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Old Aug 02, 2007, 10:24 PM // 22:24   #1
Pre-Searing Cadet
 
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This is just a Thought that came to me
the Current Meta Monks in HB are using almost all Enchants right?
so This is a just a Thought to Counter an Enemy monk

You run a...
N/E

Corrupt Enchantment {E}
Parasitic Bond
Glyph of Lesser Energy
Envenom Enchantment/Another Enchant Removal
Price of Failure
Reckless Haste
Soul Barbs
Faintheartedness (spell check?)

This is a Great Way to strip off Annoying Enchants such as SoR or Guardian


For more Enchant Removal you could Bring a Grenth Dervish

an R/P Splitter

And an SoR Monk

Just a Thought
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Old Aug 02, 2007, 11:38 PM // 23:38   #2
Div
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Problem is this build has low defense and low offense despite the nice monk shutdown...blind > grenths.
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Old Aug 03, 2007, 12:44 AM // 00:44   #3
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It's not a terribly bad idea but I agree with Masamune in that it would lack the support defense most teams already carry in their rits and whatever. However, there's still other ways to accomplish gettind rid of enchants or at least bypassing them. As you may have noticed through observer mode, some of these Rits have moved away from Wanderlust and are already bringing Corrupt Enchantments. They'll carry Parasitic Bond as a cover hex and to draw out Reverse Hex from the monk so the Assassin can Shadow Prison in and use his chain indisturbed. Another thing I've seen to some success is either the sin or a hero with Shadow Shroud, preventing them from casting enchantments completely. This of course doesn't work as well against ZB monks and etc... but there's just a few ideas.
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Old Aug 04, 2007, 01:05 AM // 01:05   #4
Pre-Searing Cadet
 
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true

so we could get a necro hero and drop the grenth for a sin (you)

thanks for all the CC

***EDIT***

or for more defense and an easier spliting ability you could run a mabey a shock evicerate or a Dev Hammer/Backbreaker

just a thought

i usually run either that necro or an OoA necro, an SoR, an R/P, and a sin (either Asault Enchant, or SP)

i can split off the R/P, and usally me the monk and necro stick together

if needed i sumtimes have to go off and help the R/P and let the necro and monk try to hold off (anti-Melee usally keeps a Sin or other R/P off the monk or itself, while the monk can hold off any dangerous conditions or hexes

***Edit***

you could switch the Grenth for a melandru Derv, they tend to be very good at holding up for themselves, especially against the conditions used in the current metagame...i would have to through mabey a self heal in there though (conviction or Vital Boon...mabey drop out a stance and through in healing sig)

splits usally consist of

Last edited by Six Sided; Aug 04, 2007 at 01:23 AM // 01:23..
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Old Aug 06, 2007, 02:05 AM // 02:05   #5
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N/A with recall and insidious parasite and curropt
Mo/E Guess what this is
Split character
Split character
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Old Aug 10, 2007, 01:16 PM // 13:16   #6
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Quote:
Originally Posted by Anti Oath
Mo/E Guess what this is
Echo mender?
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Old Oct 19, 2007, 06:23 PM // 18:23   #7
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Quote:
Originally Posted by Bloodied Blade
Echo mender?
Nah, nuker / prot hybrid.
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Old Jan 17, 2008, 02:46 AM // 02:46   #8
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Add a assualt enchant sin and you have my 1st top 20 hb build
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