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Old Jan 17, 2008, 11:37 PM // 23:37   #1
Ascalonian Squire
 
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Default AB Assassin's Worries :(

Hi there. I'm relatively new to alliance battles and have always been an elementalist in AB ever since I started (last week).

Just to try some thing new, I've tried creating an Assassin for AB since I grew to like the idea of Shadow Stepping. I read in the Alliance Battle - builds and build discussion Thread about this build:

Shadow Prison
Black Mantis Thrust
Lotus Strike
Trampling Ox
Falling Spider
Twisting Fangs
Dark Prison
Dash

(Apologies, forum newbie. I don't know how to use the template things. )

But I face a dilemma of no self-healing. At times, 20 second bleeding + poison can instantly kill me even if I just stand.

My dilemma is this, I don't know what skills to change. I use Shadow Prison to cause a first strike then kill. Then, while SP is recharging, I make do with Dark Prison to keep the killing up so we can capture. So I'm lost as to what I can replace. I also use Dash to escape if need be and the 5 dagger skills are what I use to kill. Can anyone give me advice as to how to better this build or change it altogether?

I've heard there are Enchantment Assassin Builds but I cannot seem to find it here. I'm willing to try new builds and hopefully learn from them. I thank you for your time.
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Old Jan 18, 2008, 12:35 AM // 00:35   #2
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Replace Dash for Feigned Neutrality and put at least 6 into Shadow Arts. Feigned allows you to run away at normal speed and take significantly less damage, something the 33% buff of Dash does not provide.
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Old Jan 18, 2008, 12:36 AM // 00:36   #3
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Ewwwww Shadow Prison Assassin

But in all seriousness i dislike this build...being on both sides of it playing it is so simple you can do 3 other things at once with half your brain missing and still do it

I would say to answer your question, personally i'd lose dash for a self heal.....but thats just me.

Quote:
Originally Posted by Holy Angel
I've heard there are Enchantment Assassin Builds but I cannot seem to find it here. I'm willing to try new builds and hopefully learn from them. I thank you for your time.
Otherwise try a different build set-up, Temple Strike builds are popular in AB and are pretty easy to use aswell
Look through wiki for enchant builds though.


Cheers
~Blacktail
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Old Jan 18, 2008, 01:08 AM // 01:08   #4
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Dark Prison is kind of sucky. Your best bets are to:

1. replace it with Siphon Speed (does a good job of keeping you alive, 2ndary Hex)
2. go /W for an IAS like Tiger Stance
3. go /Mo for Restful Breeze
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Old Jan 18, 2008, 02:00 AM // 02:00   #5
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AoD Shock > Sp Gimmick
If you're runnin sp tramp then you'll need a +30 shield and + 30 (sword, axe, w/e u like). Shadow refuge is ok, but back when the old sp was around I ran Feigned Neutrality

Last edited by Elisabet Ramsey; Jan 18, 2008 at 02:06 AM // 02:06..
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Old Jan 18, 2008, 05:13 PM // 17:13   #6
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/Mo for Restful Breeze or you could pump a few points in shadow arts for Feigned Neutrality/Shadow Refuge.
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Old Jan 18, 2008, 07:36 PM // 19:36   #7
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getting an elite would help too.

and get rid of superior attribute runes. that will give you a bigger health buffer to stay alive.
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Old Jan 18, 2008, 08:30 PM // 20:30   #8
Ascalonian Squire
 
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Thank you very much for the replies.

Recently, I tried changing Dark Prison for Siphon Speed and Dash for Restful Breeze and so far, it's been doing great.

Actually, I'm still a newbie at this so I just often try the builds written here in this forum. I can't seem to find where the other builds for PvP~AB are though. I checked the forum a while back but the ones I found where for PvE.

Is Shadow Prison really that bad? I like it for the Shadow Stepping.
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Old Jan 18, 2008, 09:25 PM // 21:25   #9
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Quote:
Originally Posted by Holy Angel
Thank you very much for the replies.

Recently, I tried changing Dark Prison for Siphon Speed and Dash for Restful Breeze and so far, it's been doing great.

Actually, I'm still a newbie at this so I just often try the builds written here in this forum. I can't seem to find where the other builds for PvP~AB are though. I checked the forum a while back but the ones I found where for PvE.

Is Shadow Prison really that bad? I like it for the Shadow Stepping.
Moriz must have misread...

DARK Prison is sucky. The recharge is unacceptable IMO. SP, on the other hand, is really good (it caused many people nightmares in its heyday)

www.pvxwiki.com
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Old Jan 19, 2008, 04:30 PM // 16:30   #10
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These two skills on your skill bar are a good deal of fun in AB:

[skill]Way of the Fox[/skill][skill]Temple Strike[/skill]

This may not have the highest DPS but its a good and quick shutdown for both casters and melee
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Old Jan 21, 2008, 02:12 AM // 02:12   #11
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i would probably take out lotus strike and put in jungle strike
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Old Jan 22, 2008, 01:47 AM // 01:47   #12
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Quote:
Originally Posted by Holy Angel
I'm willing to try new builds and hopefully learn from them. I thank you for your time.

if all players were like this, maybe i wouldn't hate this forum anymore!!

look on www.pvxwiki.com
and go to pvp builds, try the AoD shock!
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Old Jan 22, 2008, 02:49 AM // 02:49   #13
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[QUOTE=Darren Blacktail]Ewwwww Shadow Prison Assassin

But in all seriousness i dislike this build...being on both sides of it playing it is so simple you can do 3 other things at once with half your brain missing and still do it

lol no1 likes the shadow prison builds but they work and are ez to use so get used to it
as for ur build take feigned neutrality and siphon speed as a back up to allow faster get aways and maybe if you need to spike in sp's recharge then you can
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Old Jan 22, 2008, 05:36 AM // 05:36   #14
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i run SP and get 10+ kills easy with no deaths, just dont teleport unless you KNOW you can get away, and switch your dark prison for siphon speed.
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Old Jan 26, 2008, 11:28 AM // 11:28   #15
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Quote:
Originally Posted by Teh [prefession]-zorz
i run SP and get 10+ kills easy with no deaths, just dont teleport unless you KNOW you can get away, and switch your dark prison for siphon speed.
Too bad AB isn't mainly about killing people but capping shrines.
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Old Jan 26, 2008, 11:56 AM // 11:56   #16
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Quote:
Originally Posted by Kurt
Too bad AB isn't mainly about killing people but capping shrines.
Yes, good thing there isn't anyone trying to cap your shrines or prevent you from capping theirs.
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Old Jan 29, 2008, 08:54 PM // 20:54   #17
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There is an elite, Shadow Prison, which for a max of I think 7 seconds makes target foe's speed decline by 66%. This annoys me SO much when a sin does this. The only way to prepare for this is to have a monk use spirit bond + prot spirit. Either that, or target the sin, and as soon as the shadow step is initiated, attack. Also, take Feigned Neutrality or Shadow Refuge in place of Dash, and instead of Dark Prison, use Tiger Stance for an IAS. It helps since that build easily makes you move almost literally nowhere, and with the KD and high attack, the foe is as good as dead.
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Old Jan 29, 2008, 11:16 PM // 23:16   #18
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I'm a shadow prison sin and there's a bunch of counters but the most effective is hex breaker, shiled bash, and guardian. it's not really shadow prison that's the strength of the build its really the fast spike that's followed. and AB has alot o stuff goin on around u sometimes so a sin could pick a monk of easy. but really a mobious sin is the best to use in AB since it doesn't require a hex. Tiger stance is a good IAS but i like flurry better since you attack faster and it recharges as soon as it ends. also u can kite out of alot of situations for instance use vamp daggers when attacking and switch to a shield sword set with a few counters to whataever u come accross
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Old Feb 01, 2008, 05:39 AM // 05:39   #19
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Hi again. Thank you for all the insights and suggestions. As well as the link to the build wiki. I've been trying them all out and so far have come to some realizations and so I've modified my build.

Initially, I tried modifications to the SP Assassin Build that I was using. But I realized that after pulling off a combo and effectively killing a player, I would need to wait for my skills to recharge before I could be of some use to my team. Capping also seemed to be rather difficult (if separated from the team) since I can only kill one at a time. So after doing some experiments, I came to a conclusion that maybe SP is not so effective in AB so I tested out the other builds.

I tried the AoD~Shock Assassin. It was a fun run. I could kill fast and could cap as well. My only dilemma was energy management so I tried changing a few skills. Still, this build was great and fun. But it did not seem to fit my playing style.

So I spent a lot of time playing with skills, winning some more battles (and getting my first title ), and ultimately fighting against other assassins and learning from them. There was also this E/A that was pretty good and a Mo/A. I didn't realize until I fought them that Eles and Monks can wield daggers as good as an Assassin could.

So after some more time, I came to use this build:

Still an A/Mo:

Shadow Fang --> Jagged Strike --> Wild Strike --> Death Blossom --> Moebius Strike
The Other Three Skills I use are Critical Defenses, Restful Breeze and Dash.

I use Dash to run from shrine to shrine. Restful for self-heal and Critical Defenses so I could live longer. Death Blossom seems to be good at capping as the NPCs stick together. Shadow Fang allows me a good 10 seconds to fight and kill my target. If ever I fail to kill my target, the damage from Deep Wound and Bleeding should be enough to kill the target when I return to my original location. So far, I'm very happy with this build. Wild Strike also allows me to kill Rangers now.

But I noticed that there are some builds that I couldn't kill. Particularly AoL Necromancers or Protection Monks. I'm having problems with them as their Enchantments nearly nullify any form of damage I deal. If I place the skill Assault Enchantments, I'll lose my Moebius or if I change with Gaze of Contempt, I'll lose Restful Breeze. This problem, I cannot seem to find a solution to.

Also, someone told me that it would be better to change Jagged with Lotus Thrust. So it will be Cripple instead of Bleeding. Which of the two is better?

Thank you for your time. And apologies for the newbish questions.
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Old Feb 01, 2008, 06:28 AM // 06:28   #20
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Quote:
Originally Posted by Kurt
Too bad AB isn't mainly about killing people but capping shrines.
and killing the ele thats soloing our shrines is a bad thing? crap i dont know what im doing then obviously :/
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