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Old Nov 14, 2007, 12:23 AM // 00:23   #161
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I hope they dont nerf warmonglers, i find it useful but not overly powerful...but as far as like deady paradox, nerf that crap to the ground...
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Old Nov 14, 2007, 12:25 AM // 00:25   #162
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Originally Posted by TheOneMephisto
I dunno about you, but I've seen a couple smiter builds running around recently. Usually they revolve around some sort of melee buff (strength of honor, judge's insight) and smite hex/smite condition. They're good at what they do, namely, doing some support healing through smiter's boon and buffing melee damage while keeping them clean (and some AoE on the side).
In small groups, Smite Boon monks are only good for keeping a warrior less eager to Frenzy into a reversal of damage. :/
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Old Nov 14, 2007, 12:40 AM // 00:40   #163
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Quote:
Originally Posted by Seraphim of Chaos
In small groups, Smite Boon monks are only good for keeping a warrior less eager to Frenzy into a reversal of damage. :/
And for light healing, strength of honor/judge's, and keeping warriors clean while dealing decent AoE damage through smite condition/hex.

Don't get me wrong, they aren't amazing characters. But they're a good bitch-build where all they do is run around supporting your warriors/melee.
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Old Nov 14, 2007, 07:00 AM // 07:00   #164
has 3 pips of HP regen.
 
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Originally Posted by Sinful Doom
Deadly Paradox, trees, shadowstepping, sinspike, EXCELLENT, looking forward to the update.
One of four isn't bad.... :P
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Old Nov 14, 2007, 01:17 PM // 13:17   #165
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alright, time to close it -- new balance thread says hi.
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