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Old Mar 06, 2008, 05:54 PM // 17:54   #21
Forge Runner
 
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Originally Posted by Kyp Jade
Also most of this map doesnt revolve around fighting at the top shrine, im appalled at how many people send thier entire team to the top to die in aoe and lose because they dont have any. There are four other shrines, if the enemy team puts all the importance in the world on the top shrine, let them do so. AoE does have an impact on this map, but not as much as you believe because you shouldnt have 6+ people on a shrine ever to die in aoe.
Ok, then we don't collapse under the AoE on top shrine, but on bottom... The idea is the same still, NOT having AoE is major disadvantage...

It's not like we CAN bring AoE, it's an absolute must... (Once again, I'm more referring to real balanced builds) Every now and a build passes the test, but only because the individual bars are so retarded overpowered, they just steamroll over AoE: Ranger spikers, Migraine, ... These builds are always AT LEAST as degenerative as AoE spam tough...
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Old Mar 06, 2008, 06:00 PM // 18:00   #22
Jungle Guide
 
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I dont have ANY aoe in my build at all, and I dont think my build is really all that degenerate either, its pretty flexible in the types of tactics I can apply to all of the different maps. Its also one of the only pressure builds in the meta that doesnt rely on migraine camping someone.

And I still win this map against teams that slot two fire eles. Go figure.


ANTECHAMBER, however, its a big aoe fest, But i generally deal with that by sacrificing the middle shrine for a couple minutes while i kill them. Party wipe on that map generally means you win.
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Old Mar 12, 2008, 12:14 AM // 00:14   #23
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All I have to say is echo shadow form, what a dickhead build in ha, 1 blackout solves all, but that's just ignorant bs. You definatly seam like the kind of guy to run it gg.
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