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Old Dec 03, 2006, 04:08 PM // 16:08   #441
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Grr signet of judgement = teh lame
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Old Dec 03, 2006, 08:12 PM // 20:12   #442
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all I have to say is, glyph sac+meteor shower. Did Charles Ensign ever come up in a pack?
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Old Dec 03, 2006, 08:49 PM // 20:49   #443
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Quote:
Originally Posted by LightningHell
Heh...Next pack:

[skill]Glyph of Sacrifice[/skill]
Thom, you must have missed this one earlier.
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Old Dec 03, 2006, 10:02 PM // 22:02   #444
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Chances are, one of our monks is going to have to go assassin with shadow refuge/heart of shadow and the other has to go rit with vengeful weapon. from the looks of it, the only skills that can be put on the monks are:
Orison of Healing, Signet of Devotion, Divine Intervention, Aegis, Mend Ailment, Heal Other, Reversal of Fortune, Blessed Light, Blessed Light

since things like draw, martyr, hp, rebirth are better on other chars. that's only 9 skills, making the monks really thin even if we were to use the rit and sin skills since we still need 6 more...=(

this probably means that we will be putting hp and draw on the monks, as well as them having rez sigs, which still leaves 2 more slots, so we'll see how this goes at the end

the fact we can have 2 eles (one ether prod with blinding flash/deep freeze and mesmer skills and another fire packed with skills: lava font, firestorm, glyph, ms, rodgorts, mind burn, ward, rez) makes me really happy on the damage end, especially since our 3 warriors are nicely packed with skills.

Last edited by Div; Dec 03, 2006 at 10:08 PM // 22:08..
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Old Dec 03, 2006, 10:16 PM // 22:16   #445
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the one with prodigy gets heal party and aegis, no questions asked.
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Old Dec 03, 2006, 10:47 PM // 22:47   #446
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The other guy's cards:

Reversal of Fortune
Melandru’s Arrows
Mend Ailment
Spirit Bond
Riposte
Revive Animal
Dual Shot
Pacifism
Swift Chop
Divine Intervention
Arcane Thievery
Called Shot
Riposte
Lava Arrows
Divine Spirit
“Retreat!”
Earth Shaker
Protective Spirit
Power Drain
Spirit Bond
Remove Hex
Predatory Bond
Aegis
Dark Prison
Conjure Lightning
Aura of Restoration
Immolate
Deep Freeze
Dolyak Signet
Shield of Regeneration
“Retreat!”
Shared Burden
Backbreaker
Mighty Blow
Crushing Blow
Savage Shot
Draw Conditions
Silverwing Slash
Bull’s Strike
Ether Signet
Reversal of Fortune
“Watch Yourself!”
Signet of Devotion
Pacifism
Serpent’s Quickness
Brutal Strike
Preservation
Protective Spirit
Executioner’s Strike
Galrath Slash
Remove Hex
Distortion
Resurrection Chant
Penetrating Blow
Ether Signet
Ice Prison
Deadly Riposte
Splinter Shot
Ice Spikes
Distortion
Earthquake
Succor
Triple Chop
Mending

I'll order them later (i.e. in an hour), too busy now.
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Old Dec 03, 2006, 11:01 PM // 23:01   #447
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not only did he get a great hammer bar, reversal+prot spirit+spirit bond, and savage shot, but he also got mending. GG.

Last edited by Thom Bangalter; Dec 03, 2006 at 11:10 PM // 23:10..
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Old Dec 03, 2006, 11:13 PM // 23:13   #448
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Looks like all that work building 3 warriors was worthless because we have a hammerwar right here. However, there's still some stuff to buff up out warriors with.

Got some nice monk stuff in there.

Aegis chain ftw?

And GLYPH SAC RES CHANT!!!
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Old Dec 03, 2006, 11:52 PM // 23:52   #449
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Elementalist
Lava Font, Fire Storm, Ether Prodigy, Blinding Flash, Aura of Restoration, Shock, Deep Freeze, Meteor Shower, Rodgort's Invocation, Ward Against Foes, Glyph of Sacrifice, Mind Burn, Lava Arrows, Conjure Lightning, Aura of Restoration, Immolate, Deep Freeze, Ice Prison, Ice Spikes, Earthquake

Mesmer
Backfire, Arcane Thievery, Spirit Shackles, Shatter Hex, Arcane Thievery, Shared Burden, Ether Signet, Distortion, Ether Signet, Distortion, Power Drain

Monk
Orison of Healing, Signet of Devotion, Divine Intervention, Aegis, Mend Ailment, Draw Conditions, Heal Party, Martyr, Shield of Regeneration, Heal Other, Reversal of Fortune, Rebirth, Blessed Light, Blessed Light, Signet of Judgement, Reversal of Fortune, Mend Ailment, Spirit Bond, Pacifism, Divine Intervention, Divine Spirit, Protective Spirit, Spirit Bond, Remove Hex, Aegis, Shield of Regeneration, Draw Conditions, Reversal of Fortune, Signet of Devotion, Pacifism, Protective Spirit, Remove Hex, Resurrection Chant, Succor, Mending.

Necromancer
Soul Leech, Infuse Condition, Price of Failure, Plague Signet

Ranger
Crippling Shot, Troll Unguent, Called Shot, Troll Unguent, Apply Poison, Otyugh's Cry, Bestial Fury, Concussion Shot, Melandru's Arrows, Revive Animal, Dual Shot, Called Shot, Predatory Bond, Savage Shot, Serpent's Quickness, Brutal Strike, Splinter Shot

Warrior
Executioner's Strike, Distracting Blow, Bull's Charge, Penetrating Blow, Frenzy, "Retreat!", Eviscerate, Bull's Charge, "Watch Yourself!", Rush, Final Thrust, Protector's Strike, Dismember, Savage Slash, Griffon's Sweep, Penetrating Blow, Riposte, Swift Chop, Riposte, "Retreat!", Earth Shaker, Dolyak Signet, "Retreat!", Backbreaker, Mighty Blow, Crushing Blow, Silverwing Slash, Bull's Strike, "Watch Yourself!", Executioner's Strike, Galrath Slash, Penetrating Blow, Deadly Riposte, Triple Chop

Assassin
Dark Prison, Dark Prison, Shadow Refuge, Heart of Shadow, Dark Prison

Ritualist
Signet of Creation, Vengeful Weapon, Preservation
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Old Dec 04, 2006, 02:20 AM // 02:20   #450
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Two Axe, one hammer. One w/e, the other w/a. I suppose I could type out bars, but I'll pass. Needless to say the bull's charge gets dismember, penetrating, and an executioner's, and could possibly be the w/a with dark prison.

two really well put together blights

One excellent crip shot.

Obviously two eles, perhaps an e/mo with glyph sac, rez chant, meteor shower, blinding flash, rodgort's, heal party, prodigy, and maybe immolate.

the other, an e/me with ice spikes, ice prison, deep freeze, ward foes, power drain, aura of restoration, ether signet (ugh). I like the idea of having two guys to snare, since sealed is so limited on speed buffs for your warriors.
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Old Dec 04, 2006, 02:40 AM // 02:40   #451
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This is shaping up to be a pretty good build tbh
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Old Dec 04, 2006, 02:47 AM // 02:47   #452
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Cripshot IMO can be:

/W for shouts
/Me for Distortion
/Mo for randomness

I can think of these setups:

W/E Shock Axe
W/A Shadow Prison Bull's Charge Axe
W/A Shadow Prison Bull's Charge Sword
W/R Tiger's Fury Hammer OR W/A Shadow Prison Hammer (w/out IAS =( )
E/Mo Flash-Fire Prodigy OR E/Mo Flash-Water Prodigy
R/ whatever Cripshot, stated above
Mo/ Blessed Light
Mo/ Blessed Light

W/E Shock Axe
W/A Shadow Prison Bull's Charge Axe
W/R Tiger's Fury Hammer OR W/A Shadow Prison Hammer
E/Mo Flash-Fire Prodigy OR E/Mo Flash-Water Prodigy
R/ whatever Cripshot, stated above
E/Me Fire-Mesmer OR Water-Mesmer
Two Blessed Lights

W/E Shock Axe
W/A Shadow Prison Bull's Charge Axe
W/R Tiger's Fury Hammer OR W/A Shadow Prison Hammer
E/Mo Flash-Fire Prodigy OR E/Mo Flash-Water Prodigy
R/ whatever Cripshot, stated above
R/ whatever Melandru's Arrows (Yeah, we can actually do that!)
Two Blessed Lights

...Heh. Not too shabby.
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Old Dec 04, 2006, 03:40 AM // 03:40   #453
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the simple fact that we have two strong monk bars, and pretty much generi-template bars for two highly effective pvp templates is something to really be happy about.
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Old Dec 04, 2006, 03:56 AM // 03:56   #454
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Quote:
Originally Posted by Thom Bangalter
the simple fact that we have two strong monk bars, and pretty much generi-template bars for two highly effective pvp templates is something to really be happy about.
Plus those two strong monk bars are pretty template as well.
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Old Dec 04, 2006, 04:35 AM // 04:35   #455
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and i love how we even managed to get rez chant for the glyph sac
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Old Dec 04, 2006, 05:05 AM // 05:05   #456
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W/E
Strength: 8 +1
Axe Mastery: 12 +3 +1
Air Magic: 10

Eviscerate
Executioner's Strike
Bull's Strike
Frenzy
Rush
Shock
Conjure Lightning
Resurrection Signet

W/A
Strength: 11 +1
Axe Mastery: 12 +1 +1
Tactics: 6 +1

Bull's Charge
Dismember
Executioner's Strike
Penetrating Blow
Shadow Refuge
Shadow Prison
“Watch Yourself!”
Resurrection Signet

W/A
Strength: 11 +1
Swordsmanship: 12 +1 +1
Tactics: 6 +1

Bull's Charge
Silverwing Slash
Galrath Slash
Final Thrust
Savage Slash
Shadow Prison
“Retreat!”
Resurrection Signet

W/A
Strength: 9 +1
Hammer Mastery: 12 +1 +1
Tactics: 8 +1
Deadly Arts: 4

Backbreaker
Crushing Blow
Mighty Blow
Protector's Strike
Shadow Prison
“Retreat!”
“Watch Yourself!”
Resurrection Signet

E/Mo
Energy Storage: 8 +1
Air Magic: 6 +1
Fire Magic: 9 +1 +1
Healing Prayers: 9
Protection Prayers: 9

Ether Prodigy
Blinding Flash
Heal Party
Aegis
Rodgort's Invocation
Meteor Shower
Glyph of Sacrifice
Resurrection Chant

R/Me
Expertise: 10 +1
Marksmanship: 8 +1 +1
Wilderness Survival: 8 +1
Illusion Magic: 10

Crippling Shot
Apply Poison
Savage Shot
Troll Unguent
Concussion Shot
Dual Shot
Distortion
Resurrection Signet

Mo/Me
Divine Favor: 12 +1 +1
Protection Prayers: 10 +1
Inspiration Magic: 8

Signet of Devotion
Blessed Light
Pacifism
Mend Ailment
Spirit Bond
Reversal of Fortune
Divine Intervention
Ether Signet

Mo/Me
Divine Favor: 12 +1 +1
Protection Prayers: 10 +1
Inspiration Magic: 8

Signet of Devotion
Blessed Light
Pacifism
Mend Ailment
Protective Spirit
Reversal of Fortune
Divine Intervention
Ether Signet

My more Warrior-heavy version.
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Old Dec 04, 2006, 11:57 PM // 23:57   #457
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1st Pack NF only GvG:
Shadow Walk
Intimidating Aura
Empathy
Drain Delusions
Call of Haste
Disrupting Accuracy
Called Shot
Spear of Lightning
Vocal Minority
Distracting Blow
Signet of Clumsiness
Taste of Death
"Make Your Time!"
Quicksand
Ebon Dust Aura
Mind Freeze
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Old Dec 05, 2006, 12:56 AM // 00:56   #458
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Ebon Dust Aura
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Old Dec 05, 2006, 01:01 AM // 01:01   #459
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empathy. as great as ebon dust aura is of a warrior hater, it's an elite, so i'd go with something that has similar effects of attacker hate but is not elite.
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Old Dec 05, 2006, 01:12 AM // 01:12   #460
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Ebon dust aura
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