shrines in TA ?? Did u just assumed every1 plays HB ? Well u're wrong, imo it's a failure to the game i could never play HBs !! Wtb new patch to change it back !!
Just because one never played hvh doesnt mean he has any disadvantage to other players which know the maps. You know the maps after playing them like, 2 times? And if youre not managing tactics afterwards,.. go do HA?

Quote:
It is stupid played at some they just take to long. I want glad points and this is a way that takes forever.
Sadly, this will be the main reason for all those people crying - maybe one gladpoint/won hvhstylematch and the usual 5 wins / 10 wins rule. Not that it would make any sense to give bad players even more gladpoints, but it seems they will never shut up if not? ~~

Quote:
1) It takes WAY longer for the same award
Aw, poor boy cant cspace consecs anymore?

Quote:
3) Getting into an RA match with terrible players (or only 3 players) will be even more painful now, seeing as you can't leave without punishment, and you have to WAIT until 20 kills (which can take forever)
agreed. Leave that system out in RA.

Quote:
4) If you happen to be way better than the other team, it will STILL take a ton of time, while you camp them repeatedly.
Like, from one minute to four minutes. OHMIFCKNGAWD

Quote:
I love TA because it has its own unique feel and play style that isn't found in any other aspect of PvP.
That unique style your speaking of equals thumper-cspace, warmongers and other shit Razah and Koss could manage. FUN!

Quote:
This has nothing to do with "skill". If I'm on 35 consecutive wins and I lose to a Noob team that brings PRO runners, I'm going to be pissed.
if you understand at least *something* of splittactics, no *noobrunner*-team will beat you.

Seriously. Stop being Dramaqueens and just "l2tactic" :[
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Old Nov 02, 2007, 12:35 AM // 00:35   #29
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I have to say, I personaly quite enjoy the change of pace they provide, they only rarely come up, but break a little of the monotony when they do, it also adds that extra strategic element.
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Old Nov 02, 2007, 12:37 AM // 00:37   #30
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Well, one of the reasons I hate this is that no matter what if they keep them they can't have ATs for TA (which I'm still hoping for), because ANet has something against random map rotation, and without random map rotation this will make ATs pretty much jokes.
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Old Nov 02, 2007, 12:42 AM // 00:42   #31
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Quote:
Originally Posted by Stowbee
That unique style your speaking of equals thumper-cspace, warmongers and other shit Razah and Koss could manage. FUN!
I'm not sure if you TA or if you are here just to argue. Of course TA is going to have teams that are running lame builds. In fact, every aspect PvP is going to have gay builds being run at times, but a good team should be able to overcome them.

Last edited by Divine Slaya; Nov 02, 2007 at 12:44 AM // 00:44..
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Old Nov 02, 2007, 12:43 AM // 00:43   #32
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I can understand why the PvP harcore may dislike them, but Im getting a real kick out of the new strategies this is making people adopt, it will also help keep the FoTM builds supressed since they dont come up all that often so you cant fully prepare for them, but need to take them into account.
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Old Nov 02, 2007, 12:51 AM // 00:51   #33
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Stowbee, dude, u cant combine HB with TA, it's diffrent play style, and if i want new tactics i go gvg. There is tactics in annahilation maps too, cause ppl are inexperienced and dont apply them it doesnt mean they don't exist. With the new glad point system they improved both TA and RA, ppl actually try their best to do better.

And as last thing. I want to play fricking TA not BYO-fricking-B !!!
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Old Nov 02, 2007, 12:52 AM // 00:52   #34
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Quote:
Originally Posted by Unkillable Cat
I can understand why the PvP harcore may dislike them, but Im getting a real kick out of the new strategies this is making people adopt, it will also help keep the FoTM builds supressed since they dont come up all that often so you cant fully prepare for them, but need to take them into account.
It's a horrible idea and shouldn't be implemented.

However, it's all about the "market". That's why absolutely no advice has been taken from gladiators that have spent much time playing. There was a time when we asked for emotes and got spit on. The entire gladiator point system was changed to please "new comers" of whining about RA syncs. Absolutely NOTHING we've asked for on fan forums has EVER been implemented? Why? Because they don't care.

It happened to HA too. Why the enormous change from 6v6 to 8v8 when clearly the majority of skilled HA players were against it? ANET doesn't care what we think, they're going to do it anyways.

Why try to please veterans who more than likely have already bought all of the games + expansion when you have a whole field of Noobs with one to two games to please? They still have more games to buy! They don't care about us, they care about profit, just like any other corporation. So why do I continue to talk on these fan sites when nothing is going to change? I have no idea. Maybe because I like to see what was once a great game, slowly deteriorate. Just like Battle.net's Diablo 2 did! ^^

Last edited by Shoe Is Awesome; Nov 02, 2007 at 12:54 AM // 00:54..
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Old Nov 02, 2007, 12:53 AM // 00:53   #35
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Running and shrine capping is PvE. I play TA for PvP, not this crap. So far from what Ive seen is it totally depends on which team has the more run skills. The fail level is high.
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Old Nov 02, 2007, 12:54 AM // 00:54   #36
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All I'm saying is, if I'm on a TA streak, if I run into this bullshit it's going to be a pain in the ass every time. It does NOT balance the teams out, it does NOT improve tactics (running ftl) and it does NOT promote interesting, innovative and balanced builds. It's just trash. It takes way too long, even if the match is over in the first 30 seconds, it's gotta go on forever, and it does NOT take more skill.

...it takes considerably less skill to stand on a surface then it does to go head to head with a team. Give it a week. It'll be gone.
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Old Nov 02, 2007, 12:56 AM // 00:56   #37
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Quote:
Originally Posted by Master Ketsu
Running and shrine capping is PvE. I play TA for PvP, not this crap. So far from what Ive seen is it totally depends on which team has the more run skills. The fail level is high.
Yep. You couldn't have been more on the mark. HB is PvP light. We don't need that trash ruining real pvp.

And sorry bout the double post
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Old Nov 02, 2007, 02:01 AM // 02:01   #38
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I have never HB'ed in my life, and I haven't gotten around to the new maps yet.

=P

I guess I'll check it out.
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Old Nov 02, 2007, 03:16 AM // 03:16   #39
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Wow, who came up with this idea and how did it get on live servers? You've got to be kidding me. I'd really like to hear the reasoning behind this change, if there is any.

The people supporting this change are people who don't play TA in the first place, like the Gladiator change. Please don't make the same mistake again.
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Old Nov 02, 2007, 03:26 AM // 03:26   #40
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Quote:
Originally Posted by Sab
Please don't make the same mistake again.
I agree. It's been toiled with enough. Leave TA and Glads alone NOW.
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