Jan 02, 2008, 08:07 PM // 20:07
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#121
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Nemo the Capitalist
ha sucks now its just people who are most likely newer to the game they think its great....
most Ha'ers will tell u it was awesome back in the day.......no gank kills etc
they just dont know any better......keep them ignorant and they will love it.....they dont know any better :P
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I'd like to purchase your thick pair of rose tinted goggles.
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Jan 02, 2008, 10:01 PM // 22:01
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#122
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Wilds Pathfinder
Join Date: Feb 2006
Location: Germany
Guild: Ugly Ducklings [ugly]
Profession: P/
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Quote:
Originally Posted by elektra_lucia
Arrogance. That's a big thing in HA at the moment. I don't think it was so bad in HA a few years ago. I don't know if I'm arrogant. If I tell someone to run a bar, and they argue with it. Then I kick them, and I get called arrogant. Who exactly is the arrogant one? Myself? Or the person arguing? They obviously think, by the time they've hit rank6 they know so much more than me. So technically aren't they the arrogant one?
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and what if the r6 one was right? sry, but you are arrogant ><
ps:
channelling is overpowered? its an enchantment, you should have skill enough to remove it -_-
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Jan 03, 2008, 01:48 AM // 01:48
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#123
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Ascalonian Squire
Join Date: Sep 2006
Location: !!!
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Quote:
Originally Posted by ZenRgy
Bring back 6v6.
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Srsly
And forget builds, it only needs 6 people to play. I don't want to find 8 people that takes too long.
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Jan 03, 2008, 02:35 AM // 02:35
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#124
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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tvc'way / 2hero's ftw.
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Jan 03, 2008, 07:46 PM // 19:46
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#125
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by elektra_lucia
tvc'way / 2hero's ftw.
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TVC'way? What's that?
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Jan 03, 2008, 08:04 PM // 20:04
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#126
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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Heroes (not n/rt and thumpers).
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Jan 03, 2008, 10:15 PM // 22:15
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#127
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Krytan Explorer
Join Date: Dec 2005
Guild: hydrponic agriculture society [Herb]
Profession: Mo/
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all and alll. yes.
HA now now is 10X better then after NF came out. yes a.net did handle some balance issues (sway/heroes mainly).
but...
all and all. its to little to late.
i wont start saying " ppl left Ha becasue its sucked", that would be silly
but the fact remain that HA is just about r.i.p atm.
yeah we got new maps like ppl asked, we got heroes out of there. but timing its very important.
sort of like love? you can meet the most amazing person in your life, the one soul that you will spend the rest of your life with. but if the timing is worng what is it worth? just another could be. and that is my view at HA atm. just another could. a.net FAILED to listen to the community since just about NF.
why we had to endure almost a year of sway before it get nerfed?
why for more then a year and half (not counting the rifts) we had no new maps? gvg geta new isle every chapter.so does pve/ra/ta. HA was neglected for almost 2 years and new they fix some major issues and except all be jolly?
sorry. not from my point of view.
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Jan 03, 2008, 10:46 PM // 22:46
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#128
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Lion's Arch Merchant
Join Date: Mar 2006
Location: The Netherlands
Guild: Lament of the Phoenix [LotP]
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I still see allot of Spiritway and Iway. I do not really care much for Spiritway since it can be killed and controlled good. I still do not like Iway, cause it has to much armor, it's hard to spike it down with a balanced team. Sometimes you have to just pressure one paragon, which you cannot do with everyone of the team because their are also spirits that needs to get interrupted or killed.
I think king of the hill or old holding in halls will lower the amount of Iway groups for a bit, because they cannot really heal a ghost. Though the most people do not play Iway to win/hold halls.
I still see a few ranger spikes and IV spikes, but I do not really have a problem with that, because I think it is not overpowered.
To really nerf thumpers: Hammer Bash strength attribute and min. of 4.
I do not think it is a needed update, but I would not find it awful.
But if Spiritway get more nerfed those people will play Iway I guess so, does not really make sence.
I still do not really get the armor thingy with the stacks (only the skills do not stack right?) I think their should be a maximum of 100 armor total.
Also when 6v6 began I did not like it at all. But now, when I look back at it, it was not so bad at all. Allot of people who I know, think that as well. Though killcount was bad.
So, compared with the HA a few months ago, with the better N/Rt healers and the overpowered RT spike and all the paragon spikes and even more Iway and the old Ancestor's Rage and whatever more, yes it is better. But best in 2 years? I do not agree on that.
I think it could be solved (I think it is a problem, yes) with HoH changes and/or skill changes. And if Anet cannot do it because of time or whatever, why do you not ask players to send you some suggestions. I would not mind to take a look at every skill and tell you what I think could be changed about it.
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Jan 04, 2008, 04:26 PM // 16:26
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#129
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Wilds Pathfinder
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the only way balance would have a problem with iway is if the balance is running a glorified rainbow spike team.......in which case they have no pressure and get rolled because of it. Spiking an iway isn't a problem, but a good oath shot would keep rezzing them at a safe distant, you have to pressure them and make them drop two at a time for you to really kill a iway.
another Hoh/skill balance isn't going to make HA better...
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Jan 04, 2008, 04:40 PM // 16:40
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#130
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Frost Gate Guardian
Join Date: Aug 2007
Location: virginia
Guild: No your a towel [hiGh]
Profession: Mo/
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Quote:
Originally Posted by Mister Muhkuh
and what if the r6 one was right? sry, but you are arrogant ><
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yes u are right that the r6 could be right.but the thing i see wrong with it is i beleive there are to many r6's running around that cant acctualy play the game.i know someone not nameing anyone but they are r6 and they are the worst player ive ever seen in my life.its easy to get r6.Really now how hard was it to win with sway not hard how hard is it to win with iway not hard if someone has the patience to play those builds enough they are r6 with no skill watsoever.As for the R6's that got fame by running balanced.now i not saying that ppl who run iway are newbs everyones ran it wen guilds not Ha'ing.Im just saying that there are plenty of ppl that all they do is run around with there r6 thinking they are all big and bad and all they did was iway.
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Jan 04, 2008, 07:05 PM // 19:05
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#131
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Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
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It doesn't matter if the r6 is right if he isn't leading the group.
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Jan 04, 2008, 08:00 PM // 20:00
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#132
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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Quote:
Originally Posted by elektra_lucia
It doesn't matter if the BLANK is right if he isn't leading the group.
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Quoted for emphasis
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Jan 05, 2008, 06:20 AM // 06:20
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#133
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Academy Page
Join Date: Jul 2006
Guild: Vandal Hearts [VH]
Profession: Mo/
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Is this the best HA has been in 2 years? No, in my opinion. I can't even begin to cite the times I had more fun playing HA. I remember when IWAY first came out. I was pretty unexperienced back then, but I still stuck by balanced. Did it suck between trying to find a group and losing to IWAY? Yes. Was it STILL better than it is now? In my opinion.
I won't deny that Anet has finally ironed out many of the defects that used to detract from the enjoyment I could get in HA. They've made it cater to balanced/flexible builds. The only problem is as Kosh said above: "Too little, too late".
Anet had their chances years ago when they actually had a population of gamers playing in HA, but they decided to squander those opportunities. In my mind 6v6 was a marketing device to rope people into buying Nightfall, and I disliked it immensely. They overpowered Nightfall skills and toned them down, slowly, instead of the Factions approach of starting skills out worse and bringing them up to where they worked. They added numerous mindless classes. Regardless I can't blame them, their market model demanded it. Of course there's also the fact that with the redundancy of the Tournament masses of people are bound to get bored after years of playing. I don't intentionally downplay that fact; there's just not much more to say about it.
My bottom line: Anet killed off their player base. HA just isn't much fun any more without it.
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Jan 06, 2008, 03:16 PM // 15:16
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#134
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Academy Page
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Is this the best HA has been in 2 years? NO
is this the Suckiest HA has been in 2 years? YES
Anet gogo ruin gw more ! PLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLZ
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Jan 09, 2008, 02:57 AM // 02:57
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#135
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Ascalonian Squire
Join Date: Feb 2006
Guild: Demonic Eyes
Profession: W/E
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so this is what i have to look forward to
i was a r6 when i quit gw just after the factions release.
I come back about 2 wks ago when i purchased nightfall to see my account has been erased, so back to the old drawing board.
ha before was teh best way for my g/f to get me to stop playing the game.
when your in a pug and u loose 2 matchs and cant even get the moral boost it really makes u frustrated and want to quit.
the glory is the only thing that kept me going, not some stupid emote
i wanted it to say "Mary Maidens team has..." on everyones screen in the world, and I'm the type of person that gets what they want or never gives up.
its very sad to see ha still in the same sad state it was, only slightly differnt
i think anet needs to make 6 or so solid team builds with catchy names taht work with decient players. these builds should be available from an npc so instead of just pugging it, low ranks have a guide. something to look off of. or a template as a drawingboard
this would make it easier to find groups because people then know what they are looking for and this should be and could be all common knowledge with jsut a little code and effort from anet. i think the only reason why people use gimick builds is not because of their ultimate dominace but because they know what to look for.
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Jan 09, 2008, 01:16 PM // 13:16
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#136
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Site Contributor
Join Date: Mar 2005
Location: Herts, UK
Guild: One Hitter Quitters [QQ]
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It was far better before it was changed.
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Jan 13, 2008, 04:05 PM // 16:05
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#137
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Ascalonian Squire
Join Date: Jan 2008
Location: 1337 Leet Street
Guild: None good enough for me
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Sry but HA is still a scrub fest and the reason I left HA wasnt just because of the lame builds but because of the lame builds AND the new lame HoH maps.
There is still iway and there is still a lot of it.
There is still heroway/spirtway and there is still a lot of it.
There is still 321 spikes and there is still a lot of it.
There is balanced but not enough of it.
The Same old same old but with new terrible HoH maps
HA is worse then ever.
Last edited by R O C K Y; Jan 13, 2008 at 04:30 PM // 16:30..
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Jan 13, 2008, 07:21 PM // 19:21
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#138
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Frost Gate Guardian
Join Date: Feb 2007
Profession: W/A
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Not really same old, Now there is like only those builds.
back b4 the HoH change there was alot more builds.
New Halls : Terrible.
Anet should just put back old halls.. not to much to ask, Most of the people want it.
bah ha is not the best it has been, its joke really.
bleh
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