Nov 14, 2007, 12:23 AM // 00:23
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#161
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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I hope they dont nerf warmonglers, i find it useful but not overly powerful...but as far as like deady paradox, nerf that crap to the ground...
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Nov 14, 2007, 12:25 AM // 00:25
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#162
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by TheOneMephisto
I dunno about you, but I've seen a couple smiter builds running around recently. Usually they revolve around some sort of melee buff (strength of honor, judge's insight) and smite hex/smite condition. They're good at what they do, namely, doing some support healing through smiter's boon and buffing melee damage while keeping them clean (and some AoE on the side).
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In small groups, Smite Boon monks are only good for keeping a warrior less eager to Frenzy into a reversal of damage. :/
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Nov 14, 2007, 12:40 AM // 00:40
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#163
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Forge Runner
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Quote:
Originally Posted by Seraphim of Chaos
In small groups, Smite Boon monks are only good for keeping a warrior less eager to Frenzy into a reversal of damage. :/
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And for light healing, strength of honor/judge's, and keeping warriors clean while dealing decent AoE damage through smite condition/hex.
Don't get me wrong, they aren't amazing characters. But they're a good bitch-build where all they do is run around supporting your warriors/melee.
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Nov 14, 2007, 07:00 AM // 07:00
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#164
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Sinful Doom
Deadly Paradox, trees, shadowstepping, sinspike, EXCELLENT, looking forward to the update.
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One of four isn't bad.... :P
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Nov 14, 2007, 01:17 PM // 13:17
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#165
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ǝuoʞoɯ
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alright, time to close it -- new balance thread says hi.
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