Mar 06, 2008, 07:05 PM // 19:05
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#101
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Ascalonian Squire
Join Date: Mar 2006
Location: Finland
Guild: We Want Cookies [NOW]
Profession: Mo/E
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Quote:
Originally Posted by I Angra I
To really get rid of Grenth's Aura, it could just be changed to remove enchants upon activation rather than when it wears off like other people have mentioned. Or just have a super long recharge.
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Think we already have enough useless super long recharge skills.. But you're probably right. Changing Grenth's Aura to remove the enchant when activated would provide a solution to unprottable dervpike, while not rendering the skill totally useless..
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Mar 06, 2008, 10:02 PM // 22:02
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#102
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Lion's Arch Merchant
Join Date: Aug 2005
Profession: W/E
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I imagine Anet is probaly just going to do way overboard and ending up nerfing it to oblvion(sp?)....
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Mar 06, 2008, 10:41 PM // 22:41
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#103
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Lion's Arch Merchant
Join Date: Apr 2007
Location: Southern England
Guild: Reign Of Shadows
Profession: P/W
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Oh hai thar, anet says /shoo to dervspike and sinsplit, although it says hai to bspike although CoF has been buffed so im not sure.
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Mar 07, 2008, 05:33 AM // 05:33
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#104
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Pre-Searing Cadet
Join Date: Nov 2006
Location: France
Guild: HB/[eE]/[WTB]/[nuTs]/[TTF]
Profession: Mo/
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As if i recollect well Tommy suggested it, biggest problem was activation time...
"Pious Assault: increased activation time to normal weapon attack activation time"
I could not more agree...
Look out ! Anet is reading us.
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Mar 07, 2008, 06:35 PM // 18:35
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#105
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ArenaNet
Join Date: Aug 2006
Location: Washington
Guild: Zealots of Shiverpeak [ZoS]
Profession: Mo/
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Quote:
Originally Posted by Amaurycus TOF
Look out ! Anet is reading us.
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I'm in your internets.
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