Feb 16, 2008, 07:00 PM // 19:00
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#41
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Ascalonian Squire
Join Date: Jan 2008
Location: New York
Guild: Douane Nationale Francaise[DnF]
Profession: N/E
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Welll Dual monk is trouble Some But we must adapt....
Some Teams been forced to take BHA ranger and camp the smiter Monk or Enchant removal spam the Healer Cov Monk. Snares on the Derv and Sin also help. But this isnt the prob Ta is actually Dying slowly less people are having intrest in Gw thus less interest in Ta.
P.S Hi Moko,Jacey,karla poo
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Feb 16, 2008, 07:43 PM // 19:43
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#42
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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OMG PEPE! )
We have already found a way how to autowin vs this garbage so the problem solved. Ty for ur comments guys.
And enough of dying GW. I can still see way too many districts in RA full of nabz. The problem is pro playaz ignore them and dont wanna pug. So these wammos desperately want their first fame and glad pts but there is noone willing to teach them. Also, these ppl are usually too lazy to hone their skill so they just grab shitty gimmick like this one and go farm some points.
So noobs, hear my voice. There are always guys like jace or pepe around who will roll ur shitty gimmicks with no mercy. So stop playing this garbage and show the TA public u can do any better.
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Feb 16, 2008, 09:25 PM // 21:25
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#43
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Frost Gate Guardian
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Quote:
Originally Posted by Teh Jace
OMG PEPE! )
And enough of dying GW. I can still see way too many districts in RA full of nabz. The problem is pro playaz ignore them and dont wanna pug. So these wammos desperately want their first fame and glad pts but there is noone willing to teach them. Also, these ppl are usually too lazy to hone their skill so they just grab shitty gimmick like this one and go farm some points.
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The problem is the learning curve. You are basically asking from someone who could get a few glad points to 'waste' time and learn a few people to play. Sounds nice, people dont do it. There is no direct reward involved in teaching others to play.
TA is also not the place for new people, AB and HB is. As long as there is no rating system for ta it will stay that way. Rating based also has an huge effect on gimmicks. The gimmicks will become less effective the higher title you get, therefor forcing them to take a serious build.
It's sad for the people who have talent and no titles. Our monk went from g0 to g4 in a few weeks, we pugged him since no one else was playing.
If gw would add a way to balance out opponents, it would become a lot more attractive to new players. No pve world pvp (or a gigantic ab) in gw2 will help.
Same for ats.
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Feb 17, 2008, 10:54 AM // 10:54
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#44
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Academy Page
Join Date: Oct 2006
Guild: Kings Lords & Heroes [Soul]
Profession: R/Mo
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Excuse me for asking, but what is this way to autowin vs this shit.
It seems fair to tell people after starting the topic about it yourself.
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Feb 17, 2008, 11:26 AM // 11:26
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#45
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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Ofc I was about to post it.
As I said I dont usually play with nec so with 2 wars (hammer + shock axe) + ranger (whatever) its rly easy. Both warriors go after assassin until hes dead. Smiter doesnt have enough energy to spam pendulum on him forever so hes on the floor every single second and usually dead after 1 min or even less cuz they simply cant outheal it and ur monk is safe. If they manage to res him, train him again.
With paragon... just bring make haste and dshot siphon speed, then spread poison and dshot dw kiss.
We won vs the most notorious farmers we had serious problems with before rly rly easily. 10 games against this gimmick = 10 quick wins so far.
Last edited by Teh Jace; Feb 17, 2008 at 11:39 AM // 11:39..
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Feb 17, 2008, 02:58 PM // 14:58
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#46
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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I don't see how this is good.
We roll it everytime.
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Feb 19, 2008, 02:58 PM // 14:58
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#47
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Frost Gate Guardian
Join Date: Aug 2007
Location: virginia
Guild: No your a towel [hiGh]
Profession: Mo/
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My freind told me to come do the build with him so i did its not that hard to beat.. we lost the the balanced team with the crip anthem para............. and we lost to something else...i think the 3 para 1 monk thing could wipe it easily
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Feb 19, 2008, 04:07 PM // 16:07
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#48
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ǝuoʞoɯ
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so i saw pepe playing it today.
blasted lamers, ye pepe? :>
anyways, Aera made his own gimmick to beat latest TA gimmicks..working so far.
yay for buildwars.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Feb 25, 2008, 10:29 AM // 10:29
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#49
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Mina Sucks [Blz]
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sorry to go OT but... lol? why you calling yourself Teh Jace mina? At first was thinking what a coincidence I wonder if someone saw me in TA or something which would be wierd in itself, then saw was you....... dont know what to say tbh... is quite sad.
Guess I should go on-topic if im posting in here. Seems everyone running this or shove spike atm, i prefer this tbh, at least they stand and fight. But imo gw facilitates builds like this, then nerf / buff sweep comes and its another build doing the same.
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Feb 25, 2008, 11:01 AM // 11:01
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#50
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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TheYellowKid : I dont get it now. I have been jace for eternity. Or is this name reserved? Chars like Mina Grayhound belonged to my gf and they are so pimped I dont wanna delete them (too bad its pve stuff).
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Feb 25, 2008, 02:18 PM // 14:18
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#51
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Krytan Explorer
Join Date: Nov 2006
Profession: W/
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Quote:
Originally Posted by Orange Milk
I know it's kinda hard to kill without KD,
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lolwut?
Pressure is ftw, I actually remember running without any melee with jezta and Pat. Fun times in TA.
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Feb 28, 2008, 09:01 AM // 09:01
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#52
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Mo/
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Does anyone think this is gonna get nerfed soon?
I mean I played it yesterday for the second ever with my friend list group of all rank 2 glad, but we had 1 rank 1 glad..
And we just rolled like nearly everyone and stopped at 45 wins because our monk had to eat..
We weren't even on vent :S
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Feb 28, 2008, 09:04 AM // 09:04
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#53
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Desert Nomad
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Quote:
Originally Posted by steel singer
Does anyone think this is gonna get nerfed soon?
I mean I played it yesterday for the second ever with my friend list group of all rank 2 glad, but we had 1 rank 1 glad..
And we just rolled like nearly everyone and stopped at 45 wins because our monk had to eat..
We weren't even on vent :S
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probably you weren't running at peak hours =)
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Feb 28, 2008, 09:08 AM // 09:08
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#54
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Mo/
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We did this yesterday evening, you know the time because you're dutch to
We played from like 19:00 in evening to 21:00?
We even rolled teams like Team Union[Uni] and several other good teams..
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Feb 28, 2008, 10:37 AM // 10:37
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#55
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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if u'd rolled the teams with balanced id clap and say good job.
it made me lol though when u said "we had a 1 glad 1" as if the difference between r1 and r2 is the size of a grand canyon. =D
(on a side note, according to the old system u'd stil be r1!)
who says Uni is good in TA (apart from [maybe =P] Liam the gimicker! <3)? And more importantly, what did they run?
also, who are those several other good teams..?
just curious.
Last edited by urania; Feb 28, 2008 at 10:44 AM // 10:44..
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Feb 28, 2008, 08:09 PM // 20:09
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#56
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Ascalonian Squire
Join Date: May 2006
Location: subset of R×R×R
Guild: Bubbles [oOo]
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Today I encountered a different version; it had the following setup:
2x spear rao
mo/n with boon signet and barbs
HC
Otyugh's cry and lock pets somewhere, if barbs sit on that target there's trouble.
Edit: d-shot on boon sig and repeated MB on barbs would probably do the trick.
Last edited by Owoc; Feb 28, 2008 at 08:25 PM // 20:25..
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Feb 28, 2008, 09:40 PM // 21:40
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#57
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Run contagionway.
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Mar 02, 2008, 11:42 AM // 11:42
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#58
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Jungle Guide
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Is it just me, or is this particular gimmick starting to get harder to beat?
My groups have stomped this a lot of times, but we've lost quite a number as of late. Our modus operandi hasn't changed: spam debil on HC, rend HC on recharge / spike, d-shot one secs (dwayna's, smites and the sin chain), beat monk faces until they crack, call for adrenal spikes if so inclined, and if everything else fails, just lineback their squishy frontliners until you d-shot Dwayna's. But it doesn't seem to be working anymore. When we first started facing this consistently, we'd have two or three minutes matches ending with another step in our streak. More and more often though, we have five minute matches that don't always end with us as the victor.
These groups just seem to play at a higher level than they used to play at. Some of my groups even use a Moebius sin to crush out more damage than the HC is supposed to be able to cope with, and they're surviving it. It's getting obnoxious losing to these dumb glad farmers; this is several magnitudes more obnoxious than any RaOway / Lameway / whatever, and what we're doing isn't working.
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Mar 02, 2008, 12:46 PM // 12:46
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#59
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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My solution is to quit gw until anet fixes broken shit like sinsplit, dervspike and TA gimmicks.
Back in time this build was very popular cuz it allowed noobs to farm glads. Many ppl stated -omg we rolled this billion times how can u even dare to say u are having problems beating this?-. But the fact is u can crush brainless noobs running this very easily not skilled players though.
In my opinion W,R,N,Mo vs W,W,Mo,Mo = no chance for balanced. Hexes vanish at the speed of light, ur ranger has to keep interrupting warrior skills cuz of insane pressure on ur monk or nec. Ur warrior cant use frenzy... has to lineback all the time. We always used to lose to this.
Everything has been already said, lets wait for the skill balance and hope.
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Mar 03, 2008, 05:06 AM // 05:06
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#60
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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lolz i run this build its fun
and yea it can easily be beat. My guild ran it awhile back (cept we use two shattering sins just because were such fatty nubs) and we got rolled by a balanced team and a shove spike team. Believe it or not Good balanced teams have no problem flattening the dual sin smite. So no it's not overpowered.
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