Nov 16, 2006, 06:07 AM // 06:07
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#161
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Wilds Pathfinder
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Grumble grumble... Mend Ailment.
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Nov 16, 2006, 08:59 AM // 08:59
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#162
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Darn, my last post didn't register.
Drafted Cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
Backfire
Dark Prison
Fire Storm
Arcane Thievery
Called Shot
Infuse Condition
Ether Prodigy
Apply Poison
Blinding Flash
Frenzy
Aegis
Mend Ailment
Pack 7:
Heart of Shadow
Price of Failure
Soul Barbs
Shatter Delusions
Divine Healing
Symbiosis
Draw Conditions
Immolate
Glyph of Energy
Unyielding Aura
__________________
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Nov 16, 2006, 09:19 AM // 09:19
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#163
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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Price of Failure, Draw Conditions, and Immolate are the nice choices there. Draw Conditions is probably the one you want.
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Nov 16, 2006, 09:32 AM // 09:32
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#164
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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draw is win.
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Nov 16, 2006, 10:02 AM // 10:02
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#165
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I choose Draw as well. I think that'd be the majority, but I'll wait a bit.
__________________
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Nov 16, 2006, 11:03 AM // 11:03
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#166
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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draw over immolate, only by a bit though
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Nov 16, 2006, 11:09 AM // 11:09
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#167
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Wilds Pathfinder
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
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I'd pick draw too.
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Nov 16, 2006, 05:31 PM // 17:31
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#168
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Wilds Pathfinder
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Draw's good, but we did just grap ailment. Immolate is great for our fire build.
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Nov 16, 2006, 06:35 PM // 18:35
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#169
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Academy Page
Join Date: Sep 2005
Guild: XoO
Profession: Me/E
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Tough call. Immolate would be great for a fire ele.
But I'd take Draw: (a) it's awesome (b) if someone else has it they'll be able to deal with our cripshot more easily.
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Nov 16, 2006, 07:20 PM // 19:20
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#170
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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The thing to remember about draft is that you're unlikely to get a caster build that's quite as useful as a warrior punching people in the face. Warriors can do decently without good skillbars, casters can't. Defense requires skillslots though.
Add that to the rarity of condition removal and I want that ele spamming Blinding Flash with his energy, not tossing out piddly little immolates that don't do anything.
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Nov 16, 2006, 08:04 PM // 20:04
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#171
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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I think that your list of drafted cards is missing your first couple picks which included gale and some pet skill.
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Nov 16, 2006, 08:14 PM // 20:14
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#172
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Desert Nomad
Join Date: May 2005
Location: USA
Guild: [GSS][SoF][DIII]
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The first page is just individual packs that arent really part of the overall draft. Later in the thread (pg2, I think) LightningHell decided to start simulating an entire draft and started with the pack where Crippling Shot was chosen.
btw, next pack pls.
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Nov 16, 2006, 11:49 PM // 23:49
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#173
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Neo-LD
The first page is just individual packs that arent really part of the overall draft. Later in the thread (pg2, I think) LightningHell decided to start simulating an entire draft and started with the pack where Crippling Shot was chosen.
btw, next pack pls.
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Correct! And for that, you get...absolutely nothing!
And your wish for the next pack...sorry for being late...
Drafted Cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
Backfire
Dark Prison
Fire Storm
Arcane Thievery
Called Shot
Infuse Condition
Ether Prodigy
Apply Poison
Blinding Flash
Frenzy
Aegis
Mend Ailment
Draw Conditions
Pack 8:
Heal Party
Blood Ritual
Deep Freeze
Signet of Creation
Primal Echoes
Dodge
Protector's Strike
Panic
Flourish
__________________
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Nov 16, 2006, 11:51 PM // 23:51
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#174
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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Heal Party, without question. It's a shame that Deep Freeze is in the same pack because they're both attractive, but Heal Party is just unbeatable with Ether Prodigy.
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Nov 16, 2006, 11:52 PM // 23:52
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#175
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No power in the verse
Join Date: Sep 2005
Location: San Francisco, CA
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Heal Party. It's just too bad that this means passing on deep freeze.
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Nov 17, 2006, 12:00 AM // 00:00
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#176
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Forge Runner
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There's a couple of okay choices, but heal party trumps them all.
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Nov 17, 2006, 12:25 AM // 00:25
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#177
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Right, Heal Party ftw.
Drafted Cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
Backfire
Dark Prison
Fire Storm
Arcane Thievery
Called Shot
Infuse Condition
Ether Prodigy
Apply Poison
Blinding Flash
Frenzy
Aegis
Mend Ailment
Draw Conditions
Heal Party
1st pack second pick:
Dolyak Signet
Lively Was Naomei
Glyph of Essence
Anguished Was Lingwah
Lava Arrows
Shield Stance
Blessed Aura
Martyr
__________________
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Nov 17, 2006, 12:48 AM // 00:48
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#178
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Forge Runner
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Eh, nothing great. I'd consider Martyr and maybe lava arrows?
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Nov 17, 2006, 12:58 AM // 00:58
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#179
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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hrm, one pack with a bunch of good stuff, and now a pack with nothing great...
i'd hate to take martyr because we already have a draw (presumably put on the necro or something else), and putting martyr on a monk doesn't sound very good...but there's really nothing else to take besides lava arrows or glyph of essence
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Nov 17, 2006, 02:20 AM // 02:20
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#180
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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The elite monk one.
Last edited by Guillaume De Sonoma; Nov 17, 2006 at 07:35 AM // 07:35..
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